User blog:S8776459/the batle

field of Battle is a medieval genre game made by rcouret. There are two teams: Orcs and Humans. Each team has one main goal, to kill the other team's general. Each team has its own base which will depend on the map. The "bases" will spawn NPC troops to help fight. Newcomers start with a rusty sword, a pickaxe, and shortbow. Items such as, armor, helmets, and new weapons can be bought from the shop. Gold is required. Gold can be obtained by killing NPCs and players. XP is also given. XP is needed to level up. After a certain amount of XP is gained, the player levels up, giving a boost in damage and speed. When a round lasts a very long time, the generals grow impatient and join the fight. The system will display a message saying "The generals have grown impatient and are joining the fight!". Flying is disabled in 1st person due to exploaits.

Contents
[hide]#Gameplay
 * 1) Maps
 * 2) Underground
 * 3) Kingdoms
 * 4) Fortress
 * 5) Rogue
 * 6) Jungle
 * 7) Cavern
 * 8) Island
 * 9) Lobby
 * 10) Economy
 * 11) Shop
 * 12) Swords
 * 13) Axes
 * 14) Helmets
 * 15) Armor
 * 16) Pickaxes
 * 17) Ranged Weapons
 * 18) Spells
 * 19) Dukes/Duchesses
 * 20) Human Bosses
 * 21) Orc Bosses
 * 22) Leveling Up
 * 23) NPCs
 * 24) Human NPCs
 * 25) Orc NPCs
 * 26) Demon​
 * 27) Fan Clubs
 * 28) Gallery

Gameplay Edit
In the start of a game, a random map is chosen (unless voted on). This list of maps may be outdated. Or every once in a while a demon will spawn and the map will be chosen after the demon is defeated.

Underground Edit
The humans have a small camp with tents in 2 rows. The orcs are underground. There are tunnels connecting to each other's base. The bosses available on this for Humans are Lieutenant Colonel Morgan, Prince Hadrian, and Commander Meridus. The bosses available to Orcs are Ko'kron Overseer, Knolgar, and Troglar. This is the only map where Knolgar is used. Also, flying with the Greatsword / Flying Bow is not allowed and gives a message saying it is forbidden on this map.

Kingdoms Edit
There are two castles and between them with a grassy field. Each castle has a wall with two towers and the throne room is behind the walls. All bosses are available. Next to the casles on each side there are mini bases that provide troops for your team if you take them over. The names of the mini bases are windmill,camp.farm,and barracks.

Fortress Edit
The same map as Kingdoms, but the grass is darker and there is a hill between the two castles. All bosses are available. Note: when an enemy player or NPC steps closer than 10 steps of the throne room, a gate will come crashing down, which can only be broken by an NPC. All bosses available for both sides.

Rogue Edit
Both castles are on a small hill with a valley between them. The only ways to get to the other castle is crossing the bridge, going under the bridge, or crossing the valley. There are also four mini-bases throughout the map: two on each hill. They are guarded by rogues. If you manage to kill all the rogues and capture the flag, the rogues will join your side. Rogues will spawn and help your army. The bosses available for Humans are Prince Hadrian, Commander Meridius, and Champion Hawklight. For orcs: Argug the Destroyer, Orc Skeleton King, and Chieftain Xurruk.

Jungle Edit
The humans have a small camp with many tents. There are stakes pointing forward as walls. The orcs are on a small plateau which can be easily climbed by jumping. There is also a river in the middle of the map, in which it can be crossed by using the bridge or swimming across. All bosses are available for each side.

Cavern Edit
Both the humans and orcs have bases located at each end of the cavern. There are two passages to get to the other end. Flying is disabled for the Flying sword and the Flying bow.

Island Edit
The humans are at the island's edge. The Orcs have the fortress. Bosses: Humans:Megathron, Hawklight,Commmander Meridius and Prince Hadrian. Orcs: Chief Xurruk, Dread Pirate Vakar, Orc Skeleton King, and Argug the Destroyer.

