R15

R15 is an animation rig currently in beta. It will have more joints, and will be able to bend. The model is named after the amount of body parts it has (15 parts) instead of 6, like the current model. The model is available to the public for testing. As the description of the game says, all the current animations are temporary, and thus will most likely be changed in the future.

Lua ports
There are scripts that try to remake the original model, including the animations, joints, etc.

Criticism
Many testers criticized the animation for the following reasons:


 * The walking animation looks more like stomping
 * The cheer, laugh, and wave animations are over-exaggerated
 * The swimming animation looks like a horizontally-flipped, walking animation
 * Some items from the catalog do not appear/work properly
 * The joints are too visible
 * Because of their realism, some guys also criticized it because it will be popular among ODers.

How to get R15 in your game
R15 will be available for public use sometime in summer or fall 2016. If you are member of the ROBLOX Developer Forums you may already have access to the beta version of R15. If you are a Developer Forum member you can turn it on by configuring your game. For non-members or members without access it is possible to port R15 to your own place using a R15 Injector created by any user with access to the beta version like this one.

R15 is public to everyone on the gametest1 site through the universes page.

Broken features
Currently R15 will support some packages but not all packages, all avatar colors, all hats, t-shirts, and some gear items.

Trivia

 * On August 2, 2016, when the catalog shut down, there was a rumor which said that the R15 body will come after the catalog returns. The rumor continued into the next day, as the old banner was replaced by a maintenance banner for a short time.
 * At ROBLOX Developer Conference 2016, it was announced that the release date for R15 is in October 2016.
 * Very realistic animations were shown in the ROBLOX Developer Conference 2016. There were also shown some idle poses and how the character will look when using weapons.