User:NickolasUkraine/The boring elevator

The Boring Elevator is a game made originally by NickolasUkraine in 2018 in form of save file and later published in New year 2019.

History
The entire game started in 2018 in save file format, titled "elevator". Soon, the game published in 2019 with remaked things.

Floors
So far, there are only 2 floors made by caydendumesnil and 1 floor made by NickolasUkraine himself. 2 floors have specials like extra scripting, unlike where 1 floor is just showing dead elevator.

Lost elevator
This is the first floor made ever and first floor made by caydendumesnil and NickolasUkraine. In this floor, it shows abandoned elevator for 30 seconds until the elevator goes again endlessly.
 * Length: 30 seconds
 * Type: Showcase
 * Activation parent: "Next Floor" button
 * Codesnip name: TheShaft

Father and Gamer
This is the so far the only hidden and scrapped floor in the game and the only floor that features NPCs inside of them. The plot of this floor is that gamer wants to choose a game, but dad calls him that he gonna clean up the room because the floor is dirty. The plot is later scrapped due to gameplay errors.
 * Length: Unidentified
 * Type: Entertainment
 * Activation parent: Event button palace (before getting scrapped), None (after getting scrapped)
 * Codesnip name: TalkRoom

Back in time
This is the first floor made by NickolasUkraine himself. The plot of this floor is that player comes through the time tube meeting the elevator placeholder. After 60 minutes exploring and comparing, fake elevator's TV screen starts to beep with text saying "EVACUATE IMMIDEATLY!", which after 10 seconds it closes, leaving behind the non-listeners falling into the doom.
 * Length: 74 seconds (Possibly)
 * Type: Explorable
 * Activation parent: "Next Floor" button
 * Codesnip name: BackInTime

Elevator shaft
This is only floor activated without a button and only uses 1 part because its union. The floor only appears when elevator is damaged higher than 100%, which made the shaft appear. 'Bug: If you press "Next Floor" button, the shaft will still remain but the floors continue to appear. Please do not press the "Next Floor" button just for sake of the NickolasUkraine and caydendumesnil.'  This was later fixed.
 * Length: Infinite
 * Type: Decoration
 * Activation parent: Smash the doors higher than 300% damage.
 * Codesnip name: falseShaft

Trivias

 * Any floor with type "Charcter arrival" will have characters and floor seperate to ensure the character gets cloned and entering the elevator, rather than having characters broken.
 * The game is compatible with FilteringEnabled.
 * The game is early acess.
 * The obby minigame floor will make the elevator explode without hurting itself (This technique used by NickolasUkraine to prevent anyone who stays on elevator except for who joined to have stay and not to do obby.).
 * There is an palace where players go in and dance while they pick what music they sometimes is 2 songs and random.

Event button palace
This is the hidden location built to have built-in event button which can make floor stops happen. It also featues hang out campfire and lonely lantern. The event button appears to be red and saying "FLOOR APPEAR" in this palace. Nick put in the list the change to it to make players be able to press the button when they want, rather than staff of the game make floor appear. The "FLOOR APPEAR" is moved now to the elevator with being blue and renamed "NEXT FLOOR", while having below it a clone named "EMERGENCY ALARM" which will make a loud fire alarm for 60 seconds (1 minute).

Building zone
This is the largest location ever. The zone were made by NickolasUkraine to allow caydendumesnil do floors for the game.

Glitches/Errors/Goofs

 * Most of characters will never dissapear when they die.  This has been patched to have Big Chungus and Sphere Friend dissapear.
 * Most of rooms shows a gap to see a hidden palace doors sprouted on left of elevator.

Refrences

 * https://web.roblox.com/games/2704380124/The-boring-elevator-Christmas#!/about - The game