Lobby Edit
Both the humans and the Orcs are teamed together and are around a building. They are to defeat the demon without using any human and Orc's bosses. This happens only around 1 of every 7 times. This area is also the site of the waiting place (between rounds) and the "Raining Gems" event (after defeating the demon).

Once a map above is randomly chosen by the game (players can vote for maps by using :mapvote [map name]), players are balanced out on orcs and humans. Then, the fighting part comes in. Work your way through attackers and defenders to slay the other team's general. To solo a map is very challenging, even with the best equipment, as defence formations are quite strong for every map. Even the generals are very powerful.

Economy Edit
Gold are used to buy items from the shop. Gold can be obtained by killing NPCs, bosses, winning a game, killing the general, and selling gems [Selling gems not recommended]. There are rocks spread throughout the game containing gems and crystals. They are mined and can be sold for gold or you could enchant (see "Leveling Up" chapter.) yourself. Below is a list of tools that can be bought for gold.

Shop Edit
Note: All gems that may be required for some weapons/armor can only be obtained via in the demon gem rain or trading with another player.

Swords Edit
Rusty Iron Sword - 0 gold - You start off with this sword. A blood-stained sword with a flat top. It is a bit jagged on one edge. Does 3 damage.

Iron Sword - 10 gold - A gray bladed sword with a wooden handle. Does 4 damage.

Sharp Iron Sword - 30 gold - A light gray bladed sword with a wooden handle. Does 7 damage.

Steel Sword's cameo appearance in-game. <p style="font-weight:normal;font-size:16px;">Steel Sword - 75 gold - A silver bladed sword with an iron handle. Does 8 damage.

<p style="font-weight:normal;font-size:16px;">Fine Steel Sword - 125 gold - A slightly lighter silver bladed sword with an iron handle. Does 10 damage.

<p style="font-weight:normal;font-size:16px;">Power Katana - 325 gold - An obsidian bladed sword with an opal handle. The handle has white stripes and the blade has red sparkles. Does 13 damage.

<p style="font-weight:normal;font-size:16px;">Iceblade - 600 gold - A sapphire bladed sword with a lapis handle. Does 15 damage.

<p style="font-weight:normal;font-size:16px;">Greatsword of Flying - 1200 gold - A sword with a blue (if you are Human) or green (if you are Orcs) for the interior. The exterior is black. The sword is big; it is taller than the player. It does 14 damage.

<p style="font-weight:normal;font-size:16px;">Tempest Blades - 2500 gold - Note: when bought is is duel wielded. Two sabres with silver blades. It has golden handles and are short. Does 9 damage for each blade meaning it does 18 damage.

<p style="font-weight:normal;font-size:16px;">Dark Assassin Blade - 15000 gold + Demonite - A grayish short sword with rough edges. It does 20 base damage, but if you're an assassin, it boosts your backstab damage by 50%.

Pure Energy's cameo appearance in-game. <p style="font-weight:normal;font-size:16px;">Pure Energy - 15000 gold + Demonite - A red bi-sword (2 blades, one handle) made of clear material, does 24 base damage.

Axes Edit
Axe of Skirmishing's cameo appearance in-game. <p style="font-weight:normal;font-size:16px;">Axe of Skirmishing - 1000 gold - It is green and bluish silver, has a pearly texture. It can hit 3 targets with one swing, does 10 damage.

<p style="font-weight:normal;font-size:16px;">Battle Cleaver - 3500 gold - It is a bit green and mostly orange. It is double bladed and can hit 5 targets with 1 swing. It does 12 damage.

<p style="font-weight:normal;font-size:16px;">Flaming Fury - 15000 gold+Fury Stone- Is a large polearm that is on fire. Hit's 7 targets per swing, and set's hit targets on fire. Does 15 damage.

Helmets Edit
<p style="font-weight:normal;font-size:16px;">Wizard Hat - 1 armor & 75 gold - A simple, traditional blue wizard hat.

