Board Thread:Roblox help and discussion/@comment-35557531-20190425153608

I have been on the Roblox dev forum recently(mainly because I want to become a dev eventually), and I read a lot of what developers have to say about Live-Ops. I have come to a conclusion(note that it is just a theory). Live-Ops is an experiment on the part of Roblox to see if the community will participate more in a daily, no reward event or a monthly event that lasts a week and gives you prizes. Roblox wants to expose more games quickly and think Live-Ops will be the way to do that, but this will not work, because developers(especially the ones that are already popular) will realize that Live-Ops doesn't give them the exposure they need to make it all worthwhile. Live-Ops will be filled by trash games or games that are decent but nobody likes for some reason(the types of games you see on the Featured Tab, which is all Live-Ops really is... another featured tab), which are really the only types of games that will apply to Live-ops Eventually, probably in a year or two at the most, Roblox will realize that Live-Ops doesn't work as well as an event does for exposing great games that attract players to the platform and making it money, so they will start reintroducing events into the Roblox community. Even if they don't, they said Live-Ops will replace monthly(scheduled events) and seasonal(holiday-based) events, they never said they won't have occasional events when very large movies come out and they need a sponsorship. I think all we have to do is wait for this experiment to be over and prove not to work until we have events again. Tell me what you think of this theory in the comments below.  