User:Norxiam/Noobs vs Zombies: Revitalized

Noobs vs Zombies: Revitalized is a real time strategy game created by higio123 that aims to restore Noob VS Zombie, created by SuperEvilAzmil. The game as of 2/2/22 has acquired 138,372 visits and 2,338 favorites, and has an approval rating of 78%. The peak player count of the game was at around 20 players concurrently.

Developers
The game is mostly in part created by a handful people, and the contributions of others:


 * higio123 - Main developer and the creator of the game.
 * Pixelblox505 - Modeler and UI artist. Helped design the thumbnails of the game and gave advice.
 * SpinnerChris - Helped with the game and some sound design
 * melder227 - Developer who's suggested a variety of ideas for the game and helped considerably
 * BreezyShad - Anti-Exploit

Contributors
The game wouldn't be the same without the contributions of a handful of people who were willing to assist:


 * Pokemonfan571 - Gargatazugoria model and script
 * lolcolmolbol_2 - Modelled various weapons and creeps (Steellancer, Scythe of Darkness, Super Gatazu, ODIN, etc.)
 * skippy6465 - Gave various chest textures and models. Also a cool dude.

The Future
The game has been been considered finished since August 4th, 2020. While the game will still be maintained incase Roblox breaks, no new major updates are planned other than the eventually inclusion of various badges which you can earn by playing the game.

The creator, higio123, has focused their time to recreating another one of SuperEvilAzmil's games, which is a Command and Conquer styled RTS by the name of Zombie Town.

You can play Zombie Town: Revitalized here

Gameplay
The game functions very similarly compared to Noob VS Zombie.

At the beginning of the round, players are assigned to either the Noob or Zombie team depending on how many players are on each side. Players are able to buy a variety of weapons at their base using the shop button at the bottom right corner of the screen. Each minute, players gain 25 coins, the in-game currency. Coins can be obtained by collecting them in the middle of the battle area, chests, and killing NPCs/enemy players. Players can utilize the Bank to store their coins for use in other servers and to donate coins to their teammates. Using the shop, the player can buy various offensive/support tools, like the Darkheart or the Healing Staff.

Various creep (also called "NPCs") will spawn periodically from each of the teams' bases. Every once in a while, a siege creep will spawn in. These creeps will find the nearest enemy, and attack the enemy with their weapon. Players can help these creep by utilizing the support buttons near the shop. Players can summon airstrikes and suicide bombers for free, but the rest of the buttons, which are bosses, players need to spend Coins to hire them. These bosses can be used to turn the tide of battle and possibly even just straight-up finish the match. Once the boss creep has been purchased however, players can expect no refund.

In the middle of the battle area, coins and chests can spawn. Players can click on coins in order to receive 25 coins. There are three kinds of chests that can spawn in the middle of the battle area:


 * Bronze chest: Gives 500 coins upon being clicked
 * Golden chest: Spawns rarely. A pop-up message is shown when it spawns in. When clicked, the person who clicked can expect to be rewarded 2000 coins. When one spawns in, you better go get it!
 * Mystery chest: Gives a random reward/debuff when clicked.

There are three AI-Controlled turrets for each team near the respective team's base. Each turret, separated by level, has higher health and deals more damage the higher the turret's level is. The goal of the game is to destroy these turrets, and eventually the opposing team's base building (Town Hall/Brotherhood of Scythe). The destruction of the opposing team's turrets is necessary to win the game.

Weapons and Tools
As mentioned earlier, players can buy a variety of tools to assist them in conquering the other side:


