John's Cobras

John's Cobras is a piece of shit group, everyone hates us, we get fucked in the ass all the time but we like it, stick it deeper. We suck dick to pay for our base, we wipe VAKS ass with our flag, we are mother fucking garden snakes and we admit it!!!(commonly referred to as JC) is a well-known military group on ROBLOX founded by pspjohn1. Although they are very popular, they are not the most liked clan on Roblox and have been ridiculed by names invented by various users (i.e. garden snakes). They are currently the sixth largest war group on Roblox, behind Black Wolf Empire and in front of The Real USSF. John's Cobras is the eighth largest group on ROBLOX overall. They are a fast growing clan, as they had gained over 35,000 members in 2012, and thus far, over 9,000 members in 2013, bringing their total to over 66,000 members. Many small clans pathetically attempt to claim that they have defeated JC, but this is false, as John's Cobras usually never accepts war terms with smaller clans, as they are usually considered unworthy of the superclan's attention.

Leadership and Growth
John's Cobras was created, brought up, and is was led by pspjohn1 until he quit ROBLOX for two months. During pspjohn1's hiatus to prepare for his secondary school exams, he put Dudiebum10 as the temporary "Emperor Of John's Cobras".

John's Cobras has recently been growing a lot faster then other clans on Roblox. The group now has over 60,000 members. 2012 has been a large period of growth for the group, as they had 21,000 members at the beginning of the year. They have over 57,000 Privates, which is their lowest rank. One of many reasons for Johns Cobras' popularity is the advertisement of the group collaborating with pspjohn1's popular place, Battle over the Bridge. However, recently John's Cobras have not heavily relied on its popularity. Instead, it has gained more members from the huge amounts of visits at John's Cobras Fort Fang. Fort Fang is JC's most popular (and only official) fort, with a total of over 1.1 million place visits - the place is controversial after several people believe technology for the fort was taken and edited from justgoaway1, the former leader of superclan Vortex Security.

A leadership system using Field Marshal was removed due to most FM being punished.

Currently, John's Cobras is led by mainly a Supereme Commander while the Emperor (pspjohn1) is away. The first and current Supereme Commander is Exterity.

Exterity - He was a Field Marshal who replaced F.M.s who left, ran, punish, and so on. He won the vote of "Best Field Marshal", making him the Supereme Commander.

Ranks
The ranks within John's Cobras are divided into five officer levels. These levels are distinguished by the color uniform required by each rank.

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This rank is like a pending rank, waiting to be approved. Anyone found being an enemy or an alt will be removed. Others will pass to the next rank, Private.

Private Parts we grab from other people and eat
A rank not located within an officer rank, these players must wear the black private uniform. These members constitute the biggest majority of the members within John's Cobras. Most of them are unskilled and untrained. In order to become a private within John's Cobras, members must simply join the group and wait to be checked by a CO.

Child Molester
Another rank not located within an officer rank, these players must also wear the black private uniform. These members constitute the second biggest majority of the members within John's Cobras. Most of them passed their first training, raid, or defense. In order to become a private within John's Cobras, members must simply join the group and wait to be checked by a CO.

Junior Non-Commissioned Officers
The first officer level, these players must wear the yellow NCO uniform.

Corporal
Corporals are treated like Privates and Private First Class but they are slightly more skilled and more mature. Members in this rank are expected to be loyal to the group. In order to become a Corporal, players must do well in a training, or participate in a successful raid or defense.

Sergeant
Sergeants can begin to lead small squadrons of players at base. They are expected to begin to work on developing good combat and discipline skills. They are also expected to remain loyal to the group. In order to become a Sergeant, players must do well in a training, or participate in a successful raid or defense.

Senior Non-Commissioned Officers
The second officer level, these players must also wear the yellow NCO uniform.

Colour Sergeant
Colour Sergeants are Sergeants that have shown the high-ranking members of John's Cobras that they have potential to move through the ranks. They are expected to start taking a more active role within the group, as well as the responsibilities previously mentioned. In order to become a Colour Sergeant, players must do well in a training, or participate in a successful raid or defense.