<p style="font-weight:normal;font-size:16px;">Warrior Helm - 1 armor & 75 gold - A simple footman's helmet which looks like a metal cap.

<p style="font-weight:normal;font-size:16px;">Viking Helm - 1 armor & 75 gold - Like a warrior helm except it has a piece of metal going down protecting the nose.

<p style="font-weight:normal;font-size:16px;">Legion Helm - 2 armor & 300 gold - A gray warrior helmet with a red mohawk.

<p style="font-weight:normal;font-size:16px;">Knight Helm - 2 armor & 300 gold - A helmet that resembled a "Close Helmet." It covered your whole head and had a little comb on the top. It also has a visor with breathing holes. It comes with a decorated green and gray hood.

<p style="font-weight:normal;font-size:16px;">Splintered Mage Hat - 3 armor & 1000 gold - A more detailed version of the Wizard Hat.

<p style="font-weight:normal;font-size:16px;">Splintered Knight Helm - 3 armor & 1000 gold - A blue version of the Knight Helm with no hood.

<p style="font-weight:normal;font-size:16px;">Constantine Helm - 4 armor & 3000 gold - A helmet that resembled a "Kabuto Helmet." It covered everything except your face. It had many details on it And is orange and red.

<p style="font-weight:normal;font-size:16px;">Emperor Helm - 5 armor & 10000 gold - A brownish/grayish helmet. It covered your whole head with really narrow breathing holes. It has horns on it sides.

<p style="font-weight:normal;font-size:16px;">Eternal Mage - 6 armor & 15000 gold + Mithiril - A black helmet emblazoned with flames, + 0.5 Mana Regen

<p style="font-weight:normal;font-size:16px;">Eternal Warrior- 7 armor & 15000 gold + Mithiril - A red helmet emblazoned with flames, + 0.5 Health Regen

Armor Edit
<p style="font-weight:normal;font-size:16px;">Leather Armor - 3 armor & 60 gold - A brown shirt and leggings.

<p style="font-weight:normal;font-size:16px;">Chainmail Armor - 5 armor & 250 gold - A silver coat featuring a shield and some leggings linked together with many rings.

<p style="font-weight:normal;font-size:16px;">Iron Armor - 7 armor & 500 gold - A plate breastplate with scales in the middle.

<p style="font-weight:normal;font-size:16px;">Bluesteel Armor - 9 armor & 1000 gold - A light blue version of Leather Armor.

<p style="font-weight:normal;font-size:16px;">Knight Armor - 11 armor & 1500 gold - Blue robes and a blue cape.

<p style="font-weight:normal;font-size:16px;">Alar Knight Armor - 13 armor & 2250 gold - Blue and white detailed armor with plated shoulder guards.

<p style="font-weight:normal;font-size:16px;">Redcliff Knight Armor - 15 armor & 3250 gold - Orange plated armor with a red diamond in the middle of the chestplate. The leggings are half chainmail and half plated. [Buy this as soon as possible, very

Redcliff Knight Armor's cameo appearance in-game. <p style="font-weight:normal;font-size:16px;">cheap compared to Emperor Armor and nearly as much armor]

<p style="font-weight:normal;font-size:16px;">Redcliff Elite Armor - 16 armor & 5500 gold - Almost like Redcliff Knight Armor except it has red markings, looks more bigger, and it has a bit of chainmail in the back. It has the same leggings as Redcliff Knight Armor except it is darker orange/red. It is also plated with red, orange, and yellow metal.

<p style="font-weight:normal;font-size:16px;">Emperor Armor - 17 armor & 10000 gold - This armor looks like paladin armor. It is white with yellow markings. The leggings are white and the chestplate is a bit puffed out.

Pickaxes Edit
<p style="font-weight:normal;font-size:16px;">Pickaxe - 0 gold - This is the pickaxe you start with. It has a wooden handle with iron shaped like a "c" turned 90 degress down. This is used to mine ores. So far, this is the only pickaxe.

