Mocha Madness/Work at a Coffee Shop

Work at a Coffee Shop is a game created by Mocha Madness, which is owned by FamedChris. It is very similar to Work at a Pizza Place made by Dued1

This game has stopped development due to not having enough traction.

Jobs
There are a total of 5 jobs (not including on break)in this game. The five jobs are the cashier, barista, waiter, supplier, and manager(only one manager per server). They all work together to serve various coffee drinks, juices, and pastries to the customers before they get angry and leave.

Cashier
A cashier is responsible for greeting the customer in a professional manner and getting their order correct. Only one of the messages is the correct message. The other two will result in the customer's mood going down. If the cashier sends a mean/wrong greeting the customer mood will drop a level.If it reaches the final level and the cashier sends the wrong message again. The customer will say that they are tired of waiting around and leave without ordering. This can also happen if get the customer's order wrong too many times. The customer will show what they want and the cashier must input the correct order. Only one of the items are correct per customer. Selecting the wrong item will result in the customer's mood going down one level. If the cashier makes the customer wait too long they may also leave. If the cashier is able to greet the customer and complete the ordering stage correctly, the order will be sent over to the barista station. Failure to complete the order will mean that the cashier doesn't get paid for that order.

Barista
A Barista is responsible for making the right drink or pastry in time. The barista must use the right cup for every coffee drink. Lemonade is in the fridge and can be sent out immediately. Pastries must be heated up in the oven before they can be served. Once an order is complete, the barista must put on the conveyor belt to be sent out to the waiter station. If the order is wrong it will be sent to the trash and the order must be redone from the start. The customer mood may also go down one level. If down enough the customer might leave. If the customer waits too long, their mood will go down. If down enough, the customer will leave. If the order is correct, a ding sound will be heard and the just completed order will have a checkmark before that order disappears.The order is sent to the waiter station. Failure to complete the order will result in not getting paid for that certain food or drink item.

Waiter
Waiters are responsible for sending the completed order to the correct customer. It is impossible to give the order to anyone else but the customer who ordered it. If the customer waits too long their mood will go down one level. If down enough, the customer may get up and leave. If successful, the customer will thank the waiter drink the drink and then leave.

Supplier
A supplier is responsible for going to the supply station and putting items that need to be restocked into the truck. A maximum of eight items can be sent per truck. They must then drive the truck to the back of the store and find the area where the items will be restocked. If an item reaches zero, baristas will be unable to complete orders and may result in the customer's mood going down and/or leaving. Suppliers will be paid based on the number of successful deliveries made.

Manager
There is only one manager per server. The first person to sit on the manager chair when manager position is empty will be the new manager. The manager can lose jobs by going on break, joining a new team or being voted out. The manager must receive eight votes on the server to be kicked out. Managers are responsible for making sure that all workers are doing their job correctly, putting people who are the job and not working back to work, putting a poll for bad workers to be kicked out and rewarding good employees with a bonus check. The manager can click on an employee to make them go back to work, put them up for voting for being kicked out, and rewarding good workers. There is a time disablement after an action has been selected. Managers must use their power wisely or they'll be at risked out getting voted out by the other players.

On Break
Workers on break are free to go home, relax/party, and buy items such as cars from the shop from the money made. Workers on the break will not be paid. They can also go to Party Island where they can hang out with their friends.