Paragon/Shouting Simulator

Shouting Simulator is a novelty comedy game created by Paragon. The main objective is to "shout" random audio clips and earn the most Shout Points. The game is popular for its wide selection of hilarious audio clips to shout, thus contributing to the replay value.

The game is no longer being developed and now has a sequel, Shouting Simulator 2.

Gameplay
The player starts off with 0 points and the first shout. To shout (and thus earn Shout Points), they must click the "Click to Shout" button. While shouting, their avatar tilt its head upwards and spits out colored bubbles (size, delay, and distance shot at depends on the intensity of the shout). The Shout Points earned after each shout is calculated by the length of the shout and how many Shout Points are earned per second with such shout. The player can spend their Shout Points on more expensive shouts, which offer more Shout Points per second. (Short shouts offer less Shout Points but can be clicked repeatedly, long shouts offer more Shout Points but must be waited through.)

With each Shout Point granting 1.5 speed, the player will eventually move faster. Once over 100,000 Shout Points, the player will grow big and bigger until 190,000 points.

Upgrades can be bought with Robux to help the Shout Point gain. Ultrahorn Greg offers the Ultrahorn, which plays a Shout at everyone with 100 times the Shout Point per second rate, at 30 Robux. Megaphone Melvin offers the Megaphone, which allows the player to shout at double the Shout Point per second rate until the battery runs out. Small battery costs 5 Robux, medium battery costs 10 Robux, and big battery costs 30 Robux (Robux cost equals how many minutes the battery will last). Going near the lab and entering a code can unlock a free upgrade.

List of shouts
(All shouts can be listened to in the "Upgrade Shout" menu, even if they're not bought yet.)