Board Thread:Roblox help and discussion/@comment-38268801-20190517224526/@comment-39514373-20190601033919

Anzu-TLK wrote: The main point here, is that unlike events, you are not technically forced to play Live-Ops. If you wanted accessories, you had to play the events. You do not need to play any games featuring by Live-Ops; it's just a "hey, this game is having some extra promotion or we're otherwise featuring it, maybe try it out if it interests you!"

If the games in the Developer Events (Live-Ops) don't seem like you want to play them, you literally just...don't. No obligation whatsoever. If your issue with them is that you dislike the games, then why are you playing them if you don't have to? That's the entire convenience of the new system.

If your interest is in trying out new games, you don't exactly have to complete the suggested task given by the "developer event" if you don't like what you see. If you want free accessories, grab the freely distributed accessories. If you want to try out new games, you try out what's featured this week. No longer are you forced to grind games for accessories. That's the point.

I think that the biggest part to me about Roblox Events was the joy of doing them and that Live-ops should not completely remove them just to promote games because there are plenty of other ways they can do that and it is kind of pointless to completely remove them just for that. I really think when Roblox does events they should be about the fun and that promoting games should be something completely different than that.