Warrant Officer
One of the first middle ranking positions within the group, Warrant Officers are expected to have perfected or at least greatly improved the skills previously listed, In addition, they are also expected to begin to work on leadership skills. Warrant Officers are expected to pay great respect to their superiors, as well as serve as an example to those ranking lower than them. In order to become a Warrant Officer, players must do well in a training, or participate in a successful raid or defense.

Junior Commissioned Officers
The third officer level, these players must wear the blue CO uniform.

Lieutenant
Lieutenants are expected to be extremely active within John's Cobras. They are also permitted to lead raids and defenses when a higher-ranking member is not present, or lead a small squadron during a defense or raid with a higher-ranking official present. They are also permitted to serve as assistants during trainings. In order to become a Lieutenant, players must have been active in John's Cobras for at least two weeks. They must do well in a training, or participate in a successful raid or defense.

Captain
Captains are high ranks in training. They supervise the activities of their inferiors, as well as serve as apprentices to their superiors. They must also assume all of the tasks previously mentioned. In addition, Captains are expected to join the Officer Corps in order to be promoted to higher positions within John's Cobras. In order to become a Captain, players must do well in a training, or participate in a successful raid or defense. This is the last rank within the group where these requirements are valid grounds for a promotion.

Major
The position of Major is the first high ranking position within the group. These players are given the authority to administer a training, and are expected to conduct them often. In order to become a Major, players must be trained and approved by a Trainer within the Officer Corps division.

Senior Commissioned Officers
The fourth officer level, these players must wear the red CO uniform.

Clowns that Tickle Naked Kids
Colonels are high ranks that are given the privilege to promote and demote members within the group. They JC GOT RAPED BY NIGGAS are also expected to hold trainings often, monitor their inferiors, guide players throughout the ranks of the group, and be extremely active. Members can achieve the rank of Colonel by passing the various tests required within the Officer Corps division. They must have been active within John's Cobras for at least two months.

Brigadier
Brigadiers are members that are expected to be highly active within the group; they are expected to be successful in raids, as well as plan and carry out defenses at Fort Fang. This rank requires a microphone so other high-ranking members can communicate with each other. Players can only become a Brigadier in John's Cobras after completing training from a Supreme Commander or the Emperor as a Colonel.

High Commanding Officers
The fifth officer level, these players can wear the red CO uniform or have their own uniform.

Lieutenant Generals
Lieutenant Generals are members that are also expected to be highly active within the group; they are expected to be very successful in raids, as well as plan and carry out strong defenses at Fort Fang. This rank requires a microphone so other high-ranking members can communicate with each other. Players can only become a Lieutenant Generals in John's Cobras after completing training from a Supreme Commander or the Emperor as a Brigadier.

General
Generals are well respected members within John's Cobras. They must carry out the tasks of the previous high ranking positions, and are expected to participate in group meetings, and help to make big group decisions. Inferiors are encouraged to go to Generals for assistance when needed. In order to become a General, players must be selected by a member of a higher rank, as well as be approved by the Emperor. Players must have been active within the group for at least four months in order to achieve this position.

High Commanding Leaders
The final officer level, these players can wear any uniform.

Supreme Commander
The Supreme Commander, whilst he is in his position, is the leader of John's Cobras. The Supreme Commander is in possession of all clan powers except for the exile power, for reasons of clan safety. However he can condemn people to the permanent rank of Recruit, cutting off their influence from the clan entirely. The Supreme Commander has the power to declare war, make alliances, promote and demote anyone at will, create reforms, change rules etc. However, his one constraint is that he has no power over the Senate.

Emperor Cock boy of the Faggots
Having founded the group and led it for years, The Emperor is taking a more TITY LIKE role in the raping of the group in his older age, as he spends less and less time on this game. The Emperor reserves the supreme right of removing the Supreme Commander and/or disbanding the senate at any time. Whilst the system is running efficiently, The Emperor will not meddle in the affairs of the Supreme Commander or Senate, unless he finds it extremely necessary to do so. He provides historic depth to the group, and a sense of stability - if things get out of hand, things may always be reformed. Mr. FAGTART Pspjohn1 is the current Emperor of John's Cock Sucking Snakes.

Divisions [REMAKE OF DIVISIONS LIST COMING SOON]
These divisions are either led by pspjohn1, or he is in these groups, thus making them official.

