Robux

ROBUX (singular ROBUK, plural ROBUX) or ROBUCK, stylized as R$, is the sole currency on ROBLOX, aside from in-game currencies. Introduced on May 14, 2007 as a replacement of ROBLOX points, ROBUX is known as ROBLOX's primary currency by the community and staff; all ROBLOX-created non-free items within the catalog are sold in ROBUX. The name ROBUX is a portmanteau of ROBLOX and "bucks" (bux).

Earning ROBUX
Prior to the 2007 release of Builders Club and Tickets, users earned 10 Tickets/tix daily as a log-in reward and 1 ticket per place visit.

Builder's Club
Players who purchase BC, TBC or OBC receive a daily ROBUX stipend. Users in a Builders Club membership earn 15 ROBUX, while those in Turbo Builders Club or Outrageous Builders Club earn 35 and 60 ROBUX respectively. Players also receive a 100 ROBUX bonus for their first-time purchase of a premium membership.

Catalog Sales
Users can sell Catalog items such as T-Shirts, Shirts and pants, to earn a profit, after Marketplace fees are calculated.

Game Development
Players can sell Game Passes and Developer Products to earn ROBUX in the same manner as Catalog items. Additionally they can include gear on the game page, which will pay a commission to the developer every time a gear is purchased on that page.

Group Earnings
A group can sell virtual items in the Catalog like an individual user. However all the ROBUX earned is deposited into the "Group Funds" which can then be distributed among members.

Purchasing ROBUX
ROBLOX released the ability to purchase ROBUX through their website on September 26, 2008, alongside the Guest feature. The ability to purchase ROBUX through the ROBLOX Mobile App was released on December 11, 2012. ROBUX can also be purchased through a ROBLOX Card, which can be purchased at many stores in the USA, Canada, United Kingdom, Australia and New Zealand, such as GameStop, Walmart, FYE, and more. Users with an active premium membership will receive an additional ROBUX bonus if they purchase ROBUX. Users who do not own a credit card can use Rixty, which allows them to purchase gift cards and use CoinStar machines to change the spare change into ROBUX. At the moment, Rixty does not work outside of the US.

ROBUX Scams
Because of the fact that ROBUX is often acquired by spending real money, and the fact that much more gear and game passes can be acquired using ROBUX, it is commonly used as the focal point of scam messages.

Examples: The bots are often the default player model when you make a new account, showing that they were made specifically to send scam messages. Additionally, many bots share similar basic avatars. ROBLOX encourages players to click the Report Abuse button and report these bot accounts. If there is a scam website, players can email the link to.
 * "Hello. As appreciation for playing (RANDOMGAME), you have been qualified to receive a ROBLOX game card code for thousands of ROBUX instantly for free. Redeem your game card instantly, simply go to (SCAMSITE). No information or download is requiured!
 * Hi There, You are eligible to receive thousands of Robux immediately. Your code: [RANDOM CODE]. Get your redemption codes before its too late! Go to [SCAMESITE]!
 * Thats right THOUSANDS of robux for free, no account information, NO DOWNLOAD, simply fill your username.

Scam Bots
These bots are programmed by an individual or group seeking account access to gain personal information. They are most commonly found in comment sections of games and items. They will usually say things along the lines of " ".

Friend request and follow Bots
This species of Bots Follow and friend request a certain user with usernames like "Clickme", "DontClickme", and "Read/DontReadmyDesc". The Friend Server update has lowered the chance of getting these bots.

Currency Exchange
With the November 2008 release of the RoblEX currency exchange, players were given the ability to exchange Tickets into ROBUX and vice-versa. The Roblox's exchange rate is based off user demand and typically hovers around 1 ROBUX for about 20 tickets for market orders. However, on April 14, 2016, the currency exchange was shut down following the removal of tickets.

Developer's Exchange
The Developer's Exchange (DevEx) was released on October 1, 2013. This feature allows developers who meet specific qualifications to exchange ROBUX into real-life currency (USD) on a monthly basis. In order to qualify for DevEx, users must be currently subscribed in Outrageous Builders Club, have earned over 100,000 ROBUX, have a valid PayPal account, and be verified. Currently, developers earn $350 per 100,000 ROBUX exchanged through DevEx.

ROBUX value
The value of ROBUX has increased since its initial release. With 3,297 ROBUX, a ROBLOX Blog article once declared Miked as the wealthiest ROBLOX player. Today, many users have upwards of 40,000 ROBUX in their accounts without being considered as wealthy by the community.

Current theories about the dramatic shift in ROBUX value are embedded in the idea of supply and demand. Supply and demand are typically inversely related, and the balance of both establish the equilibrium price.


 * 1) As more users log into ROBLOX, ticket supply increases. This increase in supply creates a surplus of tickets, which therefore lowers the value of them. As a result, the ticket to ROBUK ratio increases (more tickets are required to "purchase" one ROBUX through the currency exchange).
 * 2) By selling most of their items in the catalog for ROBUX and incentivizing users to exchange ROBUX for real-life currency through the Developer's Exchange, the demand for ROBUX has increased. This increase in demand compared to a minimal increase in the supply of ROBUX creates a shortage of ROBUX. As a result, the ticket to ROBUX ratio increases.

According to the Developer's Exchange, 400 ROBUX is equal to $1, while a 2013 blog post announced that one ROBUK is equal to one penny.

ROBUX usage

 * For 100 ROBUX, users in a premium membership can create groups.
 * For 500 ROBUX, group owners can create a clan for their group.
 * For 1,000 ROBUX, users can change their username.
 * Users can upload thumbnails for their places. An image thumbnail requires 10 ROBUX, while a video thumbnail requires 500 ROBUX.
 * Users can purchase items in the catalog for varying amounts of ROBUX, excluding free items.
 * Users can bid for an advertisement for their games, clothing, groups or models for different amounts of ROBUX.
 * Players can buy game passes and developer products in different games.
 * Users can create a new rank for their group for 25 R$ each.
 * Users can upload an audio starting at 35 R$. Price depends on how long the audio is.
 * ROBUX can be used for game passes and gears and models in games.