Ranged Weapons Edit
<p style="font-weight:normal;font-size:16px;">Power - Determines the speed of the arrows fired by the bow. Shortbow - 0 gold & 15 damage, 1.5 power A small gray bow.

<p style="font-weight:normal;font-size:16px;">Recurve Bow - 100 gold & 20 damage, 2.5 power. Slightly bigger than a Shortbow. Bright Orange.

Bow of Flying <p style="font-weight:normal;font-size:16px;">Longbow - 375 gold & 25 damage, 3 power. A bow as big as the player. It is golden.

<p style="font-weight:normal;font-size:16px;">Enchanted Crossbow - 1250 gold & 30 damage, 3.5 power. A crossbow that shoots glowing bolts, with a blue or green trail.

<p style="font-weight:normal;font-size:16px;">Bow of Flying - 15000 gold + Dragon Bone & 40 damage, 4.5 power. Peach colored bow, shoots red arrows, enables user to fly. Resembles an Artemis bow.

Spells Edit
<p style="font-weight:normal;font-size:16px;">Note: Mage class does NOT increase damage done by spells. It increases your Mana limit to 400, Mana Regen to 3, and decreases spell recharge time by 65%. However, higher enchantment level increase your health regen, magic resistance, and bonus magic damage. Magic Missile I - 100 gold & 15 damage - 5 Mana - A little orb which is green if you are an Orc and blue if you are a Human. Shoots one bolt at a time. This does 5X damage to flying players. It is a waste of mana to use it enemies that are not flying and have at least 40% health left.

<p style="font-weight:normal;font-size:16px;">Magic Missile II - 300 gold & 15 x 2 damage - 10 Mana -  A little orb which is green if you are an Orc and blue if you are a Human. Shoots 2 bolts at a time. This does 5X damage to flying players. It is a waste of mana to use it enemies that are not flying and have at least 40% health left.

<p style="font-weight:normal;font-size:16px;">Magic Missile III - 800 gold - 15 x 3 damage - 15 Mana - A little orb which is green if you are an Orc and blue if you are a Human. Shoots three bolts at a time. This does 5X damage to flying players. It is a waste of mana to use it enemies that are not flying and have at least 40% health left.

<p style="font-weight:normal;font-size:16px;">Healing Spell - 2500 gold & 115 heal - 35 Mana - A little yellow orb. Shoots 1 bolt at a time that heals an ally/NPC. However, it is less effective against NPCs.

<p style="font-weight:normal;font-size:16px;">Life Steal I - 3500 gold & 65 damage/heal - A magenta orb. When shot it shoots a magenta laser, which deals damage, freezing you and the player, while the attacker steals health from the enemy and heals themselves. When a flying player is shot, they stop flying and fall. Also temporarily stops you and the player/NPC targeted.

<p style="font-weight:normal;font-size:16px;"> Slow - 4000 gold, 0 damage - Slows a player / entity dramatically. Shoots a forest green ball to their heads. When a flying player is shot, they stop flying and fall. They cannot start flying again until the spell wears off.

<p style="font-weight:normal;font-size:16px;">Blink - 4500 gold & 0 damage - A white orb. Click a place in front of you to teleport to that place.

<p style="font-weight:normal;font-size:16px;">Fireball - 5500 gold & 23 + explosive damage - 48 Mana - A slow moving and reloading fireball that is good for crowds. Does splash damage and causes lag. >: )

<p style="font-weight:normal;font-size:16px;">Life Steal II - 8000 gold & 110 damage/ heal - A light pink orb. When shot it shoots a light pink laser, which deals damage, freezing you and the player, while the attacker steals health from the enemy and heals themselves. When a flying player is shot, they stop flying and fall.