John's Cobras The Imperial Guard
This is the personal squadron of pspjohn1. They are called in for very special operations. They are expected to assist in combat when the battle is not in favor with JC. There are three regiments within The Imperial Guard, which are the First Regiment (achieved through winning the most raids, it is also the best regiment and the spear head of an invasion, these are the best at everything, thus christened the "Fist of the Emperor", commonly referred to within the Guard as FoTE), the Second Regiment (beating the third regiment in sword combat, obbies and more, given the title/badge of "Spartans"), and the Third Regiment (most of this regiment specializes at homeland defense) .They are trained far more than the average soldier in the main division, and are expected to serve as role models combat wise to the soldiers of the main division. In order to gain admission into this division, members must show extreme maturity and loyalty to the group, as well as pass through the Imperial Guard tryouts (to pass, you must beat all the obbstacles without falling or dying, be extremly good and both sword fighting and gun fighting, and have excellent grammar). They are expected to be extremely active as well.

John's Cobras Death Korps
These members are the personal squadron of the Punishers of John's Cobras. The Death Korps division is owned by Radrandyundertaker3 with his assistant Blast87. The members of the Death Korps are expected to protect the Punishers at all cost. They monitor John's Cobras to prevent it from falling into corruption. Each rank is assigned its own outfit or clothing. It is the Punisher's Job to prevent the group from falling apart. The Korp Marshal monitors the Punishers and commands the Division into battle. It is the elite division of John's Cobras.

Omega Technologies


The members of Omega Technologies are responsible for creating the technology within John's Cobras. They are responsible for building and scripting new forts and weapons for the main division. In order to gain entry into Omega Technologies, members must be selected. Omega Technologies is currently headed by Hammer124. The main person credited with editing Fang at the moment is Roblox scripter Legomada.

War with the UP Alliance (The Revolution)
John's Cobras once fought in some wars against some of the most well-known super clans on ROBLOX including the Roblox Assault Team, F.E.A.R., Vortex Security, The Robloxian Army, and most of the members of the currently disbanded UP alliance due to many of the JC members promoting cyber bullying, hacking or exploiting. They are also sanctioned through an embargo. The UP alliance declared victory against JC and at the same time, JC declared victory on the UP Alliance, even though by supposed evidence shown by the UP Alliance that more battles were declared as victories by the UP Alliance than John's Cobras. However, it was very impressive considering how such a small clan (in comparison) is almost equally matched to the UP alliance which has many groups measuring by the thousands of members in it (375,000+ roughly). This war was also known as The John's Cobras Revolution. Members of the group simply call the war The Revolution.

War with the Grand Superclan Coalition (GSC)
In December 2012, a second war between John's Cobras and long time rival The Roblox Assault Team broke out. Allies began entering the war on  both sides. The clans on the side of John's Cobras are in an alliance known as the United Nations (UN). The alliance has approximately 180,000 members fighting. The Grand Superclan Coalition had around 500,000 members combined. Pspjohn1 and John's Cobras was the founder of the United Nations. Team Domino is also a notable member of the UN. On New Year's Day, the Grand Superclan Coalition launched a full-scale invasion on John's Cobras, bombarding many servers. Playing on Pspjohn1's rules, if the GSC conquered 30 servers, they would win the war. Like a lot of Roblox wars, both sides claimed victory. The GSC claimed that they got well over the sufficient amount of wins, whereas the UN claimed that the wins were edited and therefore void. Both sides used heavy propaganda in order to make players sympathize with either side.

On January of 2014, a ragtag team of GSC soldiers bombarded six servers at Fang, in order to re-enact their mass invasion last year on New Year's Eve. Unfortunately, before the entire conflict could play out, all of the servers were hacked by neutral exploiters. Many JC believe that they would have won the battles as four of the six servers were already won by JC forces when the exploiters attacked.

