Community:DATINE/DATINE's Reason 4 Life 2: The City

DATINE's Reason 4 Life 2: The City is the second sequel to Datine's Reason 4 Life. It was created on November 18 2009 by DATINE.

Plot
The game starts off in a city after you get off the same van in Datine's Reason 4 Life. The game takes place in an abandon urban environment. After the messages zombies spawn on the roof and you must defeat them with only a single handgun and a bat. After killing the zombies you proceed toward a shop were there is health packs and other weapons. You then go to a yard were you find more zombies. After another message you make your way toward a house were you find weapons and health packs. You then go upstairs to the roof and fight more zombies. You then travel thought the roof tops killing more zombies before you reach a gas station with more weapons including a gas tank, which is essential in the game. While at the gas station you will encounter a tank, along with more zombies. Assuming you defeated the tank, you will proceed to a subway station, were you will kill more zombies. You then go up to the roof, were you must run from a wave and reach safety. You will then go to a sewer were you fight zombies and be rescued via helicopter.

Characters

 * Player (Referred as You, is most likely the protagonist of the sequel, because he/she has the most lines and is playable)
 * Stan (He is the deuteragonist of the sequel, due to the fact he has the second most lines.)
 * Member (He/She is the tritagonist of the sequel, coming in with third most lines and is a playable character)
 * Other Members

Firearms

 * Pistol
 * Damage: 10 - 17 (Estimated Total Damage: 209 - 210)
 * Reload: 0.5s
 * Ammo: 10/17


 * Shotgun
 * Damage: 18 x 5 Pellets (Estimated Total Damage: 2970)
 * Reload: 0.5s
 * Ammo: 11/40


 * AK-47
 * Damage: 10 - 15 (Estimated Total Damage: 2700)
 * Reload: 0.5s
 * Ammo: 30/180


 * M4A1
 * Damage: 10 - 15 (Estimated Total Damage: 2700)
 * Reload: 0.5s
 * Ammo: 30/180


 * DEagle
 * Damage: 20 - 40 (Estimated Total Damage: 700)
 * Reload: 0.5s
 * Ammo: 7/20


 * Sniper (Estimated Total Damage: 2660)
 * Damage: 350
 * Reload: 0.5s
 * Ammo: 6/8


 * SCAR
 * Damage: 15 - 20 (Estimated Total Damage: 3000)
 * Reload: 0.5s
 * Ammo: 15/10

Melee

 * Bat
 * Tinpot
 * Katana
 * Chainsaw

Healing

 * Health
 * AShot

Explosive

 * Molotov

Zombies

 * Zombie - Common infected that can deal high amount of damage in seconds by a couple of hits. One speed tick slower then players.
 * Hunter - Special infected that pounces on players and rips them apart. If a victim is not saved in time, they will die.
 * Tank - A boss infected that is two speed ticks faster then players and can throw survivors far away. They are capable of throwing big chunks of rocks.
 * Charger - Special infected that charges at players and puts them in a grip with his big arm. Like the hunter, if you're not saved in time, you will die.
 * Giant - A boss infected that has 5,000 health in total. He is two speed ticks faster then players, and requires high damaging weapons like a shotgun, sniper, AK-47 or M4A1, and SCAR to successfully kill him.

Trivia

 * Originally, the helicopter was a rocket vehicle.
 * There is a wave just like the one at the swamp.
 * Only five types of zombies appear.
 * Zombie
 * Hunter
 * Tank
 * Charger
 * Giant
 * The giant is the most powerful infected in the game.
 * Second is the tank.
 * Third is the hunter, because unlike the charger he pops out randomly.
 * Charger is fourth.
 * Last is zombies, but if you include a herd of them, most likely they would be third or second.
 * The objective is to get gas for Stan's Van.