User blog:Alienation999/The History of ROBLOX

ROBLOX is currently in a Dark Age, which which had begun in 2014, though some dispute that it began halfway through 2013.

Here is a condensed history of ROBLOX (Might be long anyway, but who cares?).

Pre-2004
In the Mid 1990's, ROBLOX was concieved as a game, but however support for 3D Games had not yet existed. This was during the same time that Videogames such as Mortal Kombat 3, Tekken 2, Chrono Trigger and Donkey Kong Country 2 were made.

Despite this, work began anyway in 1996, headed by David Baszucki and Erik Cassel, and a test texture was created in 1998. In 2003, Jim Stevens registered the domain goblox.com, but then later registered a domain for Dynablocks (ROBLOX was originally known as Dynablocks)

2004-2005 (Alpha and Beta Period)
Robert Underwood registered the domain ROBLOX, and finally settled at that. The first user is created by the Admin's, and is named Admin, though Admin was later terminated and had its ID changed. David Baszucki and Erik Cassel then make their accounts, and upload nearly a thousand models.

In 2005, the Alpha Period ended, and the Beta began. The successor account to Admin was created, and was called ROBLOX.

In June, ROBLOX was opened to the public. Players could play Minigames to earn ROBLOX Points, which are similar to the Player Points we have today. To help Admin's interact with new players, John Doe and Jane Doe were created.

2006
John Shedletsky becomes the Creative Director of ROBLOX, and created an account named Telamon.

Multiplayer Games are created, the friend system is created, private messaging is created, a search system is added, and places can now be made Friends-Only. Later, an immensely popular game named Crossroads was created, and the ROBLOX Blog was created as well.

Santa's Winter Stronghold is created to celebrate Christmas, and can be seen as a predecessor to the ROBLOX Holiday Events.