Leaders
Betrayed pspjohn1, and made a forum post as the leader saying that JC lost to RAT and other superclans. John exiled him after getting the group back and removed his division.
 * Pspjohn1- Current leader of the group.
 * Jlcompton89- Hacked pspjohn to get leadership.
 * SONICTHEHEDGEHOGXX- Bought the group from Jlcompton89
 * dudiebum10- The only leader who was appointed by John, who then returned the group upon being asked. Unlike any other leader, he was voted in by the people, congress at the time like dudiebum10, and therefore voted him into power, whereas all other leaders were disliked. This is a possible reason for his success.Green Jackets Patch.png
 * Epicrules-
 * Steff2k8- Pspjohn1 gave him the group for a week or so because he was studying for college exams. Steff then stole JC after giving Corporals exile powers, 2,000 members were exiled. Then Steff stole JC and didn't return it for a couple days. Skype messages were leaked, and dudiebum10 had convinced steff to give JC back to John. Dudiebum10 never took credit.
 * Blast87- Led a two-week period lead as Supreme Commander because pspjohn1's mother had gotten a terrible cold.
 * Thepiewarrior- Led for a month as Supreme Commander for pspjohn1 had to leave for exams. He was the first Supreme Commander, following him was General x1pro.

Female Leaders
John's Cobras is mainly led by male leaders, but several notable female leaders have come to its High Command and are currently devoting their efforts either to John's Cobras, or the betterment of the clan world in general. Among them are some of the most successful Robloxian leaders and political representatives.
 * SaskiaDraak/TheNobleSurvivor - She achieved General and is featured in the notable John's Cobras "Founding Leaders and Heroes of the Empire" video on YouTube. She was in JC for five years, but left almost a year ago due to being fed up with JC and raids Fort Fang at times. She is now mainly active in The Grand Imperium.
 * TheWaffleTruck - As of now, she has only been in JC for one year and recently retired. She achieved Field Marshal and Head of Justice for around a week, but the people started lies and unreasonable revolts against her. At her request, Pspjohn1 had the JC community vote for whether or not she should stay as Field Marshal. The majority of the people voted her out. She peacefully resigned from her position, and was demoted to General. After the "Return of the JC Legends", they demoted her from General to Lieutenant General, and then Colonel within fifteen minutes. She recently left JC and has become less active on Roblox in order to become more active in real life. Despite this, much of JC still considers her one of its most competent and sensible leaders.
 * Lalamarina05480 - She is actively serving in JC as a Brigadier and Commander of the Third Imperial Guard Regiment. She was supposedly offered Field Marshal along with TheWaffleTruck, but declined in order to stay loyal to her regiment. She is an ex-General and is considered to be around the same age as TheWaffleTruck. She suffered similar ordeals and repeated demotions, and is considered to have immense loyalty to JC, despite her alleged trolling at trainings and admin abuse. She is considered one of the most successful female Imperial Guard Regimental Commanders.
 * iTracee/Gammer0932 - She left JC around the same time as TheNobleSurvivor. She achieved Colonel and was notorious for her corruption and admin abuse within JC. She is currently devoted to Cortis, a small C&G clan led by her.
 * Lilk2052 - Much controversy surrounded her both in JC and in the C&G community. She achieved Colonel/Brigadier within JC and was rather disliked by many High Ranks, but was considered a legend among the LRs. In early January, she sent a message to Pspjohn1 reporting that she had colon cancer and would be dying very soon. Though many rumors and insults surrounded her, doubting her story, she was promoted to Field Marshal for a day and was honored at Fort Fang and multiple ceremonies conducted by the JC High Ranks.

Fort Viper
JC's back up fort for a small time. This fort was made by Blast87. It included refresh wall, shops, and tech. It was removed for unknown reasons but remains as a great fort showing the future of JC

Fort We Try Not To Stick Our Fangs in the Cock When giving Bjs behinds the flag
Main Article: Fort Fang  JC's most popular base, the large annual amount of RAPISTS is the main factor of the growth of John's Cobras. The base currently has over 1.4 million place visits, and over 18,522 favorites. Fort Fang is an easily defendable fort for members due to the fact that JC members have group only doors in the surrounding walls, however in a lot of servers, raiders are winning raids due to the  JC members  being overrun by raiders. It is located within a city, with Raiders and JC spawning on the opposite sides of the map. Raiders must get into the base and capture the flag for 1800 seconds to win a raid. The fort contains a recruitment center, multiple armories, offices, a meeting hall, a rally point, a jail, a small hangout point near the rally point and a flag room. Players earn credits in the game much like Vortex Security's Fort Vulcan. These credits are used to purchase weaponry. Recently, JC Field Marshals have added new guns and are speaking of redesigning, or making a new Fort Fang to re-earn JC's credibility as an up-to-date clan in the latest scripting and technologies.

