Community:Roblox/Classic: Glass Houses

Glass Houses is a BrickBattle game created by which was created on February 16, 2007, making this game a classic. The game has 7k+ favorites and around 443k visits.

Gameplay
The objective of the game is almost exactly team-deathmatch with BrickBattle weapons. Two teams fight for three minutes, with the simple objective of gathering points through killing the enemy team. At the end of the round, the team with the most points win. Ties are possible if both teams end up with the same amount of points.

There are multiple turrets situated in the map, which can have their directions changed. Each turret fires a volley of roughly 4 - 6 explosive cannonballs, which can sometimes have delays, and thus, ricochet off of objects.

Killbots spawn about 30 seconds into the beginning of the round, and are scripted to more often than not fly towards turret locations to kill any players on a turret. This means that Killbots can not only kill players, but also render turrets moot if one is destroyed. Fortunately, Killbots can be destroyed with the players own explosives, and don't respawn until map restart.

In each side of the team's base is a sphere, allowing them to spawn a killbot by touching the sphere.

Trivia

 * There was a spawn for the Blue Falcons that is out of the map boundaries, and it was fully functional.