Ticket

Tickets (shortened to "Tix") were a kind of currency on ROBLOX that was introduced on August 2nd, 2007 and was one of the two currencies in ROBLOX. Compared to the 1st/Primary Currency, ROBUX, Tickets had very little value, since 10 Tickets were only worth R$ 1. Tickets were earned by players through various methods, including logging in daily and having other users visit their Place. Tickets could be spent on Catalog items and on advertisements. They were removed from Roblox on April 14th, 2016, causing a negative response from most of the community.

Ways To Have Obtained Tickets

 * Login bonus; Users earned 10 Tickets as a daily login bonus
 * Ambassador program; Users earned 2 tickets for each external link leading to ROBLOX they created was clicked!
 * Place visits; Users earned 1 Ticket for each visit. If the place was Builder's Club only, each visit would give 10 Tickets to the owner.
 * Currency exchange; You could exchange R$ for tickets. The value varied based on the state of the market.
 * Selling clothing; Users could earn tickets by making clothing such as T-Shirts, Shirts, and Pants. Non-paying users earned 10% of the price tag and 90% if they were in the Builders Club.

RoblEX (Trade Currency)
RoblEX, commonly known as the Currency Exchange, was a feature which allowed users to trade in their Tickets for ROBUX and vice versa. This in turn created the ROBLOX economy as the price of Tickets and ROBUX changed through supply and demand. Users could earn a substantial amount of profit by buying a large amount of ROBUX for a lower price, then exchanging them later for a larger sum of Tickets.

Along with Tickets, RoblEX was removed on April 14, 2016.

Announcement (March 15th, 2016)
On March 15, 2016, ROBLOX announced through a blog post that tickets would be discontinued the following month, claiming that the currency was causing "confusion and delay" for many first-time users. This may be because ROBLOX has been undergoing financial difficulties. Despite what most people believe, no evidence has ever been shown that they were undergoing financial difficulties. As a result of tix being removed extreme amounts of players that can't spend money are trying to steal other player's accounts in hopes to get robux.

However, around 2017, players began speculating that the true reason that ROBLOX removed tickets, were due to players using bot accounts to obtain free tickets. Because of players botting, this resulted players being able to generate unlimited amounts of ROBUX within seconds.

Tixapalooza (March 15th - April 14th, 2016)
The ROBLOX staff also intended to release more free items on the catalog so customizing avatars without ROBUX would be creative and rich, and they believe ROBLOX would be simplified from the UI to the catalog to user accounting. This was also done to remove the incentive for users to login daily for a ticket bonus and create alt (alternate) accounts. ROBLOX was migrating to a community-controlled catalog which would allow developers to make body parts, hats, gear items, animations, and other assets. ROBLOX also announced plans to unveil a new rich achievement and reward system to replace the Ticket bonus.

The price floor of catalog items were lowered to 5 ROBUX to compensate for these changes. Items sold with a Ticket price will have their price converted to ROBUX at a rate of 17:1.

Not all catalog items underwent an automatic conversion to its value according to the rate. On May 5th, 2016, a hat called " Gentleman's Spring Hat " was temporarily sold for 100 tickets on the catalog by mistake. This was changed two days after release to 100 ROBUX, but some players got the hat before the price was fixed. Another one was "Shaggy" which was a cheap hair sold for 50 tix which was later made limited and is selling currently for 300 robux, and the price is increasing slowly. Shaggy was many robloxians' favorite hair and no one expected Shaggy not to go free after the Tix removal.

The Tixapalooza was an event to 'celebrate' the removal of tickets. Exclusive, commemorative items were sold in the Catalog from March 15, 2016 to April 14, 2016. Currency trading rates were expected to fluctuate during this time period.

At the start of the discontinuation of Tickets, daily Ticket bonuses were removed to prevent farming Tickets for currency exchange purposes. While it did help the economy in a way, it made it difficult for non-Builders Club users to afford the Tixapalooza event items.

These changes were first tested on ROBLOX's gametest1 testing site to test the economy before implementing this change. This was done to see if removing Tickets was a viable option.

A large number of users were unhappy and angry with this change and voiced their disapproval on the Forums. This also made users believe that ROBLOX is greedy. And even plenty of users left ROBLOX for good.

Post Tix Removal (April 15th, 2016 - present)

 * The tickets were not automatically converted to ROBUX, if they were not spent before April 14, 2016. This meant that if an inactive player did not convert all his tickets to ROBUX, everything was lost.


 * Ever since the Tix removal, scams  have actually increased, possibly  because  ROBUX  can now only be obtained through purchase, clothing, trading, group funds and a few other ways.


 * While Tickets are now gone, they were not actually removed from the website entirely. They were just hidden and can't be used in any way, as seen here. The same goes for transaction history; those who have purchased or sold using Tickets can still see them in their transaction history.


 * Several users have called this event "The Great Depression of 2016", as people who relied on ticket-to-ROBUX trading for profit lost their only way of getting money without paying.


 * Some users believed this change was an April Fools' Day joke, as the announcement and removal took place on March 15th, which was in between March and April.
 * Due to this, players cannot earn R$ without BC.