Board Thread:Roblox help and discussion/@comment-35019881-20180517140213/@comment-5903643-20180519005919

About the "ripple effect" you mentioned, I read an interesting book, "The Tipping Point", in 8th Grade English and it talks about how positive social epidemics (for example, you want Roblox to be kid-friendly) start and spread. All you need is Law of the Few (small amount of people can start such epidemic), Stickiness Factor (how can you make the message stick in people's heads), and Power of Context (behavior is influenced by environment). Maybe those could help you start the movement.