<p style="font-weight:normal;font-size:16px;"> Greater Fireball - 15000 + Spirit Shard & 25 + explosive + fire dmg - A slow moving and reloading yellow fireball that does splash damage and sets things on fire. Takes away noticeable amounts of health from a general and huge amounts of health away from bosses. Is hard to aim and causes lag.

Dukes/Duchesses Edit
<p style="font-weight:normal;font-size:16px;">In every round, a random player is chosen to be duke or duchess. They must be at least level 13. Their job is to spawn bosses. Team points are needed to spawn bosses. Every second, you get a team point. Killing players and NPCs also give you team points. Once you have enough you can spawn bosses. More than 1 boss can be spawned at a time [Although not multiples of one boss]. If your team has over 900 team points you have the ability to treason. Once lots of players treason, a new duke/duchess is chosen. Say :treason to treason. Below is a list of bosses, team points for each one varies as it depends on server type. The royalty pass is a special gamepass that gives the player a definite chance of being King (assuming no one else has the gamepass), even if they are below level 15 (which normally have priority). The player is also awarded a crown which adds 3 armor. The gamepass costs 199 ROBUX.

Human Bosses Edit
<p style="font-weight:normal;font-size:16px;">Lieutenant Colonel Morgan - Wearing Alar Knight Armor and has brown hair with ponytail. Also wears sunglasses. The weakest Human boss. Several level 20+ players can kill him without the use of NPCS. When spawned, playes the first few seconds of "Yankee Doodle".

<p style="font-weight:normal;font-size:16px;">Prince Hadrian - Wearing Alar Knight Armor and no helmet or hair. Has the "Chillax" face on. Also, has more health and does more damage than Morgan. Makes a medieval, royal-music type sound when spawned.

<p style="font-weight:normal;font-size:16px;">Commander Meridius - Wearing Redcliff Elite Armor with a red and orange detailed mask/helmet, that resembles Constantine Helmet. He is the fastest boss and does most damage, but has lowest health of Human bosses.

<p style="font-weight:normal;font-size:16px;">Champion Hawklight - Wearing Bluesteel Armor and Bluesteel Helmet. Hence it's name, it glows a light aura. It has the most health of Human bosses. Pro - 1955 Beginner - 1039

<p style="font-weight:normal;font-size:16px;">Megathron - Wears Emperor Armor.

Orc Bosses Edit
<p style="font-weight:normal;font-size:16px;">Kor'Kron Overseer - Wearing red Korbloxian style armor with spikes. Has a red helmet with a T shape opening. Also has a horn on each side of the helmet. The weakest Orc boss. Also resembles Giant Demon Spawn. Minly just quiet music when spawned.

<p style="font-weight:normal;font-size:16px;">Argug the Destroyer - One of the biggest bosses; wears a redcliff knight armor, except it is mostly red, has chainmail leggings and has a helmet similar to the emperor helm except thet it has no horns. Pretty fast, and is a LOT more powerful than Kor'kron Overseer. Makes a chuckle sound when spawned.

<p style="font-weight:normal;font-size:16px;">Troglar - Is a green and black armored goblin. It has sharp ears with eyes of a snake, it is very fast. A bit faster, powerful, and has more health than Kor'kron Overseer. Makes a famous scream when spawned.

<p style="font-weight:normal;font-size:16px;">Knolgar - Has the body of trolgar, but with the head of a grotesque pig with huge green ears, stats are a bit higher than trolgar on the defensive, and makes little pig snorting sounds each time it hits something. Also sounds like an angry pig when spawned.

<p style="font-weight:normal;font-size:16px;">Orc Skeleton King - A big, giant, skeleton that is very fast, as a compensation for little health. The fastest and has the 2nd most powerful attack of the Orc bosses. Says " We've awoken the Skeleton King" when spawned.

<p style="font-weight:normal;font-size:16px;">Dread Pirate Vakar - Basically a huge green pirate with a wooden leg and a schmitar, has the most attack damage and the second greatest health of the Orc bosses. Makes a pirate sound when spawned (resembles Galleons, and Pirates Of the Carribean. Could be it).

