User:Aleksiki2000/Drafts

This page contains temporary drafts, usually for Devforum posts.

Feature Request: Discontinue Badges
The Badge feature is outdated, for several reasons.

1. Lack of customization

A custom in-game badge system is far more flexible compared to Badges. (todo: examples)

2. Cost

Again, an in-game badge system is completely free.

3. Image

The Badge image has to be circular and with certain resolution. With a custom system it can be a 643 px wide trapezoid if needed.

Basically, the only advantage Badges have is that they're displayed on the website.

Feature Request: Make mouselock the default camera behaviour
The mouselock/shiftlock/whatever its name is today, would be a better default than the current system.

If you have played a 3D game, you have probably noticed how the camera moves with the mouse. You don't have to press anything, just move your hand a bit.

In Roblox's default control scheme, you have to constantly right-click to achieve the same, which is unnecessary. Additionally, some players might not know this and they do not know how to look at the sky, for example.

Because of these reasons, mouselock should be the default setting. You no longer have to glue your finger on the right mouse button while playing.

Potential issues, and my solutions:

Issue: People use mouselock to glitch

Solution: Some games currently disable mouselock to prevent flinging through walls. The fix is simple. Make mouselock rotate only the camera, not the character. That way it cannot be used to achieve anything special and there would be no need to disable it to avoid glitching.

Issue: Not every game uses the standard 3D world/standard characters or camera

Solution: There would still be a way to disable it.

Issue: Mouselock would be too confusing for new players

Solution: This isn't an issue in the first place. If anything, the current defaults are confusing. People expect to be able to look around easily, and this is exactly what mouselock does. Having to right-click is unintuitive and annoying. Moving the camera with mouse is standard in games. If the other games aren't confusing, why would mouselock be? Roblox is the odd one out at the moment.