Community:SONICTHEHEDGEHOGXX/F.E.A.R. Fort Alianor II

Fort Alianor II is a famous game that was made on December 16, 2008. It is the headquarters for the infamous but large superclan, F.E.A.R. Built by SONICTHEHEDGEHOGXX, as well as the members of Armacham Technology Corporation, this is the most advanced base out of all F.E.A.R. bases thus far. There are two versions of this base, 1.0 and 2.0. 1.0 was built and released sometime in early 2011. Fort Alianor 2.0 was built during 2011, and released on December 23, 2011. A third version of the fort is currently under construction. A release date is currently unknown, but it will be released as a part of the F.E.A.R. Revival Project. Fort Alianor is a frequent target of exploiting.

Fort Alianor 1.0
Fort Alianor 1.0 was the former headquarters of F.E.A.R. and all its divisions. This version of the base was built sometime in 2011. Located in a hilly environment, the base contained a pond, as well as a walled fort accessible by F.E.A.R. members only. One of the main criticisms of this base was the fact that only F.E.A.R. members could access the base, making it impossible to raid. The inside of the fort contained several vehicle garages, and a main building. Inside the main building, there was a lobby, offices for the top ranking members of the group, a conference room, a control room, and an armory. A lot of players thought that the base was modeled after Fort Celeste, which was the main base of F.E.A.R.'s former closest ally, R.A.T.

Fort Alianor 2.0
Fort Alianor 2.0 was released on December 23, 2011. It is a base that looks similar to R.A.T.'s Fort Celeste II. It is drastically different from the original base, with new weapons and buildings added. The base was also made raidable. Unlike the hilly map of the original base, the new map contained lots of cliffs and mountains, and a waterfall.

There are also statues of the five legendary members of F.E.A.R. (Sonicthehedgehogxx, Shadowthehedgehogxx, BrianK2355, JasonIIII, and The13thHippie). Raiders and visitors spawn at the back of the map, and F.E.A.R. members spawn right outside the main gate. F.E.A.R. members access the base through the main gate (which was later removed when DoctorCooper brought it back through Project Revival), whereas the raiders have to go into the waterfall, sneak in between a rock, and jump over a wall to enter the base, or they could climb the cliffs and enter the base. There are tents located throughout the base for the specific divisions of F.E.A.R. listed above, each containing different weapons. The tents outside the gate are for members of Armacham Technology Corporation (A.T.C.) and F.E.A.R. Replica Forces. The tents inside the base are for the other divisions, F.E.A.R. Honors Division, and F.E.A.R. Military Police. Inside the base, the main building is an advanced modern tower. The first floor of the tower contains rooms with screenshots of the history of the group and an elevator. The second floor contains various offices and a small room with crates filled with the G2A2. The third floor is the flag room and the throne room, where raiders capture the flag and hold it for 1200 seconds (20 minutes) to win a raid (with 6 F.E.A.R. present). This room also contains 5 thrones for the five legendary members of F.E.A.R.

V.I.P. was added as a means to make it more fair for raiders to gain access to the base. The V.I.P. allowed anyone who bought it to gain a jetpack, with F.E.A.R. Honors Division Members automatically receiving it.

A rumor spread that DoctorCooper was using the funds from the V.I.P. for his old clan, RoNation, rather than to pay Armacham members. As a result, SONIC demoted him to Recruit and DoctorCooper left, and Alianor 2.0 was shut down. However, DoctorCooper and many others claimed that the allegation was false.

On February 11, 2013, Sonic put Alianor 2.0 back into the Alianor gameslot.

On December 7, 2013, Alianor II was edited to Fort Alianor II - The Aftermath. It was an edited verion of the map showing the aftermath of the events in Alianor 3's trailer. It is considered to be the playable-prequel to Alianor 3.

Fort Alianor 3.0
A new version of the fort, known as Fort Alianor 3.0, was under construction. According to the storyline in the video description in the trailer, Fort Alianor II was destroyed after an ambush by R.A.T. Fort Alianor III had a map that is similar to that of Fort Alianor II.

Several rocky islands dot a large ocean that lead to the mainland. The main island is a shaped like a large ring. A lagoon is in the center of the island, with a waterfall located in a corner. Both the lagoon and the exterior part of the island are bordered by jagged rocks. On top of the jagged cliffs that border the lagoon is a large grassy field. The field is separated by a small waterfall. The fort itself is a re-vamped design of Alianor II. A revamped version of the weapon tents are located on the edge of the lagoon. A road runs through the mountains of the two sides of the mainland, with a bridge connecting the fort over the waterfall. A wall surrounds the main building, which takes the design of that of Alianor II, but on a larger scale. Raiders spawn behind the large island, in a cave that is connected to the lagoon. Two weapon tents are located outside of the base, with three located within the base. A hanger and helicopter landing pad are also located within the fortress. Inside the fort is an intricate lobby with an elevator similar to that in Alianor II. The flag room is located on the top floor of the base. Unlike the previous version of the fort, the flag room has two level mezzanines, and is decorated with various statues and wall panels.

Alianor 3.0 was scrapped.

Weapons
All these weapons were present at Fort Alianor when it was first released.

G2A2 Assault Rifle
This is F.E.A.R.'s primary gun. It is usable by members of F.E.A.R. only at F.E.A.R. Bases. It fires 30 shots per clip. The G2A2 is good for mid-ranged shooting, and kills a player in around 20 hits. Even so, this gun can be a deadly weapon in skilled hands.

Mark IV Pistol
A smaller pistol, all players at any F.E.A.R. fort spawn with this gun. It fires less shots per round, and it was originally introduced at Alianor 2.0. At Alianor 2.0, this was the only weapons that the raiders of the base received. Although it is not that powerful, this gun is often used for close range shooting in combat. One common complaint of this gun is it health glitches a lot.

ASP Rifle
The ASP Rifle is for the members of the F.E.A.R. Military Police. It is not as overpowered as the other select weapons, but it is still pretty powerful. It is good for long-distance shooting, and it operates like a semi automatic rifle.

G3A3
This gun is limited to members of the Honors Division only. Although more powerful than the ASP Rifle, this gun is less powerful than the Demolisher and Hammerhead, killing members in two shots. This weapon is often used for short-distance shooting.

Demolisher
This weapon is limited to use by members of Armacham Technology Corporation only. The Demolisher is the most powerful weapon out of all of FEAR's weapons. It fires over 100 shots per clip  This weapon is often criticised for being too overpowered, as it usually takes one shot to kill a player. This criticism is unfounded as 20 regular users can still team up to kill a single Demolisher user. The Demolisher is a good gun for long and short-distance shooting.

Hammerhead
Another extremely powerful gun, this weapon can only be used by members of the F.E.A.R. Replica Forces Division. A good long-distanced gun, the Hammerhead kills users in only one shot like the Demolisher. It is said that the upgraded G2A2s in the future will be modeled after the Hammerhead.