Board Thread:Roblox help and discussion/@comment-38268801-20190517224526/@comment-35557531-20190531175747

Anzu-TLK wrote: Rexh17 wrote: Anzu-TLK wrote: They were directly removing monthly and seasonal events; never promotions. And yet Live-Ops is simply another more flexible and less annoying form of events.

I think people will quickly find that they freaked out a little bit too much and didn’t actually read anything of what they said. more flexible and less annoying form of events? I will have to respectively disagree with you on that sir... imo it's the other way around... What ever was entertaining about having to play a random game, possibly of a genre you didn't like, doing something very particular amongst other players also trying to get it or so experienced that they always win? For hours on end, grinding basically just so you can have such an opportunity, or giving up because the game was broken or didn't make any sense. All for an accessory, when you can now just pick them up.

Retention for events wasn't true retention. They played for the item and left and didn't play again unless it was somehow entertaining to them. This messed with devs a bit. Live-Ops isn't raking in the same amount of people, but it isn't essentially forcing you to play games you don't want. I just love trying out new games, whether I like them or not which to be fair you can do with live-ops. At the same time I believe live-ops can get rid of some of the pain I get from playing a game from an event, it being totally awesome, but it just dies after the end of the event (im talking about ice breaker). I find myself playing more games I don't like during live-ops than I did during events and a lot of events, especially seasonal events, have a lot more options of games so you will end up playing a game u like more often that not. At least that's my point of view. It's not a bad update imo but with events it feels like you do an event and if you like a game, you stay, if you don't like it than you can just leave. When I win something in a live-ops but don't like the game than the whole thing was pointless, and the item, useless which is why I find events to be more flexible. As for less annoying, I will grant you that live-ops are generally easier than events