Community:Fenrier/Strife!

Strife! is a game created by the user Fenrier. The game has 7,000,000 visits and 83,000 favorites. This game is currently in alpha.

In this game, Strife! is a fighting game that lets you have 20 different classes to choose from. After everyone chooses their class, all available players are teleported into a map to fight to the death.

Gameplay
When a round starts, a map and gamemode is randomly chosen and players are teleported to that map. Upon arrival, players spawn in with their weapons, with a set of abilities, that they chose and equip them. Then, they must complete the task of the gamemode in order to win (see Gamemode section).

Controls
[F] - Equip Weapon

[LMB] - Standard Attack Combo (4 attacks)

[E], [Z], [X], [C], [V] - Abilities (majority have a cooldown)

Game Mechanics
Standard Attack Combo - A combo of attacks by pressing LMB several times. Standard attacks can be used without mana.

Abilities - An attack that requires mana and has a cooldown, but is more powerful than a standard attack and has unique effects.

Stats - There is three types of stats you have: Damage, Defense, and Speed.
 * Damage (statistically) is how much damage you can deal on average.
 * Defense is how much damage you can resist.
 * Speed is how fast you can move on foot.

Health - Health is the threshold to fight before you die. The majority of the classes have 1000 health, but Nether has 800 health.

Damage - Damage is how much damage you deal to the enemy's HP. Based on user's damage stats and enemy's defense stats. Critical damage is when an attack deals 200 damage.

Mana - Mana is generated throughout the round. Mana is needed to cast most abilities, because without mana, you cannot cast them.

Stun - Whenever you get attacked, stun is added to the Stun Bar, with a threshold of 100. Stun varies from attacks. Once the Stun Bar reaches 100, the player is stunned for around 3 seconds, unable to move nor attack.

Crowd Control
Crowd Control is special effects that changes the fight of the game. There are currently 5 types of crowd control. Some are low-tier CC, meaning some abilities can ignore it. High-tier CC bypasses the majority of abilities used.

Stun - If your Stun bar reaches 100, you become stunned for around 3 seconds. When you're stunned, you cannot move nor attack. High-tier CC.

Stagger - Implemented in some classes' abilities. Whenever you get hit by an attack that staggers, you'll be unable to move or attack for around 1.5 seconds, regardless of amount of stun. Low-tier CC.

Suppressed - When you're suppressed, you're locked into a position and any attacks/abilities you were doing are cancelled. High-tier CC.

Off-Balance - When you're off-balanced, you cannot activate any abilities or attack for a set period of time, but you can still move. Low-tier CC.

Timelocked - When you're timelocked, you are locked into a position for a set period. However, attacks and abilities aren't cancelled. After the timelocked effect passes, the player timelocked will resume its animations. Low-tier CC.

Classes
Classes=


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History
Strife! didn't receive a lot of attention until the Civil War event, where ROBLOX sponsored an event on Fenrier's game.

To celebrate it, Strife! made a Team Boss Fight solely for the purpose of the Civil War event.