Class:Fire

Fire is a particle class, used in creating the visual effect of fire on Roblox. Officially released in 2010, the fire particle was changed once fog was released in order to fix rendering glitches. The fire object must be placed inside of a physical object (a part, for example) in order to render, and the particles are affected by several properties.

Appearance
Default fire is created with orange and yellow colors, and will always travel along the y-axis of the part that it is placed in.

Trivia

 * When stepping on a non-lethal fire, the fire will grow bigger.
 * Some accessories in the avatar shop have a Fire script active when worn in-game, such as the Flaming Mohawk and Fiery Horns of the Netherworld.
 * This also applies to some gear, such as the Bluster Buster and Telamonster: the Chaos Edge.