 * Pill of Healing: When used, gives the player 25 health. Costs 75 coins.
 * Windforce: Pushes enemies away. Costs 400 coins
 * Darkheart: Can steal health away from enemies while also damaging them. Costs 500 coins
 * Medic Staff: Heals any friendly injured ally by 20 health. Costs 250 coins.
 * Pistol: Ranged weapon that deals 10 damage per hit. Costs 500 coins.
 * Sharpshooter: A ranged weapon that has a short deal. Deals 20 damage, but headshots deal 60. Costs 750 coins.
 * Shotgun: Ranged, close-quarters weapon that deals significant damage in a short area. Costs 750 coins
 * Uzi: An automatic ranged weapon that only deals 2 damage per hit. It makes for it by being a rapid-fire weapon. Costs 500 coins.
 * Ultimate Claw: Allows players to strike at enemies with their claws. By pressing E, a person can teleport 50 studs ahead. Costs 750 coins.
 * Detonate Staff: A ranged weapon that allows for enemies to be damaged in a area. When activated, an orb is cast and moves to the player's mouse position. Once it reaches the position, it will deal 5 damage per touch and expand. Players can press E to cause a Super Massive Explosion, which deals 50 damage in a specific area. This weapon is great at taking down bosses. Costs 1000 coins.
 * Greatsword: A large sword that is able to deal 30 damage per hit. Has currently 3 abilities out of the 4 from the original. Costs 750 coins.
 * Scythe of Darkness: A large scythe that can attack from a distance. Has 4 abilities. Costs 1000 coins.
 * Steellancer: A gigantic lance with a variety of spikes on it. Has all the abilities it had in the original, and its passive. Costs 1750 coins.
 * Carbony: Allows players to upgrade Gargatazugoria to Super-Gatazu. Costs 750 coins.
 * Gold VIP Axe ("Axe of Doom"): Automatically given to those who had Gold VIP from the original. It is a large axe that deals 50 damage per swing. It is capable of forcing enemy players to sit, making it more likely for them to die. The axe also deals knockback. For non-VIP players, the weapon costs 2000 coins.
 * Stronghold blueprint: Allows players to construct a Stronghold, a large structure that has 4 turrets on each of it's sides that deals damage. The stronghold is capable of healing ally players and is able to send large waves of creep towards the nearest enemy
 * Anti-Sorcery Bow: An upgraded version of the Bow that has various abilities to combat players who use up a lot of magic, plus to protect ally players from those same abilities.
 * Magic Bottle: A glass bottle able to contain 100 Magic for later use. Can be refilled at a Magic Regenerator.
 * Soulblaster Staff: A ranged weapon that allows you to throw orbs that follow an enemy. If these orbs manage to kill an enemy, you gain souls. The amount of souls is determined by how many enemies you have directly killed, and the higher your souls, the faster and more deadly your attacks are.

VIP Benefits
For those who had originally purchased the Bronze, Silver, Gold, and Platinum VIPs, you receive your original benefits:

- Bronze VIP players just receive their original boosts.

- Silver VIP players receive their original boosts that were given, and have access to the Darkage Crossbow, a rapid firing and deadly crossbow.

- Gold VIP players receive their original boosts that were given, and are given a free starter Golden VIP Axe.

- Platinum VIP players receive their original boosts that were given, while also having immediate access to launching Nukes every 8 minutes.

You can also purchase VIPs inside the game's Catalog store using your in-game coins. However, you can only buy bronze, silver, and gold.

Creep
The game regularly spawns in AI-Controlled NPCs that are programmed to attack the nearest enemy. These creep are:


 * Noob/Zombie: A melee creeper that wields a sword that deals 10 damage. They have 100 health. These creep rely on getting close to the enemy and swinging their sword.
 * Gunner/Blunderbusser: A ranged creep that attacks at a distance using a pistol/blunderbuss. They have slightly less health than the Noob/Zombie, which is at 75.
 * Tank/Ballista: A siege creep that spawns every once in a while. It attacks by shooting a missile/arrow projectile at the nearest enemy. It is able to deal damage in an area, and has a health of 300.
 * Suicide Bomber: A creep that can be summoned by pressing a stand with a green button inside the base. The creep searches for the nearest enemy, and when it is near, its walkspeed is doubled. Once close, it detonates, killing itself. The explosion created by the detonation deals 75 damage.

Boss Creep
Boss creeps are powerful and deadly, being able to turn the tide of battle. These creep can only be summoned once the player receives enough coins to purchase them. Each of these boss creep possess a large amount of health, however they are vulnerable to some weapons.


 * Floating Fortress: The first creep ever put into the game, it is a flying support boss. It is capable of defending itself with two laser turrets and being able to spawn in a Noob/Zombie every 30 seconds. It has 1500 HP. Costs 1500 coins
 * Mecha Tanker DX-5: A large battle tank with a minigun, a railgun, and a robotic arm It is able to fire rapid bursts using its minigun and being able to shoot a laser with its railgun. Has 1750 HP. Costs 1750 coins.
 * ODIN: A large robotic dinosaur, capable of dealing large amounts of damage. It can utilize its head and attack with it. Other than being able to roar and spew fire, it is capable of slamming its axe on the ground if filled with magic by the Offenport Arm Crystanon and being able to eat alive any low-health enemy player near it. It also has the ability to stomp the ground, knocking back enemies. Has 2000 HP. Costs 2000 coins.
 * Gargatazugoria: A considerably large tanker unit, capable of using its 3 barrel cannon and mortar to decimate the enemy. It is able to charge and run over enemies. Has 2500 HP. Costs 2500 coins.


 * Super Gatazu: An evolved version of Gargatazugoria. Other than Gargatazugoria's abilties, it is able to fire a laser, stomp, jump, and charge towards enemies. Has the most health out of all boss creep, at 3000 HP. Costs 3250 (2500 for Gargatazugoria plus 750 for carbony)