User blog comment:Trollpastalol1234/What I'd Look For in a Roblox Movie/@comment-1687995-20140703072923

Very amusing and quirky comments here, but I feel there should be more.


 * When recording, use a custom camera instead of the first-person perspective.:I would not watch a ROBLOX film if it was shot from a player's first person viewpoint. It has to be like a real camera; since a person is not a camera, that technically applies to ROBLOX.


 * Don't like ROBLOX' built-in effects? Animate!:If you've actually paid attention to the Lego Movie, you would know that even the water was animated to look like it wasn't real, yet it gave the impression it was, same thing with explosions.


 * Don't overdo the HUD.;There comes a time when visual effects are necessary to give the impression that there's a dynamic HUD that updates in real time. Well, ROBLOX doesn't work that way; don't make it seem like all the interface's content is actually worth updating in 24 frames/sec.

I should also add-on to your comment about voice acting; there are tools available which can help denoise existing sound files. Make sure the tools work, because if your film has moments where the only thing you're hearing is dialogue... don't just try to put some relief for the viewers, and with it, there's another thing I should mention.


 * Master your audio.:Not only does it have to look good, it also needs to sound good. Use a separate mastering utility to squeeze all the audio down to something that can actually work for the film. I recommend FL Studio. It does more than music.


 * Find unique sound effects, or create your own.:Technically it IS possible to make different sounds, but if you resort to the Wilhelm scream or the Goat scream (which is actually a human), the results will be cheap.

I guess that's it. At the time of writing, I was tired, so I might have gotten more ideas when I finished.

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 * Yours to Contribute,


 * Make all the jokes universal if it's a comedy.:If only some jokes make sense to some people, and not others, consider finding jokes that work with everyone. Okay, almost everyone. Sure, sometimes the grumpiest will stay that way, but a lot of the audience will appreciate the more open and friendly gags.