User:7electricMS/SCP Containment Breach (Beta)

Intro:
'''Do you know what it takes to escape a facility filled with supernatural hostile beings? Or to kill and escape or Re-contain? Right now, I myself (Masterchiefkevin) will talk to you about this game and how to survive SCP:CB made by minitune.'''

Main Lobby
I'''n the lobby, there are a few things that you can make yourself busy if you have died in the match. You can either:'''


 * Go to the PVP room where you will be provided with a pistol and can take cover with 6 walls, 3 on left, and 3 on right.
 * Mess around with the balls in the lobby
 * Know some SCP CB information on the wall
 * Go to the maze and prevent yourself from getting killed by SCP 087 B. (I don't know if you could escape)
 * Go to a bridge to know some information about the SCPs (be careful though, if you fall or jump off the bridge, you will die.)
 * Go to the hangar and wait to rejoin
 * Go to the storage room that has a door 05 clearance with a blue key. (Probably for the owner)

Class - D
'''You are a class D an inmate or a terrorist in the facility and your main goal is to escape and stay away from MTF/NTF or any hostile enemies. You will spawn with the rest of the D class at the light containment zone and must get away as quickly as you can because there will be a possibility that SCP - 173 will spawn near you and kill you.'''

You must escape through Gate A or Gate B. 

''' Notice : There's a Tesla Gate near your area where is the only way to get out. I recommend that you should go one at a time to decrease your chances from getting toasted from the Tesla Gate.'''

You must escape through Gate A or Gate B and find all cards from Level 1 through Level 5.
 * Chaos Insurgents will help you.
 * You will spawn at the Light Containment Zone
 * Class Ds are less likely to survive. (sorry for the bad news) 


 * If you buy the Pistol gamepass for 150 R$. This will grant you a pistol when you spawn as a Class D

Scientists
'''You are a Scientist and you must escape before any of your subjects turn against you!. You will be provided with only a level 1 key card. If you have more than 25 points. You can buy a level 3 keycard. You must avoid both Class Ds and SCPs. It is possible that a Class D will get their hands on a weapon and try to hunt for and Scientists. '''

Chaos Insurgents
'''In order to join the Chaos Insurgency you must buy the Chaos Insurgency for 200R$ or you must wait until there is a MTF vs. Chaos Insurgency. You will be provided with an AR 15 and a pistol and a Level 5 Key Card. Your main goal is to aid both SCPs and Class Ds to their freedom and kill any of the Foundation members.'''

MTF/Security Guard
'''You will first be chosen as an MTF (or what they call "Security Guard") and you will be in a lobby with 2 uniforms and helmet. You will be provided with a Level 5 Keycard, a radio (to communicate with other MTFs or NTFs) and a FN P90 (A SMG or an English: a gun). There will be a shot gun and a AUG gun and a riot shield that must be bought. The Riot Shield costs about 25 points, the Shotgun costs about 50 and the SMG costs about 75 points. If you have the Custom Weapon Pack Gamepass you will spawn with these weapons without buying them. These purchases are NOT permanent unless you have the gamepass. Your main objective is to terminate all Class D and SCPs and if your lucky enough to have an omni card, I suggest that you should go to the war heads and turn them on and go to the blast shelter (even though you might kill some of your teammates).'''
 * When you spawn, and this goes for NTF also you will be near Gate A

NTF
'''If you died as a Class D, SCP or MTF and want to rejoin the game you can do so. In order to do that, you must go to the stairs at the right corner of the main lobby and head straight down to the "Hangar". You must stand inside the red squared area and wait until you go inside. If your too busy spectating until you heard an announcement that Nine Tailed Fox has Arrived to Gate A. I suggest you stop spectating and start recontaining. '''

SCPs
'''You are an SCP this could be your chance to escape and have the taste of freedom and power. Like the Class - D you must find your way out to Gate A or Gate B and kill anyone who stands in your way. Each SCP has a special ability. You spawn at the Heavy Containment Zone and you must find your way out of the maze until you reach the Entrance Zone '''
 * For most SCPs you will have an abundant amount of health, although Tesla Gates can still kill you
 * Most SCPs spawn at the Heavy Containment Zone
 * There are some SCPs that are not playable. 
 * In most SCPs you will be provided with a Level 5 Keycard

SCPs Abilities
'''[SCP 008] - Also known as the "zombie plague". Of course what you will expect are zombies infecting the whole entire facility. These zombies are easy to terminate but they do spread quite fast.''' '''[SCP 173] - Also known as the "The Sculpture". This SCP is made out of concrete. This SCP is animate and hostile. This SCP moves quickly every 5 seconds. After the 5 seconds, 173 stops moving giving the player time to escape from him/her.  [SCP 106] - SCP 106 is a hostile humanoid being often known as "Radical Larry" or the "Old Man". His Special Abilities is going through walls.''' '''[SCP 049] Also known at the "Plague Doctor". To use his special abilities you must use the SCP 049''' [[File:SCPdoc.png|thumb|108x108px|the plague doctor(www.roblox.com/library/189043496/SCP-Containment-Breach-SCP-049)
 * Is not spawned but a Class D or MTF/NTF must touch it in order to be infected.
 * Spawns at the Light Containment Zone
 * If you hear a music playing, 106 is near. 
 * Spawns at the Heavy Containment Zone.
 * If 106 touches a player, he/she will teleport to the Pocket Dimension.

  ]] ''' tool and touch someone. Like SCP 008, you infect others but when someone becomes infected, they dont sound like zombies like SCP 008 does.''' '''[SCP 682] Also known as "Hard to Destroy Reptile". He doesn't have any unique effects but he has large amounts of strength and health making it very hard to kill.  [SCP 096] Also known as the "Shy Guy". He is very docile and animate. If you spawn as him. You have a button to making him go into a rage state. After a minute or two he starts running after a Class D or MTF/NTF. He kills the player. When he no longer is in a rage state, the rage bar will run out and go back up.''' '''[SCP 352] Also known as "Baba Yaga". She is a hostile headless Russian witch who seeks revenge in humanity. She has a decent large amounts of health and she is very dangerous. Her special ability is that she attacks with her hair and is very dangerous when your the only one being attacked by 352.''' '''[SCP 939] also known as the thing with "Many voices". Nothing really special but make voices. Although you could lure a few curious and stupid rookies who just joined the game. You can lure voices by just chatting'''
 * He has a descent amount of health but not a lot so be careful around any armed players!
 * You are not provided with a Keycard but with the doc's hand, he can open any door!
 * Spawns at the Heavy Containment Zone
 * Spawns at the Heavy Containment Zone
 * He makes loud Crying, Moaning and Clicking sounds.
 * Tip: If 096 is in a rage state... its a good idea to run away
 * 096 is slow when not in a rage state but when he is, he is very fast!
 * SCP 352 is close the Entrance Zone.

'''[SCP 087 B] The humanoid being doesn't have a name but if he touches a player. The player will teleport to the "Staircase". I dont know what will happen other than going down to an endless staircase.'''