User blog:RegularClarence/The Roblox Imagination Event

My thoughts on the Roblox Imagination Event (2018)
In the past few years I have found most ROBLOX events to be quite disappointing, wether it was for the lazy product placement or the lousy selection of games, the events were just bland and not really worth investing time in. the latest installment of the Imagination Event does not switch up the formula, which really makes the event suffer. It was not all negatives though, let's see...

The Games
Fashion Famous Three Games were featured in the event, each of them giving you the possibility to win 2 items. The first game I am going to be talking about is Fashion Famous . Before the event I had never really played the game, yet I had seen it's evident popularity. I must say I was pleasantly surprised with the game itself, the game takes the Fashion Show formula from games like DizzyPurple's Roblox's top model, popular a few years ago; and fills it with overwhelming amounts of bright colours, GUIs, Art, decals and music. I found this over-saturation of the aesthetic part of the game quite nice. Regarding gameplay though, the game is quite simple and heavily based on other people's honesty; which as you may imagine does not work more often than not. I still see the game as a positive addition, it stays relevant to the event and manages to include it very well in the overall aesthetic with a customs stage.

Turtle Island The second game I will talk about is setherroni's Turtle Island. I had never played this game, yet I had played the previous version of it Adopt and Raise an Epic Turtle. I find the game to be enjoyable, yet without friends I think it gets quite boring. I have nothing against the game, individually it's a solid title, I simply believe it does not make an interesting place for an event like  Roblox Imagination Event (2018). Overall I found this to be a disappointing addition to the event. Make a Cake The third and final game I'll be talking about is Thebenster's Make a Cake: Back for seconds!. I personally really appreciate the simplicity of the game, and believe this game had incredible potential to be an amazing addition to the event, although it hurts me to say that I found this to be incredibly disappointing. The game is repetitive, it's been this way since it was released, that alone may not be a negative, yet it becomes one when you place it inside an event which promotes creativity. Imagine if the game had been updated specifically for the event? A new function, gameplay mechanic, new aesthetic. This could've been the best game in the event, yet turned out to be very stale.

The Quests
I'll keep this part short, considering there isn't much to talk about. The quests were extremely easy and uninteresting. "Fetch This", "Collect these", the quests did not change the gameplay mechanics at all. The dynamic of the games remained completely unchanged, most of the time these quests felt like chores instead of challenges.

The Items
I am excited to talk about this part, if there is one positive thing that came out of the event it is most definitely the items. Colorful, bright, flashy, excessive. These are the qualities of items that represent imagination. The occasional Sponsored Mesh is bound to be present in events like this but I'm happy to say that that presence was completely outweighed by the presence of very nice items, some of which made it into my avatar!