Explosive Entertainment Studio Echo/Hotel Trip

Hotel Trip is a story adventure game created by the group Explosive Entertainment Studio Echo, and inspired by Camping.

The premise follows the players staying for the night along with the accompanying unnamed guide at an old hotel in the oldest town of Robloxia. Their night is interrupted when a rumored figure infiltrates.

The game has a sequel, Egypt Trip.

Story


The players start off at the hotel of the oldest town in Robloxia and will stay a night there, along with their Guide. While the Guide is checking them in, they are free to explore the hotel, climb up the stairs, and enter any hotel room.

Once the Guide has checked them all in, all players are sent to the elevator to get ready for the night. A random player is suddenly kidnapped by a mysterious figure to a random hotel room, causing the elevator to be stuck. When the elevator starts working again and brings everyone to the floor, the players must search the hotel rooms for the kidnapped player.

Before they can sleep for the night, the players are brought to the highest floor and are told by the Guide the story of John Doe, who lived in the same town, was a terrifying serial killer, and is rumored by the local residents to still be around (which the Guide denies). Suddenly, the power goes out. The players must find the power generator hidden in a random hotel room and turn it back on, while avoiding the same lurking figure, which turns out to be John Doe himself.

Once the power is back on, the players are instructed to go back to their rooms and survive the night for 2 minutes, avoiding John Doe the best they can. (The easiest way is to hop onto the wardrobe and stay there.)

Afterwards, the Guide and the players decide to cancel the night early and exit the hotel, only to find the entrance locked. John Doe suddenly appears at the entrance and tells them because a hotel was built above his tomb, he was able to come back to life. He will only spare the group if they destroy the hotel, and the Guide hastily agrees to do so.

The players are sent to the underground structure where they must place dynamite on each of the four pillars, while avoiding the wandering ghosts (touching them will decrease health). When all dynamite has been placed, they must be denotated and all players must complete a simple obby and head towards the exit before the dynamite completely explode, bringing the hotel down. John Doe is happy to return to his tomb, but warns that if his tomb is disturbed again, he'll come back and kill off everyone in the town, ending the story.