User blog:Rapmilo/An Animal's Life Ideas

Currently I am developing a game known as An Animal's Life in Roblox, it is similar to that of a Dinozaur's Life in the fact that it is a completely open world game where you can fight, hunt and survive as you explore the vast map. I am planning to create several biomes including desert, savannah, arctic and a forest/woodland. There may also be many explorable places such as volcanoes and caverns.

Current Features of An Animal's Life
I will update this section as new information comes in

As of now all I have gotten to create was the main morph room and the VIP room. The morph count as of now is 28 and an extra 3 morphs for VIP. The morphs include (just a few of them) lions, deer, bobcat, leopard, lynx, tigers and for VIP dragons, hydras and tyrannosaurs. Other animals may be added with fan recommendation. I have also scripted a Starter GUI with information as to how to play to prevent any confusion in-game. To sum up the text of the GUI, it directs the player to choose a morph and drop from the central hole of the dome as I have not programmed a teleporter yet.

Future Development
For the future as I have stated in the first paragraph of this post I plan to add several new biomes and create explorable places. I also hope to fix the VIP Pass and add badges as soon as my BC is refreshed. Other future development would include adding a teleporter and fixing glitches within the game.

My Questions
1. After I had created the GUI it would not disappear whilst in the Studio. How   can I remove the GUI from the screen while I am editing my world on Studio without completely removing it from my items in resources?

2. Any model that includes an immense dome that can be used for a spawn area with many morphs.

3. General ideas for improvement on this game.