Recruitment Center
The John's Cobras Recruitment Center was the first base for the group. Despite the fact that the base is no longer in use, it is still one of the most famous bases within John's Cobras. The base was created sometime in early 2010 when Pspjohn1 had created the group. Its use within the group was discontinued when Fort Fang was completed. The popularity of the Recruitment Center helped John's Cobras to gain over 10,000 members, thus making it a super-clan. It also aided the group in hitting the front page of groups before John's account was hacked.

The fort itself, as well as the surrounding dirt walls, are set up like a maze. The base also contains many bunkers where players can shoot other players while being protected. All players spawn at the back of the map. Once players arrive at the entrance, they must pass through two different code gates in order to gain access to the base. Past the two gates is a large courtyard that contains weapon vehicles. Several rooms that are connected to the main courtyard include a movie theater, a bunker, a jail, an armory, a Senior Officers Office, and a room that leads to a ladder that gives players access to the wall. The rest of the fortress contains various bunkers and armories. The base is also dotted with propaganda in favor of John's Cobras.

Weaponry
For a long period of time, John's Cobras was considered to be one of the least up-to-date groups when it came to base and gun technology. Recently, several guns have been put into Beta and are currently being used at all bases in order to "catch up" with the rest of the clan world's tech. Currently, none of them have reloading animations. The FiveSeven Headed Dildo is a relatively accurate, close combat pistol containing a total of fifteen loaded cum bullets shots per clit. It deals 20 damage per shot, regardless where one is shot. It automaticall reloads when the next shot is fired, following the emptying of the gun clip. It is comparable to a hybrid Uzi (a semi-automatic assault pistol that was used prior to the technological reforms) and JC standardized pistol (also used prior to technological reforms). The M16 is kept as the primary of John's Cobras soldiers mainly due to its involvement in forces related to Western countries such as Britain and the United States, which the vast majority of JC is composed of. It is the traditional JC gun, and has evolved throughout the years.
 * FiveSeven Pistol 
 * we suck dick on the M16 bus and Q train

The First Generation of JC was gay. M16 was like a "futuristic laser gun". It had no aim sight on top, but had the overall shape of the Second Generation JC M16. It had a cheesy reload/bullet count GUI on the left side of the screen, and made laser sounds as it fired. Later, the GUI was removed.

The Second Generation of JC was queerosexual. M16 had a decorative gun sight on the assault rifle's body, but had no reload GUI, except for a script which made the number of bullets in the M16 tool button change according to how many bullets were being fired.

The Third Generation of JC were tranny molesters. M16 (which is currently being used at t

he official base, Fort Fang, and all valid training grounds) has been remarkably changed. The clip is no longer curved, the handle is more intricate, as well as the shoulder butt, there are less rings, the gun in general is far more detailed, but its functioning qualities (aside from the recently added reload sound animation) remain the same. It has 30 bullets per clip, deals 10 damage per shot, and still fires downgraded laserbeams, which have also been changed from traditional yellow to the color of whatever team is wielding the gun. There has been much controversy over whether this is a JC version of the renowned GPR gun in the popular warclan RCL sport, or if it's meant to become a futuristic alternative gun
 * GPR

for the JC M16, as it is completely similar in function to the primary weapon, if not a bit more accurate in long range combat. The Remmington is a close quarters combat rifle which deals 50 damage per shot. It has a clip of two bullets, and takes a three second "cooldown" before it is able to fire again. There has been some controversy over whether this gun is a replacement for any particular weapon that was used previously, but it appears to be an entirely new creation, although somewhat unpopular among expert snipers within JC. The Rifle was an alternative long range gun for JC's elite snipers. Like t
 * Remmington
 * Rifle

he Remmington, it dealt a maximum of 50 damage per hit, but was more integrated for long range combat. With a decorative scope and strikingly similar to the new JC sniper, it is considered the second most preferable and formidable weapon for sniper warfare or skyscraper-ground combat, which is often seen at Fort Fang.

