Community:Ender1709/Mortem Metallum

Mortem Metallum (formerly Blood Flow) is a fighting game created by. In short, it is a Player-Vs-Player game, where a user can choose a weapon to kill other opponents while having the blood mechanic. It was put under review on October 8, 2019, due to excessive blood and gore and got its name changed to comply with Roblox's Terms of Service.

Gameplay
Players have a menu to get the option to choose 29 different weapons with 2 main categories: melee and ranged, before spawning in, where they can kill other enemies using the chosen weapon. Each damage the player does will release out blood, sometimes getting knocked over, decapitated, and/or amputated.

Weapons
There are a total of 31 weapons the player can wield (including crate-exclusive weapons), with 27 of them being melee and 4 being ranged. The weapons have varying damage, range and attack cooldown, often having the bigger, slower weapons do the most damage, whilst smaller, faster weapons do less.

Throwables/Traps
Throwables/traps are automatically given to the player when they select a weapon. These can be placed down or thrown, and most will explode shortly after being placed down/thrown or on contact with a solid surface. Each throwables have different reactions/effects.

List of throwables/traps

 * Grenade
 * C4
 * Fire Bomb (Formerly named Molotov, but it was replaced after the review, to make the game more Child-Friendly)
 * Bear Trap

Controls

 * "Holding Left Shift makes the player sprint."
 * E makes the player roll.
 * Q makes the player kick. Kicking the head of a knocked down player will immediately kill them.
 * F allows the player to parry an incoming melee attack, which makes them unable to move for a short period of time, along with a shield appearing in front of them for a split second. If the defender is hit while the shield is active, the attacker will be immediately disarmed and unable to move, leaving them vulnerable.

Trivia

 * When a player falls down at a high height range, they will get knocked over for a brief period.
 * There's a stamina bar that depletes whenever the player sprints or rolls.
 * Airdrops can fall from the sky and have green smoke emanating from them. They give the player a healing potion, a cannon and a trumpet.
 * There is a secret passage located next to the lower mountain spawn point, which leads the player to a secret living room. The said room provides protection from attackers trying to enter the area, as the passage serves as an entrance and an exit, but it cannot protect players from explosions.