Board Thread:ROBLOX help and discussion/@comment-31465706-20170307174135/@comment-32300934-20170615231921

Agreed, there is really no problem with graphics support anymore. Major improvements with the open source drivers which are now being developed in unison with all major vendors. nVidia remains the only one not providing great open source support (though the situations has improved quite a bit). That said, nVidia's proprietary drivers have worked well for years, even if they introduce some significant vulnerabilities into the kernel.

I don't think their would be any issues with needing to support each distro. If they support Linux, and create a Linux package, it is the job of the roblox package maintainer for that distro (slac, arch, gentoo, etc) to maintain the distro's package. Yes, some will still complain to roblox, but as long as they can get it to work on a major distro like ubuntu, they can just ignore it like white noise. There are occasional issues with packages from EVERY distro, with  the more configurable ones, there is just a much greater chance that its your fault instead of the maintainers, and either way I wouldn't expect that level of support from roblox from any distro except maybe the one(s) they decide to exclusively support. Also, if their are going to be distro specific problems that they should care about/need to be involved in order to resolv, its going to be due to license in more strict distros, like fedora (I doubt the port would come with source code and GPL license), but there is always unofficial repos so I doubt it would impact its use.

All we need is one deb or rpm that works well for the distro it was written for. The community can handle ports to other distros. We are not quite like windows users, while ubuntu/Canonical has near completely removed the previously required competence, the community remains well saturated with developers and other very computer literate people.

I personally believe that if an official Linux port is done, a lot of quality developers will join (for game development of course, I doubt they will ever open up the source for the client). I am well acquainted with Lua from my experience with Awesome WM and MPV. That said, I don't develop much for roblox because I don't use windows, I only help out when my little brother wants to do something on his laptop.