The old version of the Rifle saw very little controversy, and was scarcely used by the newcomers - which preferred rapidfire guns such as M16, Uzi, and minigun; nor the older veterans, which preferred the sniper. The new Rifle has 8 bullets per clip, and is capable of what is considered long range weapon "rapid fire", with and an intervention of half a second between each shot, a remarkable difference in comparison to the Remmington and the old Rifle. There has been much controversy over the JC sniper. It was the foremost weapon for the Imperial Guard in the older versions of Fort Fang, often combined with the hugely overpowered Imperial Guard armor (which was removed from combat several months ago and is now only used for the Guard's ceremonial purposes), and has long since been the preferable primary of choice for older members who have developed sniper marksmanship over time. The Old Sniper had a decorative scope and was painfully simple. It consisted of a grand total of six parts, and was not visually pleasing to any degree of the imagination. It had six bullets per clip, and had a cooldown of six seconds. A hit anywhere on the torso and up resulted in instant kill, while a shot at the legs resulted in 95 damage. The sniper also had a nauseating zoom effect that proved more counterproductive than effective in long range marksmanship. Though many were accustomed to using it, repeated encouragement from the whole of JC has resulted in its remodeling to an entirely new weapon of destruction. The new JC sniper deals 80 damage per hit, regardless location. It is extremely accurate, and the zoom script has been removed. Each clip has a total of six bullets, and takes shorter time to reload. The cooldown has been shortened to three seconds between each shot. The main target of its recreation, according to developers, was to make it more visually pleasing, and to make its shooting more accurate/efficient. The MP5 is a general close combat weapon that deals 10 damage per shot, and has a total of 25 rounds per clip. Not exactly, rapidfire, the gun has a standard fire rate of .25 second between each bullet. Even though it is generally integrated for close quarters situations, the MP5 is also accurate and extremely proficient from a relatively lengthy distance. The JC TMP is remarkably similar to the MP5. The only difference between the two weapons are that the MP5 deals 10 damage per round, and has a slightly faster fire rate than the MP5. Relatively, they are the same. The JC Minigun is remarkably fast and powered for it's damage and speed. It is able to hold 150 rounds. The only bad side about the gun is it's reload it very long. This weapon is also priced the highest at 300. The sword is used by most Roblox clans and Roblox it's self. This weapon is about 3 studs tall. It is mainly used for close range attacks or sword fighting. As of now, all air vehicles are broken due to Roblox updates and Cam glitches. The cause of the glitch and how to fix is unknown at the time.
 * Sniper
 * MP5
 * TMP
 * Minigun
 * Sword
 * Air Vehicles

Healing items
Healing items, such as an apple help heal you. Some healing items are one use, some are multi-use. COMING SOON
 * Apple
 * Cookie
 * Glass of water
 * Pizza

Game passes
The ultimate vip game pass gives you a Minigun, a Sniper and a M16 at Fort Fang every time you spawn. It is at time time, 50% off. Costs: R$ 2,000 or Tix 30,000 making it a good deal. Real price: R$ 4,000 or Tix 60,000 making it very high priced.
 * ULTIMATE VIP

VIPs
Coming soon...

Controversy
John's Cobras is a controversial group and is much hated by other clans. This is largely due to the popular belief that many of its members have 'no skill' in virtual combat- not necessarily true for all of its members. Often the group is criticized because of its attitude of never admitting defeat despite being beaten in wars by several clans, or because of claiming itself as the most active group on Roblox- a title actually given to Vortex Security by Roblox Staff.

Trivia

 * For one week, JC turned into "The Red Army", a Russian Communist army. During this one week period, they made a deal with USA's previous group holder, Moolah60, to allow them to terrorize USA's capital, Washington DC. Many believe that this is the reason why USA was given back to the current owner, Nightgaladeld, by the ROBLOX admins.
 * A common nickname for JC is "Garden Snakes", mocking the skill of JC due to their name saying that they are "Cobras".
 * The current leader of John's Cobras, pspjohn1, has around 5,100 forum posts and is an inactive former in the Clans and Guilds forum.