Terrain Generator

thumb|300px|right|New video of Terrain DemoThe Terrain Generator is a ROBLOX Studio plug-in that generates a voxel based grid of a combination of different BaseParts to create various terrains and landforms. The terrain generator was unveiled at the ROBLOX Rally. John Shedletsky, or more commonly known as Telamon, has said through his Twitter that the expected release date for the terrain generator feature would be on September 20th, 2011, but it was pushed back to October 7th, 2011 where it finally released.

Features
The terrain generator allows for a player to use more blocks per game. The terrian is made up of many individual blocks, not just one giant block with a mesh. The blocks are anchored when you step on them, but when you create an explosion it detaches the bricks and makes them unanchored. You could create craters ingame this way. In ROBLOX studio the plugin allows you to create craters or mountains etc, or you could just randomize it. Read more about the terrain generator here.

Criticism
When the terrain generator was released to the public, it was widely criticised by the ROBLOX community and sparked a controversy on the ROBLOX Forums, accusing that ROBLOX is copying Minecraft.

Features

 * Vast voxel-based grid of boxes and wedges
 * Integrated with the ROBLOX physics engine
 * Sand & Grass environments currently available
 * Destructible
 * It is fully scriptable in Lua (but API will change before release)
 * Editable with ROBLOX and user-made Studio plugins
 * First version out in September

Terrain Types

 * 1) Grass
 * 2) Sand
 * 3) Brick
 * 4) Granite
 * 5) Asphalt
 * 6) Iron Plate
 * 7) Aluminum Plate
 * 8) Gold
 * 9) Wood Planks
 * 10) Logs
 * 11) Gravel
 * 12) Cinderblock
 * 13) Mossy Rock
 * 14) Concrete
 * 15) Red Plastic
 * 16) Blue Plastic