Board Thread:ROBLOX help and discussion/@comment-4196050-20160318144624/@comment-29272888-20160805183655

13AtomikSwissCheeses wrote: Epik Master wrote:

13AtomikSwissCheeses wrote:

Something something something I was going to respond to each point you brought up but decided it would take too long so I'll just give a small amount of my input.

The landscape of Roblox is changing drastically. It's not the same game it used to be. It's becoming a growing corporation that needs money to continue in the direction it's going. They've got employees to pay, families to feed, etc, and making everything freely available isn't going to do it anymore.

Roblox is still 100% playable, even without in game currency. Roblox is marketed towards people ages 8-18 which means a good amount of players should have no problem buying Robux/BC if needed. For younger players, all I can say is they can either wait it out or get their parents to get it for them. Giving out daily robux would most likely weaken the Roblox economy in the long run.

If you want to talk more about this we can chat in another thread (since this conversation isn't about tix). Ok lets talk about this in another Thread Firs of all I understand Roblox is a growing corporation. I understand that. But in my opinion they should at the very least make 40-45% things you can do free and the rest costing BC/Robux. That way those who play roblox without BC/Robux can enjoy the game and when they enjoy the game they will increase the amount of people playing roblox and increase the amount of advertisers wanting to invest in Roblox. Roblox is not 100% playable especially since tix (the only currency that NBC can recive without payment) was removed. Also I dont really think young players of roblox have the money to buy robux (only exception is people 16+ as they can get a job.) Most children are not spoiled so very few people can hit up on their parents to pay 58$ annually for BC. "Waiting it out" is useless because by the time they are old enough to get money for BC/Robux Who knows if they are still playing roblox? They could have quit in the years they were wating for robux, found another game, etc. Im saying if they are gonna keep raising prices over the roof they have 2 options:

Option #1. Give 1-3 Robux daily: As I stated earlier most player of roblox cannot buy Robux/BC as they cannot get a job (or they are not spoiled.) This shoud actully improve the economy (yes I said it) because

1: More people join roblox because of daily robux.

2: More advertisers see a opportunity to advertise on roblox (because of more people joining)

3: Roblox must charge the advertisers more due to the increasing amount of people playing roblox

4: Advertisers pay more, Roblox gains money, players have at least some form of virtual currency, everybody wins.

Option #2. Decrease the price of BC/Robux: Decreasing the price of robux will make more people buy it because of the cheap price. Not sure how? Here I will show you an example.

{Buyers}                     {Price}               {Profit}

Price (Now):                     100                             58$                   5800$

Price (Decreased):           300                             24$                   7200$

If you dont understand {Buyers} Multiplies by {Price} Equals {Profit}

I used the Annual price of regular BC and as you can see here Decreasing the price means more buyers and even though there is a decreased price the amount of buyers overwhelm that.

P.S There is not exactly this amount of buyers of BC I just put in 100 and 300 just to make it easy to demonstrate and to show that a decreased price could increase the amount of buyers.

I hope this shows my point.