Talk:Roblox on Linux/@comment-37979654-20181230030856

1: "I think the problem that we would likely run into on Linux is poor video driver support."

A: I have to seriously disagree here as the release of Steam to Linux has worked successfully and the video drivers work perfectly fine. Not only that, but a lot of popular graphics card companies are designing cards for Linux operating systems and allows for high capacity gaming with such. I think, personally, the problem here is that they don't want the extra work of porting the game over to Linux users; honestly, a lot of game developers usually have a challenge with this.

2: "We could spend six months porting ROBLOX to Linux, or we could deliver other highly requested features."

A: Well personally I am quite upset about this response. The Linux port is highly requested. I mean come on, the Linux fanbase is massive and dis-allowing them from playing off their comfortable platform is sort of unfair. Having to install Windows/MacOS just to play ROBLOX is a massive pain, and uncomfortable for those who prefer using a Linux operating such as I myself. Providing Linux users with a Linux port-over to ROBLOX will definitely make the fan-base bigger, and expand it massively.

3: "You could just use a virtual machine."

A: True. However, a virtual machine will run incredibly slow for ROBLOX games that include a mass of blocks/coding. It would be a lot easier if they just took the time to develop a Linux port-over, just as any other game should see if porting over to Linux would be a good option. In my opinon, porting over to Linux will expand the fan-base of ROBLOX a lot, and the game will see a huge increase in players if they allow the port-over for Linux users.