Traitor Town/Traitor Town

Traitor Town is a game created by the group of the same name. It is a recreation of the GMOD gamemode "Trouble in Terrorist Town" by Bad King Urgrain.

Gameplay
The game is round based. Every round, one traitor (or more depending on how large the server is) and a detective are selected at random. Everyone else is an innocent. The traitors must kill the innocents and the detective before time runs out and/or they are killed. At the start of the round, there is a 30-second planning phase in which the player is able to walk around the map and collect weapons and ammo. No one can kill anyone during this phase. After the phase is done, players will learn if they are an innoncent, traitor, or detective. Players may also start killing others once the planning phase is done. Once the round begins, the traitors must start trying to kill all of the innocents and the detective. Every time someone dies, their weapons drop and their body is able to be inspected for clues leading to who killed them. These clues include what weapons was used, whether they died to a headshot, the DNA sample of the killer, whether they were killed in self defense or not, and their last words. The last words are usually what the player was typing in the chat box when they died. Only the detective can scan the DNA sample with his DNA scanner, however if the detective dies an innocent (or traitor!) can pick up his/her DNA scanner and use it on their own. Innocents win if all Traitors are killed, or if time runs out. Traitors win when all Innocents and Detective are killed. Players can customize themselves, pick maps, and choose what way they will advantage or kill other players if they're the Traitor or Detective.