Chaperone/Field Trip

Field Trip is a horror place created by the Chaperone group. The game follows a story-line, narrated by two unnamed NPCs. Upon dying anywhere throughout the story-line, the player must pay 50 Robux to respawn, or get teleported back to the lobby where they must start over. The player is given 15 seconds to choose upon dying.

Story
Warning: This section contains spoilers of the game. Press the "Expand" button to read. The game starts out with players boarding a bus, heading to a museum for a field trip. As soon as the bus reaches the museum, the players are allowed to freely explore. After a while of exploring, the two NPCs take the players to the new Egypt exhibit. However, upon entering, a tablet with similar appearance to the Tablet of Ahkmenrah from Night at the Museum begins making weird noises and smoking. After the two NPCs are aware of this, an evil face appears from the tablet, chasing players. Players are sped up and the Field of View changes. Eventually, the face disappears and players are teleported to the bedroom, where they sleep for the night.

Sometime in the middle of the night, the power goes out, waking all the players up. The players are then instructed to find the power switch to turn it back on, being warned that the previous monster is still lurking the museum. The person who turns on the power is awarded the "Power On!" badge. After the power switch is turned on, the chaperoning NPCs decide that it is time to leave, and instruct the players to head to the bus. As they are traveling to the bus, the bus gets possessed by the monster and thrown toward the museum. Anyone who gets hit right away is killed, while anyone else who touches it after it is thrown gets the "Deer In The Headlights" badge.

After this, a random player is selected to go "missing". This random player is found later, locked in a locker at a random part of the map. A few seconds after they are found, the evil face appears on everyone's screen, followed by an unknown thing coming from the Egypt exhibit. Upon the NPCs entering the exhibit, a pharaoh appears, exclaiming that humans have disturbed his peace. He then gives the choice of returning an artifact to egypt, or death. The former is chosen. The players and the NPCs are then teleported to Egypt, where they must go into the pyramid. All players still in the game are awarded the "Welcome to Egypt" badge.

Upon entering the pyramid, the players must then individually choose one of two slides, one takes them to the next part of the map, while the other takes them to a pit of lava and kills them. The right side is the lava pit, while the left side is the correct slide.

The next part of the pyramid is two rooms of different challenges, including an obstacle course and a labyrinth. After the labyrinth is completed, one or more players walk up to the stand in the middle, where the tablet is returned. The pharaoh appears again, explaining that he can now rest and if he is disturbed again he will unleash his wrath on everything. After this, the remaining players are teleported back to the lobby place, and are awarded the "Finished" badge.