<p style="font-weight:normal;font-size:16px;">High Cheiftain Xurruk - Wears green plated armor with leggings similar to Argug. Has a green version of the Ko'kron Overseer's helmet. This boss has the most health out of all Orc bosses. Makes the SCP-682 roar when summoned.

Leveling Up Edit
<p style="font-weight:normal;font-size:16px;">Leveling up gives many benefits to a player. Every time you level up you gain boosts such as more health, speed, and damage. Also every time you level up, the more XP is needed to level up. XP can be gained by killing players, NPCs, bosses, and generals. The harder they are, the more XP (and gold) you get. Enchanting is much like leveling up. To enchant you need certain gems with a certain amount of them. You can see you enchantment list by clicking on the gems tab on the left of your screen. Press open "enchantment list" and those are the gems needed to enchant. Enchanting gives you boosts such as, more health, more armor protection, damage, and speed. Your enchant level will grow every time you enchant, Level 1 enchant, 2, 3 , etc. You can enchant infinite times. Every time you do the gems needed are rarer and you need lots of them. Below is a list of gems. If any new gems are discovered, please add them.

<p style="font-weight:normal;font-size:16px;">For how much they sell for click here.

<p style="font-weight:normal;font-size:16px;">Copal

<p style="font-weight:normal;font-size:16px;">Olivine

<p style="font-weight:normal;font-size:16px;">Malachite

<p style="font-weight:normal;font-size:16px;">Spinel

<p style="font-weight:normal;font-size:16px;">Garnet

<p style="font-weight:normal;font-size:16px;">Titanite

<p style="font-weight:normal;font-size:16px;">Citrine

<p style="font-weight:normal;font-size:16px;">Sapphire

<p style="font-weight:normal;font-size:16px;">Aquamarine

<p style="font-weight:normal;font-size:16px;">Feldspar

<p style="font-weight:normal;font-size:16px;">Nephrite

<p style="font-weight:normal;font-size:16px;">Jade

<p style="font-weight:normal;font-size:16px;">Ruby

<p style="font-weight:normal;font-size:16px;">Emerald

<p style="font-weight:normal;font-size:16px;">Diamond

<p style="font-weight:normal;font-size:16px;">Grandidierite -

<p style="font-weight:normal;font-size:16px;">Poudretteite -

<p style="font-weight:normal;font-size:16px;">Alexandrite

<p style="font-weight:normal;font-size:16px;">Benitoite -

<p style="font-weight:normal;font-size:16px;">Lapis Lazuli

<p style="font-weight:normal;font-size:16px;">Amethyst

<p style="font-weight:normal;font-size:16px;">Turquoise

<p style="font-weight:normal;font-size:16px;">Red Diamond - Worth 10,000 gold

<p style="font-weight:normal;font-size:16px;">Topaz

<p style="font-weight:normal;font-size:16px;">Demonite - Worth 30,000 gold

<p style="font-weight:normal;font-size:16px;">Mithril - Worth 3,500 gold if sold directly

<p style="font-weight:normal;font-size:16px;">Dragon Bone - Worth 15,000 gold

<p style="font-weight:normal;font-size:16px;">Spirit Shard - Worth 13,000 gold

<p style="font-weight:normal;font-size:16px;">Fury Stone - Worth 15,000 gold

NPCs Edit
<p style="font-weight:normal;font-size:16px;">NPCs or none player controlled are computer controlled troops. NPCs on the Orc team will attack any Human NPC, boss, player, or general. Any NPCs on the Human team will attack any Orc NPC, boss, player, or general. As mentioned before, killing NPCs will give you gold and XP. Below is a list of NPCs.

Human NPCs Edit
<p style="font-weight:normal;font-size:16px;">Soldier - A soldier wearing full leather armor with no helmet. This is an offensive unit.

