StyLiS Studios/Phantom Forces

Phantom Forces is a first-person shooter game made by StyLiS Studios. It is heavily inspired by Battlefield 4 as well as 's older projects such as Call of Robloxia 5.

Phantom Forces has seen a mostly positive reception with the community, with an estimated 15:1 like-to-dislike ratio and a long-standing spot on the front page, often retaining a position in the first five most popular games.

Gamemodes
There are 7 total gamemodes; six of them are available for players to pick in a general server. All of them include two teams which are Phantoms and Ghosts.

Team Deathmatch
A race between teams to get the most kills up to 200. One team wins if they reach a total of 200 kills or has the highest number of kills when the 15-minute time limit is reached.

Flare Domination
Flare Domination was the second gamemode to be added to the game. There are three capture points (A, B and C), which give teams points when captured. The more capture points a team owns, the faster a team's score increases. The first team to reach 200 points wins the round. If the timer reaches zero, one team with the most points wins.

King of the Hill
Both teams start with 600 points. The gamemode runs on a "health" style system; when a team controls the hill, the opposing team loses points. The first team to lose all their points or the team with the least points when the timer runs out loses the round.

Kill Confirmed
In this gamemode, when players are killed, they drop a Dog Tag. Phantoms and Ghosts must pick up a Dog Tag from the opposing team in order to score points. Like Team Deathmatch, kills play a huge role in this mode. If a team member collects another team member's Dog Tag, the kill will be denied.

Capture the Flag
In this gamemode, both teams must pick up the opposing team's flag and return it to their home base in order to score points. The first team to capture 5 flags or has the most flags captured before time runs out wins.

Infection (Halloween 2019)
In this gamemode, one player is chosen to be infected while the other players try to defend themselves from those who are infected. After some time three portals shows up to save those who are not infected. It is worthy to note that  those portals are in the same position as those capture points in Flare Domination. If no one is left not infected, the infected wins. If a survivor has traveled through a portal, the survivors wins. To those who won in this gamemode, they are awarded with a scythe. This gamemode is only accessible in private servers using the command "/map:inf".

Gun Game
In this gamemode,One Player of 1 team must get 32 kills to win. This gamemode is only accessible in private servers

Hard Point
Hard Point is the latest gamemode to be added. In this gamemode, Players have to be on the point. The more players of the same team, the more points the team will get. When the team gets 700 points or have the most number of points, they win the round. The team that has the least number of points will lose the round. The team cannot get points if there is an equivalent or higher amount of players of the opposing team to the team, the team cannot receive points from it

Crane Site
Crane Site is one of the original maps of the game. Its iconic crane (hence the name) was featured in one of the original thumbnails for the game. Depending on the game mode, the crane can be one of the most useful spots on the map or useless. Skilled players will usually farm kills off of people who camp on the crane. The original Crane Site map also contained buildings with cramped staircases, making them perfect spots for knife fights. Since the 2.0.0 update, this map was revamped and made much more detailed.

Desert Storm
One of the most intense maps of the game, Desert Storm is known for its alleyways and trenches, as well as its initial lighting scheme. There are a few sniping spots from inside buildings, but it is easy to be exposed. Streets have two-story buildings lining them, making the map perfect for trapping a group advance. The trench in the middle of the map allows navigation to almost any part of the map easy without experiencing much resistance. However, the staircases leading to the trench are steep and a player with a knife can easily jump other players without being seen. Since the 2.0.0 update, this map was revamped and made much more detailed.

Mall (formerly known as Mall Construction)
The Mall map is a more recent map in the game. It is made up of a 2-story building, not including the ground floor and the roof. Just like the Crane in the Crane Site, the roof can be a valuable asset depending on the game mode. The roof is easy to camp on and it's really not hard to keep control of all the ladders/staircases that are in the map. There is a crane that is smaller than the Crane in Crane Site but it isn't climbable. The lag issues with this map have been fixed.

Metro
The map Metro consists of a subway and 2 large corridors that lead into a central hub, along with advertisement boards up along some parts of the map. It contains side routes which allow for spawnkilling, ambushing, distracting opposing team for teammates to do the objective. However, player spawns are usually pretty far from the actual "Fighting Zone" of the map, and notorious for causing players to lag, as it is a "Closed Battlefield" system, compared with other maps, in which they are mostly open (save for the building fighting, I.E. City Mall, while the fighting takes place inside most of the time, fighting can happen in the mall's courtyard.) Since it is a big map, snipers can be used, but it is usually hard to do so mainly because there is a lot of cover for players to avoid snipers. Side routes in the upper floor can lead to spawn camping for one team. Also, the players that take the side routes usually equip rifles or carbines to disrupt the enemy team more.

