User blog:Acebatonfan/Egg Hunt 2020:Games and Opinions

Hi, everyone! It's your *favorite* wiki administrator checking in. I admit that I have been playing the same games for quite a few months (Ahem, Welcome to Bloxburg and Site 76), and I really haven't had a chance to explore all the games available on Roblox. Well, with this egg hunt, I've gotten the chance to see what games are out there. Of course, with there being some criticism against this year's Egg Hunt, I also wanted to see for myself what exactly is sparking the criticism and what could developers keep in mind for better playability and future egg hunt events. I'm going to go in alphabetical order, and I will periodically update this as I play more games.

Adopt Me! by DreamCraft
Let me put this out first. I was very stupid and tried this hunt right as the game was reaching 1.5 million players prior to the dress-your-pet update. The game wasn't laggy for me, but having all those people by the pet shop did make the egg hunt a little bit more confusing. The design of the game definitely reminded me of ToonTown combined with the former Treelands and neighborhoods like Welcome to Bloxburg.

The task to obtain the egg is relatively simple: raise the egg until it hatches, and then you are awarded the egg hat. Getting the egg to hatch was fairly annoying. Every 5 seconds, the egg would want something else, such as a shower, water, food, a nap, or to go to the movies. It was like a virtual 2 year old child, but thankfully it only took a few tasks for the egg to hatch.

Astral Hearts by Sayounara Studios
This game has players choose between being Alice or the Mad Hatter, so I went with the Mad Hatter. There was a very brief tutorial at the beginning of the game in terms of how to equip your weapon. When I entered the game, it reminded me a lot of the first map in Egg Hunt 2018: The Great Yolktales. Especially when an Alice in Wonderland theme was used with an egg hunt only two years prior, I would have expected something more creative. The graphics are beautiful, but sometimes it made me stop and think "am I really in Roblox?". The game is originally designed as a roleplaying game, and I definitely liked that there was a separate game for players to select if they were only participating in the Egg Hunt.

I had a couple frustrations during the game. The game essentially forces you to go onto a path to complete the egg quest, but it doesn't tell you that in the tutorial or the beginning of the quest. I would see a marker saying how far away I am for a task to get the egg only to be stopped by a transparent wall and needing to find a round-a-bout way.

I got to be fair, so I also checked out the original game. After seeing how the game is set up, I definitely feel like the Egg Hunt is like a quickie quest. It makes more sense how the game is played (and the need to stay on paths). It reminds me of a few other RPGs, like The Vesteria Team/Vesteria but with a more Rthro-inspired look to it. It's definitely a game that I would play a few times, but I don't feel like it will be one that I want to play over and over again.

BEAR
Wow! That was a really fun game. I loved the escape room aspects of the game combined with the classic "RUN FOR YOUR LIFE!!!" style of game. You do need to play the game and find a key in order to obtain the egg, which does require some patience and a little bit of exploring. Each map was different each game, which made everything a little bit more interesting with trying to find said key. Once you unlock the key room, the escape room aspects of the game continue as you try to solve a few puzzles in order to obtain the egg. This game definitely succeeded in incorporating the egg hunt into the game flawlessly, and I cannot wait to try and get a server going in this game with a few of my friends!

Bee Swarm Simulator by Onett
I have to give a disclaimer and say that this game was easier for me to play, because I've already collected a few bees that were above level 6, when one of the tasks requires you to get a few bees to level 4. The game was simple for me to get a quick refresher on. The quests also seemed obtainable for even the newest player. I can definitely see many giving up when they get to Mother Bear's quests because it requires you to put a little more time into the game, but it is not to the point where you are playing the game for hours just to get one hat.

As I've been playing this game a bit before, I can't give a real objectified opinion on the game design. Since the last time I played, I feel like there was more for me to do. There are definitely some points in the game where you feel like you are grinding, which is why I stopped playing it as much.

Break In
I had a really fun time playing this game that it felt like I wasn't even in an egg hunt in the first place. The game is modeled after The Purge, where you have to survive so many nights with people breaking into your house and attacking you. I chose to be a healer, so my job was more focused on keeping others alive. My first mistake in this game was being in a room all by myself, as once the people came in I had no means to defend myself and ended up losing a lot of health. You are only required to survive a few nights to obtain the egg, but the story continues afterward (I unfortunately died a night or two after getting the egg). The only downside to these types of games is that, once you complete the story, there's no point in playing the game again. It feels like a great game for an egg hunt or other special event.

Flop
Jump around as a fish and try to cook an egg? It definitely is a one-and-done type of game for me. It has the classic ROBLOX design and reminds me a lot of the Toy Story series, but some of the details made it feel like it was sloppily put together. Your character is covered by a fish mesh, but some of my accessories were clipping through that fish as I was playing. Some of the rockets to get to higher areas did not work properly. There were also times where my avatar would get stuck somewhere and require me to reset. Put on top of that there only being one egg at a time and a whole server trying to jump onto you even when the egg is claimed, and it was just a massive pain-in-the-butt. The game passes weren't that expensive, but what would the point of this game be after the egg hunt?