<p style="font-weight:normal;font-size:16px;">Knight - This knight wears Chainmail armor with a gray version of a bluesteel helmet. This is both an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Assassin - Wearing a helmet with a small spiky visor. the helmet looks rusty with a small spike on top of it. It is wearing red leggings and shirt with a white cross. This is both an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Captain - It has the helmet of a knight's and big red and white armor. It also has a shield that is attached to the armor. This is both an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Archer - An archer wearing a small blue fedor with a feather. It has blue shirt and leggings and a brown quiver on it's back. This is a defensive unit.

<p style="font-weight:normal;font-size:16px;">Mage - A mage wearing a blue wizard hat with blue robes. This is both an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Giant - This unit looks exactly like a soldier, except it is over 10X bigger. This is both an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Guard - Exactly looks like a soldier except it is holding a shield and wears iron armor. This is a defensive unit.

<p style="font-weight:normal;font-size:16px;">Royal Guard - Wears emperor armor, holds shield. This is a defensive unit.

<p style="font-weight:normal;font-size:16px;">General - Wears Redcliff Elite armor and helmet and has a beard. After a  prolonged period of  time, it will grow impatient and joins the fight. This is a defensive and offensive unit.

Orc NPCs Edit
<p style="font-weight:normal;font-size:16px;">Grunt - Wears some ripped, brown shirt. It is a belt and has skulls on its shoulders. It has ripped, brown leggings. This is an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Smasher - Looks like a Grunt except it doesn't have skulls and a belt. It also has ripped white shirt and pants. This is a defensive and offensive unit.

<p style="font-weight:normal;font-size:16px;">Warrior - A grunt wearing plated armor. This is an offensive unit.

<p style="font-weight:normal;font-size:16px;">Assassin - A shady figure with black robes and a black hood. Its face is covered by darkness. This is both an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Blademaster - A grunt wearing red robes. This is an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Elite Blademaster - A grunt wearing red robes. This is an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Warlord - A grunt wearing Korblox style armor. Has blue and gray armor with whitish spikes on them. There is a shield attached to the armor. This is an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Tyrant - A giant green humanoid. It has orange, demonic robes. This is an offensive and defensive unit.

<p style="font-weight:normal;font-size:16px;">Archer - A grunt with a quiver. This is a defensive and offensive unit.

<p style="font-weight:normal;font-size:16px;">Mage - A grunt with a green wizard hat and robes. This is a defensive and offensive unit.

<p style="font-weight:normal;font-size:16px;">General - A mega orc who is bald, has strong orc armor and welds a giant axe. After a prolonged period of time, it will grow impatient and joins the fight. This is a defensive and offensive unit.

Demon​ Edit
<p style="font-weight:normal;font-size:16px;">This spawns in the lobby once every 7 rounds on a average. After the demon is defeated it rains gems. 1 rare gem is dropped which can be sold for 2,000 gold or be used later on to craft some armor,bow,helmet or axe.

Fan Clubs Edit
<p style="font-weight:normal;font-size:16px;">Field of Battle Fanclub -  https://www.roblox.com/groups/group.aspx?gid=1123563

<p style="font-weight:normal;font-size:16px;"> The original fan-club created by Slicer39. It is no longer in use.

<p style="font-weight:normal;font-size:16px;">Field of Battle Official Group -  https://www.roblox.com/groups/group.aspx?gid= 2982086

<p style="font-weight:normal;font-size:16px;"> New 2016 fan club created by purpledazee, FOB Admin.

<p style="font-weight:normal;font-size:16px;"> Field of Battle : Humans -  https://www.roblox.com/groups/group.aspx?gid= 2595373

<p style="font-weight:normal;font-size:16px;"> Humans fan club created by WizardLord160.

<p style="font-weight:normal;font-size:16px;"> Field of Battle : Orcs -  https://www.roblox.com/groups/group.aspx?gid= 2614044

<p style="font-weight:normal;font-size:16px;">Orc fan club created by CalorWind.