Ravod 911
This map is based on Zavod 311 from Battlefield 4. It plays out exactly the same, minus a few crates and tanks in the Team Deathmatch area of Zavod 311 (Russian: Завод 311 "Factory 311"). It is set in an abandoned Cold War-era Soviet tank factory and the forested area around it. The map is centered around the C, D and E flags of Zavod 311. It consists of a hill and 3 huts on the Ghosts spawn, and the 2 assembly towers near the Phantom spawn. Players can climb up to the top of these two towers, and there is also an exploit to get the very top, which isn't actually accessible. The map also features a tunnel system, which is accessible on both sides of the towers, and runs through the ground in between. Lot's of players snipe on the hills and the two assembly towers. This map features a lot of action like its Battlefield 4 counterpart, and is almost identical, except for the name (Ravod 911) and missing a few decorative features.

Crane Site Revamp
Crane Site Revamp is a map that is very snowy and is, as suggested, a revamp of the former Crane Site. The map has 2 cranes across from each other, which leads to a lot of people sniping each other from both cranes. On the King of the Hill gamemode, the hill is on top of the parking lot with a lot of cover, which is needed due to the 2 cranes. The office buildings are closer to the parking lot, which means that you have to defend quite a bit while on the hill. The back half of the map has the standard crane site buildings, but the front of the map has buildings similar to ones on a rig, and what looked to be a small oil rig. Crane Site Revamp was removed in update 2.0.0, but was readded in 5.5.1.

Base Luna
This map took place in space and on the Moon. Teams are spawned in different rocket launch areas or on the surface of the Moon. Players also have the ability to jump high because there is low gravity. A railgun was exclusively made for this map. This map was only available during the 2016 ROBLOX Universe event.

Ruins
Ruins is one of the most expansive and detailed maps in the game, stretching over a ≈350×650 stud area (i.e. ≈227500 studs²), with ≈85 studs of vertical height from the floor of the catacombs to the top of the clerestory (≈70 from the ground floor.) This makes for a large play area. There is a mixture of cover, both high and low, to allow for most playstyles. However, close quarter weaponry is largely disadvantaged in this map due to much of the play area having wide open sightlines. A grid system of catacombs runs underneath the map to provide access to both graveyards and the underside of the altar, which features some of the longest unobstructed sightlines. It was originally supposed to be only part of the Ready Player One event, but remained playable after the event ended.

Mirage
Mirage is a map that was released on the 4th of July update of 2018. Mirage consists of many tall buildings, a highway and two cranes. It is a large size construction site, located in a sandy area, possibly giving the map its name. There are many hiding spots in the buildings and two large cranes giving places to snipe enemies and a possibility to access the buildings below their tips. There are also billboards along the highway that can be accessed, giving a form of cover from enemies on the highway.

Rig
Rig is a map added in New Steel Part 2. The map takes place on an oil rig in the middle of the ocean. The map is small but there is extremely fierce fighting due to a large number of players in a small area. There are a lot of blind spots on this map from above and from corridors whilst out in the open, so it's a good idea for players to check their back a lot. It's also worth noting that most of the map's surfaces are metal, so it is very hard for a player to sneak around without other players knowing where they are.

Refinery
Refinery is a map added in the Winter Update (Part 1) of 2018.

Blizzard
Blizzard was added in 2019.

Weapons
These lists are sorted by unlock rank.

Assault Rifles (Assault Class)

 * AK-12
 * AN-94
 * AS-VAL
 * SCAR-L
 * AUG A1
 * M16A4
 * G36
 * M16A3
 * AUG A2
 * K2
 * FAMAS F1
 * AK-47
 * AUG A3
 * L85A2
 * HK416
 * AK-74
 * AKM
 * Type 88-2
 * M231
 * AK-103
 * C7A2
 * STG-44
 * G11K2

Personal Defense Weapons — PDW (Scout Class)

 * MP5K
 * UMP45
 * G36C
 * MP7
 * MAC10
 * P90
 * MP5
 * COLT SMG 635
 * L2A3
 * MP5SD
 * MP10
 * M3A1
 * MP5/10
 * Uzi
 * AUG A3 Para
 * Krinkov (AKS-74U)
 * PPSh-41
 * FAL Para Shorty
 * Kriss Vector
 * MP40
 * X95 SMG
 * Tommy Gun
 * Rama 1130

Light Machine Guns — LMG (Support Class)

 * Colt LMG
 * M60
 * AUG HBAR
 * MG36
 * RPK12
 * L86 LSW
 * RPK
 * HK21
 * SCAR HAMR
 * RPK74
 * MG3KWS

Sniper Rifles (Recon Class)

 * Intervention
 * Remington 700
 * Dragunov SVU
 * AWS
 * BFG 50
 * AWM
 * TRG-42
 * Mosin Nagant
 * Dragunov SVDS
 * K14
 * Hecate II
 * FT300
 * M107
 * Steyr Scout
 * WA2000
 * NTW-20

Carbines (All classes)

 * M4A1
 * G36K
 * M4
 * L22
 * SCAR PDW
 * AKU12
 * Groza-1
 * AK12C
 * Honey Badger
 * K1A
 * SR-3M
 * Groza-4
 * MC51SD
 * FAL 50.63 Para
 * 1858 Carbine
 * AK-105
 * Jury
 * KAC SRR
 * X95R
 * HK51B

