Community:Zeekerss/Light Bulb

Light Bulb is a single-player horror game by Zeekerss. As of June 15, 2020, the game has been visited 2.2M times and favorited 50K times.

The game revolves around the player trying to escape a sinister game of hide and seek.

Story
The story begins in a room full of shelves. The north door leads to a room with even more shelves, the east room leads to a locker & another room. Turning on the light in the room will trigger a "RUN & HIDE!" message in which you need to hide in the locker. If the locker is gone, try hiding in the north room, but hiding in the north room will play weird music after the lights turn on.

Now you're at the wood with a phone that you can answer, answering the phone will be a man speaking through the phone but is interrupted by a monster. If you manage to go north and to the west there will be a room. Entering the room will cause the seeker to run up to the outside door. Try going where the seeker goes, there will a room with a note. There will also be a room with the code for a crudely built keypad, but leaving this room will cause a 2nd seeker to look back at you before it retreats only to disappear. Entering the code will lead to a new room connecting to some sort of kitchen. If you manage to read a note, a monster will slowly appear. Close the note, and the lights will flicker along with the seeker also retreating. Going up one of the stairs will be many rooms, one of which is a phone trap so stay cautious. You will find yourself inside some factory if you choose the right path. There will be a genuine phone call about someones plan to escape this "nightmare" but someone tries to cut you off saying its not real, and this will let off a distant groan which is sometimes hard to notice. Get the key, and open the locked door. It will take you right back to the wood, but a red figure will walk down farther than you. The player will stumble upon a walkway, which will show monster faces beneath and even a walkway is missing. If you survive being killed by the monster, enter the marble room and there will be a phone. Answer it, and the guy fully explicit his plans, the guy will try to cut you off again. If you manage to look around the room, the seeker will be there staring at you. There will be two things entering the room. Switches and a mine shaft.

Good Ending
Should the player keep flipping the power generators off, you will find yourself inside a room with a light bulb swinging. Enter the door with an "EXIT" sign and the game will lock on into first person, you will find yourself inside a sewer, there will be a small shadow figure climbing up stairs. Following him will trigger an amount of power surges behind you. The seeker writes a message telling you to not leave, but leave anyway and you will find yourself out.

Bad Ending
You will have to ignore the guys plans to get this ending. Walk into the mine shaft and there will be a hole, jump into it, and you somehow find yourself inside a shelf room. There will be stairs with a long hallway and at the end appears to be hope. The hope becomes pitch-black and closes on you, the lights start going out before the last light bulb shatters on you.

Trivia

 * Light Bulb was nominated for the Best Single-Player Game of 2016 in the 4th Annual Bloxy Awards in 2017.
 * The game's music was produced by LawnReality on YouTube.