Board Thread:ROBLOX help and discussion/@comment-4196050-20160123125837/@comment-25140825-20160909231432

Kannithemaster wrote: Albertz639 wrote: Kannithemaster wrote: I heard of anti ODer scripts Cindering has tried this before on ROBLOX High School way back in November of 2014, he didn't like the results.

He claims that by using anti-OD'er scripts, people will just leave his game and go to other roleplay games to online date. His philosophy is that they almost never end up stopping them because they can be easily bypassed. Personally, I was there to see his game receiving a lot of downvotes and a sudden decline in popularity once he implemented the "anti-ODer" script.

A convincing anti-OD'er script would be very useful, I don't know if one has been developed though. Though for it to be "useful", considerations would have to be provided in terms of putting it in a popular game environment and determining its effectiveness. Stuff like this involves a lot of great psychology, not just good scripting. LOL Angry ODers which disliked. They're little kids,teens and in some cases young adults. I am a kid, but I am smart enough to understand ROBLOX rules. Yeah, I'd say most of them were OD'ers as well.

From my observations, most OD'ers play roleplay games that are in the "Town and City" genre. I'd assume that the effectiveness of said anti-OD'er script on the ratings of a certain game would be highly dependent on the type of game that it is implemented in. For example:  if it is being added into a popular town/city/school roleplay game, it'll most likely receive a lot of downvotes. If it is added into a game that isn't a roleplay game (or a roleplay game that doesn't fall under the town/city/school genre),  it'll most likely barely receive any downvotes at all due to the public reception being light when it comes to a certain audience not suited for dating/ or social hangouts.

That's just my own theory. Also, I don't think that all roleplay games with the town/city genre with an anti-OD'er script would receive a lot of downvotes. It doesn't just depend on the audience. It may also be dependent on other certain integral variables such as the audiences attraction to the game/ or the audiences attraction to the creator that may cause them to avoid disliking the game regardless of the anti-OD'er script. And some OD'ers, I'd assume, wouldn't even care about it and move on without absorbing the full reasonism as to why it was implemented.