Designated Marksman Rifles — DMR (Scout and Recon Classes)

 * MK11
 * SKS
 * SL-8
 * VSS Vintorez
 * MSG90
 * M21
 * Beowulf TCR
 * SA58 SPR
 * SCAR SSR

Battle Rifles (Assault and Support Classes)

 * M14
 * Beowulf ECR
 * SCAR-H
 * AK12 BR
 * G3
 * AG-3
 * Henry 45-70
 * FAL 50.00

Shotguns (Assault, Support and Scout Classes)

 * KSG-12
 * Remington 870
 * DBV-12
 * KS-23M
 * Saiga 12
 * E Gun
 * Stevens DB
 * AA-12
 * SPAS-12
 * DT11 PRO

Pistols (Secondary)

 * M9
 * G17
 * M1911
 * Desert Eagle L5 (Deagle 44)
 * M45A1
 * KG-99
 * Five Seven
 * Makarov PM
 * Izhevesk PB
 * ZIP 22
 * GB-22
 * Desert Eagle XIX (Deagle 50)

Machine Pistols (Secondary)

 * G18
 * M93R
 * TEC-9
 * Micro Uzi
 * Skorpion VZ.61
 * MP1911
 * Arm Pistol

Revolvers (Secondary)

 * MP412 REX
 * Mateba 6
 * 1858 New Army
 * Redhawk 44
 * Judge
 * Executioner

Other (Secondary)

 * Serbu Shotgun
 * M79 Thumper
 * SFG-50
 * Coilgun
 * Sawed Off
 * Saiga-12U
 * Obrez

One Hand Blade (Melee)

 * Knife
 * Machete
 * Jason
 * Ice Pick
 * Hunting Knife
 * Tomahawk
 * Cleaver
 * Karambit R
 * Tanzanite Sword
 * Mek'leth
 * Tactical Spatula
 * Key
 * Pocket Knife
 * JKey (Exclusive unlock from Ready Player One event)
 * Darkheart
 * Krampus Kukri

Two Hand Blade (Melee)

 * Hattori
 * Chosen One
 * Long Sword
 * Nordic War Axe
 * Noobslayer
 * Reaper (Unlocked for yourself if you survived the Infection)
 * Zircon Trident
 * Fire Axe
 * World Buster
 * Zweihander
 * Icemourne

One Hand Blunt (Melee)

 * Crowbar
 * Trench Mace
 * Nightstick
 * Brass Knuckles
 * Keyboard
 * Cricket Bat
 * Tanzanite Pick
 * Mjolner
 * Frying Pan
 * Asp Baton
 * Stick Grenade
 * Toy Gun

Two Hand Blunt (Melee)

 * Baseball Bat
 * Sledge Hammer
 * Hockey Stick
 * Stylis Brush
 * Zircon Slamsickle
 * Clementine
 * Void Staff
 * Morning Star

Weapons in Testing

 * MG42 [Light Machine Gun]

Basic

 * W (Double tap): Sprint
 * Left Shift (Hold): Sprint
 * Q: Toggle ADS (Press again to untoggle)
 * E: Spot enemies (on your screen)
 * R: Reload
 * P: Toggle cursor
 * F: Quick Knife stab
 * F (Hold): Equip knife
 * G: Toss Grenade
 * G (Hold): Cook Grenade (Will detonate within 5 seconds)
 * H: "Admire" gun (seen  by occasional Console chat message)
 * V: Switch fire modes (Some guns only have 1)
 * C : Toggle through crouch (Stand > Crouch > Lie > Crouch > Lie)
 * X: Toggle through crouch (Stand > Crouch > Stand > Crouch) (Press repeatedly to "teabag.")
 * 1: Primary
 * 2: Secondary
 * 3: Melee
 * F5, F8 or B : Return to menu (Suicide)
 * Spacebar: Jump/Mantle/Spawn

Mouse

 * LMB: Fire
 * RMB (Hold): ADS
 * Scroll Up/Down: Switch weapons (Cannot access melee with this.)

Ready Player One
Phantom Forces hosted the Ready Player One event in 2018, and after the event concluded the JKey was allowed to be kept by all players who had unlocked it during this time.

April Fools
During April Fools 2016, the game was renamed to "AIMBOT FORCES" and "Aimbot" was sold for 100 Robux.

During April Fools 2017, the maps were put upside down and many weapons became overpowered.

During April Fools 2019, some weapons like BFG-50 and TEC-9 switched damage property, making the TEC-9 hilariously overpowered and being called the KEK-9, and the BFG-50 became super underpowered although it was an automatic and had 50 bullets.

During April Fools 2020, some maps became upside down, the name of the map has the word 'Australian' in front, some maps enlarged, footsteps became duck quacking noises, gun shots became pew pew sound, and grenade explosion turns into 'KABOOM' sound from the Demoman in Team Fortress 2.

Lawsuits
On June 22, 2016, movie theater chain Cinemark filed a lawsuit against the Roblox Corporation for the in-game movie theater map, which featured Finding Dory logos.