Ghost Hunting Simulator
I was pleasantly surprised by this game. You land in the main world, but the teleporter to get to the Egg Hunt server is very easy to find. I like how there was a simple tutorial within the egg hunt server to give me a quick run-down of how the game works and how to obtain quests. The quests also seemed to help you get more comfortable with the game's mechanics. I may be incorrect, but it also seemed like the playing field was leveled within the egg hunt server, as all players were given the same hoverboard and ghost-ray. Once a player wins the egg hunt, they also receive an Easter-themed hoverboard to take to the main game. The big catch that caught me playing the game for a few more hours was that you cannot use the hoverboards in the main game until you have completed a set of quests to obtain hoverboard access.

The final task of the quest was defeating a boss. I noticed that this Easter boss had more details to it compared to bosses within the actual game. While other bosses do not deal out damage, this one would deal out corruption (similar to damaging a player's health). The boss also was able to generate a forcefield for protection, which made the process of defeating the boss significantly longer compared to other bosses. It definitely isn't a boss a player can defeat by itself, but I also like that the boss was challenging enough for both newer players and experienced players.

This definitely is a game that I plan on going back to. It feels like a RPG on top of a simulator, so it doesn't feel like you are grinding like crazy.

Robloxian High School by Robloxian High School Group
This egg was very easy to obtain. The locations for the spider were listed for you, so all I had to do was go there and find it. I feel like this hunt had nothing to do with the game itself and was just a little side track.

Robot Inc
Just run around collecting smiley-faced eggs? Feels like one of the classic egg drops. The egg hunt itself and the tasks has nothing to do with the game itself. I ran around in circles and got the hat within five minutes. How did this game qualify for the egg hunt?

Royale High by Callmehbob
Royale High.... where to begin? This game definitely is more roleplay focused, and the graphics of the game definitely reflect it. As it is more socialization and simple task-based, it seemed like the developer has used more high-detailed objects for the main game. While it may be OK for the main game, it definitely was a big hinder in the egg hunt servers. Within these servers, it appeared like such high detail was placed on objects like trees and string lights. All those details (and polygons) caused the game to get to the point of it becoming lag-central. What would be a 30-second intermission would turn into 5+ minutes with the lag. It was tricky talking to other players, as you would see a "-" in the chat log but won't see actual text for at least 60 more seconds. This was one of the games where I pulled out the performance statistics from my laptop, and everything was almost maxed out.

When it was time to play the game, the lag within the game made it nearly impossible to actually play. You are required to knock off three eggs off the opposing team, but it is difficult to shoot appropriately when what you're seeing may have been a player 10 seconds ago. 30 seconds on the game timer turned out to be 4 minutes of real time, so playing one 2.5-minute game was difficult. I left the server after the first 30 seconds of the game because of how difficult it was for me to complete the tasks with all the lag.

I'd expect this lag with Sims 3, not a Roblox mini-game.

Texting Simulator
This was definitely a very strange game. While the idea of the game itself is simple (click like crazy to send out "texts" to earn money), I had a hard time finding what I needed to do for the egg hunt. It ended up being one of those games where I was simply clicking on everything and somehow obtained the egg.

While playing the game after the egg hunt quest, I feel like it isn't a simulator that I would return to. It seemed very click and grind-heavy. The graphics reminded me of Toontown (or Meep City), but the entire design of the map felt difficult to navigate through as a newer player. It also took me a solid half hour to figure out how to sell texts into money, when it should have been explained before I even started the game. Once you reach so many texts you gain access to additional reward chests, but much of these chests were behind (*very annoying*) obbies. It feels like one of those Facebook games I would idly click on while doing something else (watching Netflix?) and not really a Roblox game.

Theme Park: Gravity Oasis
The idea of playing in a theme park was really fun. I am fairly obsessed with Disney, Disney World, and planning vacations, so this was a nice little way for me to get some theme park fun in while the real parks are closed. This definitely is a game that I would love to have a private server and just explore with my friends. You have to obtain three pieces of scrap in order to progress with the quest. Scrap was easily obtained by riding roller coasters.

Where I began having issues was whenever I was teleported to the science lair. The scientist text did not pop up during my first go-around, so I was blindly looking and clicking on things to try and progress. Once I clicked on the keycard, my character and the game froze. Once I restarted my game, I lost all my scrap and had to redo the quest. A simple way to save the scrap would have been nice, especially when others have been experiencing glitches like this while trying to complete the egg hunt.

Time Travel Eggventures
The quest itself reminded me again of the 2018 Egg Hunt, especially the Wonderland theming. It feels like a Roblox game and still has those blocky aspects to it, which an old veteran like me loves. From the little I have completed before my character died, it is like an automatic RPG combined with an obstacle course. There were times where I just sat back and let the game take its course, and I would automatically progress to the next sequence. The fact that you only have two lives per game run makes the game feel even more annoying. Once those lives are out, you have to repeat the entire game sequence again (or purchase an unlimited lives gamepass). This might be the closest game to Egg Hunt 2018's graphic style so far, but having such limited chances to complete the game makes it feel like a cash grab. I would not mind this game if it was single-server and you could save your progress (especially when there are parts other players may accidentally push you into some lava). As for replayability, it appears it's just one or two quests that are available and makes it feel like a "one and done" type of game.