Community:Doneyes/BLOODFEST

BLOODFEST is a wave-based survival game created in March 2011 by the user doneyes.

The game is losing a number of players since the peak of 2016 as the game is no longer on the main front page. However, players are still playing it as the interest rate ranges from 400 to 1000 players daily.

General Gameplay
The goal of the game is to stay alive through 11 waves of deadly creatures (10 waves and a boss battle). When a game starts everyone is equipped with a P-220 and two grenades. The difficulty increases as the waves go on, with each wave increasing the creatures numbers or introducing new enemies until the last one, which is a boss battle. A game is lost if all players in the server are dead or on the final wave if the timer runs out.

Main Menu
The main menu is first seen when the player joins the game. Here the player will be able to customize their avatar, choose a perk, and deploy when ready. Some accessories can only be unlocked through Robux, but the rest is completely free.

Shops
Shops, not to be confused with the shop button on the HUD, are areas that are only unlocked during the intermission between waves. A potential shop has a steel door in what would be the entrance. During intermissions, a large red "Shop" sign leading to the shop appears on players HUDs. In stores, the player can buy and sell weapons, stock up on grenades, buy body armor, and go to the main menu. If a player is still inside the shop when the intermission is over, they will be teleported right outside the entrance. Some weapons can only be bought through Robux.

Shop (button)
Clicking on the "SHOP" button in the HUD opens a menu that is filled with every item in the game that can only be bought with Robux, including player upgrades, weapons, and accessories.

Money/EXP System
Money and EXP are earned through hurting enemies. Money is only earned through killing enemies and surviving in rounds, while EXP is earned through simply damaging them. Money and EXP earned varies from enemy to enemy, and while money has a static amount earned, EXP gain is increased if the player is performing headshots.

Revival System
When a player dies or joins during a wave, they will be sent to spectator mode when they try to deploy. A player can only fully deploy during an intermission or if they pay 4 Robux.

Intermissions
Intermissions are short breaks between waves, Shops open up and people are able to join the game. These intermissions last for around 50 seconds.

Enemies
Clot: The weakest enemy in the game. Clots are simple pink humanoids, with a hole in their stomach exposing their internal organs. The clots are slow, have low HP, and have a weak and slow clawing attack.

Slasher: Looks similar to clots, but have a more aggressive face, have a hole in their left side that exposes the ribcage rather than their stomach, and have a hacksaw attached to their left arm, along with a peg replacing part of their right leg. The gorefasts are about as fast as clots at first, but when they are close enough to a player they yell and start sprinting after their target. Their attack is faster and more damaging than the zombies.

FatClot: These are Dark green, and fat enemies which don't have weapons, but when close to a player, they vomit an acid-like substance which damages the targeted player.

Spiders: Large. black spiders with red eyes. Spiders actually have quite a bit of health, more than slashers. They rush at their targets at the same speed as slashers when close and their bite is almost as powerful as the slasher's saw.

Husk: Large pink humanoids that wear menacing masks, body armor, two tanks filled with an unknown substance, and wield large rocket launchers. Despite their menacing appearance and high health, they are not too dangerous unless in numbers. The rocket attack is, while hard to avoid without cover, rather weak and has a long cooldown time, giving players a good window to shoot them down.

[Removed] Scrake: Large white humanoids that wear masks, heavy body armor, and wield a large buzzsaw as their weapon. Similar to slashers, they are not that fast until they are close enough to a player, when they laugh and start moving faster than a player can sprint. The buzzsaw attack takes away about half of an unarmored player's HP.

Fleshpound: The second largest enemy in the game, second only to the super soldier. Fleshpounds are green humanoids that have robotic parts embedded into their spine and most of their torso. Fleshpounds will create a robotic roar and start to move very fast when they shoot a player. Fleshpounds have no weapons and instead smash players. This attack is devastating and will rid it's victims of most of their HP. Cyborgs are very hard to kill, and are the only enemy capable of (not counting glitches) surviving without a head.

Super Soldier: The boss in the last wave. The super soldier is clad in armor similar to the SWAT gear that players can wear, and is armed with a large submachine gun and a flamethrower. The submachine gun burst fires at the closest player with high accuracy and can kill an unarmored player in one go. The flamethrower is only used on players close to the super soldier, but is equally as lethal.

Weapons
BLOODFEST has a wide variety of weaponry, even when you don't count the robux or even have paid weapons bought ones. Weapons do not run out of reserve ammo. Weapons can do a critical damage on well placed headshots, only normal enemies can receive headshots, but the Super Soldier cannot receive headshots.

Laser Rifle: The first futuristic rifle that can be bought with 299 robux. It hold 35 round magazine and good damage, totally medium accuracy.

SPAS-12: The most powerful shotgun that can be bought without robux. It hold 5 shells at once, has high damage, and medium-low accuracy.

Barret M95: The most powerful sniper rifle that can be bought with 75 robux. Has a 5-round magazine and has high damage and pinpoint .accuracy, but is very slow to fire.

USP: A pistol that holds 20 rounds and has medium accuracy, fire rate, and damage.

P220: A starter pistol that holds 25 rounds has low accuracy and medium damage.

Spiked Bat: A low damage, medium firerate melee weapon.

Fire Axe: A medium damage and firerate melee weapon.

Sword: A high damage and firerate melee weapon.

Grenade Launcher: The first Grenade weapon that can be bought 199 robux. It has 4 round instead 5 and high damage and medium accuracy.

[Removed] Glock 17: The starter gun and as such is the weakest one. It is a semi automatic with a twenty bullet magazine damage, and low accuracy.

[Removed] Sount: The most powerful sniper rifle that can be bought without robux. Has a 10-round magazine and has high damage and pinpoint accuracy, but is very slow to fire.

[Removed] M9 Pistol: A pistol that holds 20 rounds and has medium low accuracy medium high fire rate, and medium low damage.

[Removed] 10MM Pistol: A pistol that holds 15 rounds and has medium accuracy, fire rate, and damage.

Maps
The city: A city block separated from the rest of the city by rubble.

[Removed] The Cache:  A large warehouse with a walled-in yard.

[Removed] The Bunker: A large overground bunker with an equally large walled-in yard. There is a tunnel leading from the yard into the bunker.

Ancient: A desert themed abandoned city with large tunnels and a large pit.

PR: A Scientific facility mainly used for research and weapons testing with tunnels and walkways.

Castle: A Castle with hallways and a yard.

Lockdown: A map similar to an army base.

Spaceship: A Broken Spaceship.