User:Vaktus/The Vaktovian Empire

thumb|300px|VAK's main base, [Outpost Pyro] SMO. thumb|300px|VAK's Secondary Base thumb|300px|Vaktovia's Recruitment Center VAK, led by Vaktus (who was known before as XDHAPPYXD), is a ROBLOX clan that used to be based off the Helghast in the Killzone video game series. Now, VAK is based on Reapers of the video game series "Mass Effect 3". You can see many changes including how they work, the new cadet academy name, and new uniforms to match the Reapers. VAK is quite prestigious, requiring players to go through cadet and corps training before being accepted into the official empire. There are different sections of the empire, but there are three main sections, VAK Cadets (shut down), the Vaktovian Army Corps, and the main division called Vaktovian Empire.

Vaktus
The history of Vaktus goes back into 2008. During the Vaktovian Coalition, Vaktus was then known as "XDHAPPYXD". Later, he made the VAK.

Vaktus is known to be an extremely strict and powerful emperor. He is an OBC member.

Swampy Moon Outpost
The Swampy Moon Outpost is the main fortress and base of VAK. It is the most raided of all outposts, and the most active and protected.

The Vaktovians usually set up a good defense against the Raiders. The Raiders spawn at a "cave" of sorts, while some snipers take out some that have their forcefield gone. The real "base" is well protected with high walls, making it seemly impossible to capture. Go to the Swampy Moon Outpost page to find out the 3 ways of capturing it. It has been done very few times, only three times or so.

To learn about tips to help defeat and capture the outpost, go to the Swampy Moon Outpost page above.

Outpost Kaznan(Out of Commission)
Outpost Kaznan is well known as the secondary base of VAK. It isn't visited as much as the recruitment center and the Swampy Moon Outpost are. Although it is rarely used, it is still updated through major updates, like weapon switches, GUI fixes, etc. Although it is laggy, it is a remarkable base if you remove all the fog, and zoom out. The designing put into the place was enormous.

Considering that the VAK's hardly guard or train here, it is good to attract a few VAK's attention and lead them there, where the Raiders can easily set up an ambush or trap for them, thereby quickly capturing the base. There is not much more known about this outpost, but it is a good place to go to to raid. VAK's should train there.

The Recruitment Centre (Out of Commission)
The recruitment center used to be just a straight up recruitment center, but over the years, it has changed dramatically. It is the second most visited base and fortress and the use of guns and swords is evade. Although there is a raider team, there is no objective nor point in the game other then recruiting. It is also the most exploited base in the empire.

Currently, it is not visited a lot and stands by as a lone, abandoned place. It is NOT used for raiding and should not be considered a "try-to-win-victories" place.

Vaktovian Army Corps
VAC: VAC stands for Vaktovian Army Corps. It had begun recruiting back in 2011. Due to the fact that there were many spies in VAK, and that people would get in too easily, VAK had made a filter; which today is called VAC.

Ranks in VAC:

The Vaktovian Academy (Currently Inactive)
TVA: TVA Stands for "The Vaktovian Academy". The History of the TVA starts with an event. VEC(Vaktovian Empire Cadets, The First version of TVA) was corrupting. Admin attacks were taking place. Vaktus had thought this was a bad idea to restore peace and restore the VEC. So instead, he closed it up, forever. Exiled all the people in it, and went on. TVA then begun a few weeks later. It was in order to enter TVA, you must at-least be Level 3. The System had worked for a long while. Then a small corruption age had fallen upon it. Unworthy people being accepted into high ranks of TVA. The System had failed as soon as the first admin attack had taken place. Barry1234, the current owner of TVA at that time, had demoted everyone to Recruit, had them wait for a while, when everyone was complaining at the most, Barry1234 finally exiled everyone from TVA and waited for instruction from Vaktus. Vaktus finally took the group back, and plans for TVA are soon to begin.

Ranks of TVA: **NOTE: TVA IS CURRENTLY INACTIVE**

VAK
VAK is the main legion of all VAK. This group holds the elites and fundamentals of the Empire. Without it, there would be no Vaktovian Empire.

StA-53 Medium-Power Assault Rifle
The StA-53 is the main assault weapon used by VAK. Vaktovians spawn with it automatically at any official training centers or bases. There are 3 modes to this assault weapon. Automatic, Shotgun, and Semi-Automatic. Automatic is just holding down the mouse button and aiming. You have about 60 bullets per clip before you reload. The StA-53 does a damage count from around 5-10 damage estimated. Shotgun is when you shoot multiple bullets out of one cartridge. Vaktovians have 2 Cartridges before you have to reload the Shotgun. Lastly, there is Semi-Automatic. Semi is when you can't hold down the button and it will keep firing. Instead, you will need to button-mash to make it look like an automatic weapon. It is the least recommended mode in the gun's use.

The Vaktovian Sword
The Vaktovian sword is simply just a re-mesh of the regular sword, the only pro is that you MIGHT be able to sword-jump a little higher with no hats on. The regular sword and the Vaktovian sword have no script changes, except for lag fixing issues. This weapon is the least laggiest weapon of VAK because it doesn't create bullets, it is rather a large brick in which you wack people with.

