User blog:Alaprine2/How to make a Brickbattle Game

Welcome! This simple guide will explain the basics of making a classic brickbattle game on Roblox. If you don't know what brickbattle is, it is basically the earliest Roblox activity, and it has been around since 2006. The activity is simply battling within a place, using classic weapons and tools. Most brickbattles feature a destructible map, which means most structures can be destroyed or broken with explosive tools such as a Rocket Launcher or a Time Bomb. Before we get into the actual guide, I'll list the original brickbattle tools so you are more familiar with them.

The Tools
Linked Sword: The Linked Sword was the first brickbattle weapon to be developed, and it is perhaps the most basic. It is a simple sword that does a decent amount of damage to the player. Like other swords, it has three functions: Idle, Slash, and Lunge. Each one of these functions deals a different amount of damage. The Idle function is the default function, and it is basically if you have the sword equipped and don't do anything. If you approach a player and touch them with the sword while Idle, it will only do little damage. The Slash function can be activated by clicking once while having the sword equipped, and it does considerable damage to the player. The Lunge function does the most damage, and can be activated by double-clicking.

Rocket Launcher: The Rocket Launcher, or Heatseeker as it is sometimes called, is an explosive ranged weapon. When used, it shoots out a rocket which is capable of doing damage to both players and unanchored structures. It is better for killing other players than to destroy structures, this is because it has a lower blast rate than the Time Bomb, which is the best tool for destroying structures.

Timebomb: The Timebomb is an explosive tool that is capable of dealing major damage to any structure, and the same goes for players.

Slingshot: The Slingshot is another ranged weapon. When clicking while equipped, it will launch a single ball which will bounce toward the direction you have fired it. You can fire a lot of these balls in a second, as it has a low reload rate. This is good if you are dealing with a horde of players, because they will bounce around and deal a lot of damage.

Superball: The Superball is a ranged weapon that when used, launches a very bouncy and fast ball. It can knock down players, or even fling them, at a fast rate.

Paintball Gun: The Paintball Gun is a ranged weapon that launches a damaging paint ball when used. When the paint ball hits a Part, it will change it's color.

Trowel: The Trowel is a utility tool that is capable of spawning a protective wall of bricks at the spot that the user clicks at. These walls don't last long, though, and they are despawned in around 30 seconds.

Jet Boots Jet Boots is a utility tool that allows the user to have flight while they are holding their mouse and have the tool equipped.

Now, lets get into the actual guide!

Step 1: Choosing the Theme and Gameplay of your Brickbattle
The hardest part of making a brickbattle is perhaps choosing the mode and gameplay of your brickbattle. The most common mode for brickbattles is a simple free for all, where players just try to defeat as much players as they can whilst playing in the map. You could go for a Team Brickbattle, where there are sides. Another thing you should decide is the theme of the map for your brickbattle. You could choose a castle, a city with towers, a construction site, whatever you want. You should make sure that the map will be fun to battle in, and that it makes for some interesting scenarios. This is what makes a brickbattle get attention. Once you've decided all this, you can start making your brickbattle!

Step 2: Building the Map
Now, you are ready to build the map for your brickbattle. The first thing you should do is put in a baseplate, and make sure it's anchored, and has studs on the top and inlets on the bottom. Then, insert a Part and drag it to the baseplate. Then, you can start building. You can go for a predominantly anchored map, or a predominantly unanchored map. If you have a predominantly unanchored map, that means that most structures will be destroy-able with explosive weapons. When you have a predominantly anchored map, everything will be anchored, thus nothing will be able to be destroyed with explosives. The choice is yours!

Step 3: Adding the Functions
Now that you have finished building your map, you need to make the brickbattle function. The first thing you should do is insert the tools you want. You can find the brickbattle tools within my Brickbattle Tools Compilation at https://www.roblox.com/library/2641085082/Brickbattle-Tools-Compilation. They include all the original brickbattle tools. You can take the tools you want from the folder, and put it into the StarterPack. The compilation also comes with the InputGatewayScript by CloneTrooper1019 which makes outdated tools function again. You need to take this out of the folder and drag it into Workspace.

Now that you've added the tools to your brickbattle, you should add a Leaderboard. Just search Leaderboard in the Toolbox, and insert the one by Roblox. A leaderboard displays the kills and deaths of players.

If your brickbattle is intended for teams, then insert the teams you want into the Teams service. Make sure you have individual team spawns in the map! You can add any other kind of functions you want. These are just the basics for your brickbattle!

After this, your Brickbattle should be ready. You can publish it, and invite your friends to play. If you have any questions, you can post on my message wall. I'll respond when I can. Thank you for using my Guide, and have a good time brickbattling!