User:NascarFan978/Seven Days

Seven Days is a game series which only has 2 games.

Prologue
The game starts out near a building with a damaged car. The player breaks down a door and the building's electricity is intact, but the light flickers while a shelf collapses (does not work). They continue down an unilluminated hallway, just then they are stopped by a shadow that emerges out from the end of the hallway. The player climbs up some steps (while a figure watches them) and comes to a completely black room. It sends them into a skyway, but before they reach the other door, the skyway falls down.

Day 1
The game takes place in a different point of view. It starts out with the player inside a room with some crates leading to a vent. When they reach the turn in the vent, the bottom falls down into a hallway with the PA alarming about several specimens escaping "holding cells" (does not appear because of the removal of the message feature). As it catches the player, they are sent to a room when the PA cuts off the power. As the player continues, they notice operating theaters with some people killed in them. As they get to the elevator, a blue-headed person charges at a specimen. They ride to the top and wait at a helipad.