The StA-18 Low-Power Semi-Automatic Pistol
The StA-18 is the pistol that VAK uses. Although it racks little damage, it is mostly used to direct attention by shooting someone, also most commonly used for faster sprinting. Carries 18 bullets per clip.

The StA-11 Low-Power SMG
The StA-11 is the light-weight mini-assault rifle/submachine gun of VAK. It carries 50 bullets per round, and although racking up little damage like the StA-18, it shoots very rapidly and can kill someone if you aim perfectly using all bullets.

The StA-3 High-Power Light Machine Gun
This weapon is the biggest, baddest weapon used in combat used by VAK. It holds 100 Bullets per round and can rack up a heck load of damage. It shoots about 20% slower than the StA-11, and shoots faster then the StA-53 by about 5%. Its a very much used weapon within the Vaktovian Army. Can kill anyone in just a few shots if used right.

The StA-14 Marksman Rifle
This weapon is a rifle. Not an assault rifle, just a rifle. It shoots probably as fast as the pistol. It has no automatic mode, it is a semi-automatic. It holds about 20 bullets per round, and can rack up about half of a persons health in about 3 bullets to the head or center body.

The VC-32 Sniper Rifle
The VC-32 is the sniper of VAK. It is often used to take down one person at a time, rather then take down groups at a time. It holds 15 bullets per round, and can do major damage if scoped, if it hits someone. At its best, it shoots slower then the pistol by 20%. There is an infrared mode for the VC-32 that allows you to detect the heat signatures of any nearby players.

The Medigun
The Medigun can be used by both the Vaktovians, and the Raiders. It is not a weapon of destruction, but rather it will protect people from dying. It heals a person at the rate of about 10 health or more per second. Although it can heal, it has a charge that lasts only for as long as about 10 seconds if you use it continually. After that, you have to wait for it to recharge to at least 25% before you can start healing your ally again.

The Health Kit
Most Vaktovians do not spawn with this, but it can be found in most of Vaktovia's armories. It heals you by about 60 Health.

The Vaktovian Grenade
The Vaktovian Grenade is often used for destroying large groups at a time. It can do a sufficient enough blast radius for up to about 10-15 studs. It can also severely damage you from about 16-23 studs away as-well.

Vaktovian Gun Modes
StA-53:
 * Crouch = C
 * Laser pointer = E
 * Stand-by = V
 * Shotgun = F
 * Semi-Automatic = Q
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.

StA-18
 * Crouch = C
 * Stand-by = V
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.

StA-11:
 * Crouch = C
 * Stand-by = V
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.

StA-3:
 * Crouch = C
 * Stand-by = V
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.

VC-32:
 * Crouch = C
 * Stand-by = V
 * Infrared Mode = F
 * Sprint = Control/CTRL
 * Scope = Hold MOUSE2 (Right Mouse Button) Down.

The M82 Medium-Power Assault Rifle
The assault rifle that raiders automatically spawn with at SMO. It holds 50 bullets per round and has two modes: Auto and Semi. Considered a raider version of the StA-53.

The M4 High-Power Pistol
The revolver that raiders automatically spawn with at SMO. It carries 8 bullets per round and can rack up more damage than the StA-18 due to the pistol being a revolver. Considered a raider version of the StA-18.

The M224 High-Power Light Machine Gun
The "big baddie" that raiders can spawn with at SMO. It holds 100 bullets per round and can rack up a lot of damage if used correctly. Considered a raider version of the StA-3.

The M66-SD High Rate of Fire SMG
The silenced submachine gun that raiders can spawn with at SMO. It carries 50 bullets per round and does not rack up much damage unless used correctly. Considered a raider version of the StA-11.

The LS13 High-Power Shotgun
The shotgun that raiders can spawn with at SMO. It carries 10 shells per round and can rack up a lot of damage if used correctly. Does not compare to any Vaktovian weapon due to the fact that Vaktovians do not have an individual shotgun, although a case could be made for it being a higher capacity version of the StA-53's Shotgun mode.

The M98 High-Power Sniper Rifle
The sniper that raiders can spawn with at SMO. It carries 15 bullets per round and can inflict a lot of damage if used when scoped. Like the VC-32, the M98 has an infrared mode (although colored in blue) that allows for the user to detect any nearby players.

Raider Gun Modes:
M82: M4: M224: M66-SD LS13: M98:
 * Crouch = C
 * Stand-by = V
 * Semi-Automatic = Q
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.
 * Crouch = C
 * Stand-by = V
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.
 * Crouch = C
 * Stand-by = V
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.
 * Crouch = C
 * Stand-by = V
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.
 * Crouch = C
 * Stand-by = V
 * Sprint = Control/CTRL
 * Zoom = Hold MOUSE2 (Right Mouse Button) Down.
 * Crouch = C
 * Stand-by = V
 * Infrared Mode = F
 * Sprint = Control/CTRL
 * Scope = Hold MOUSE2 (Right Mouse Button) Down.