Board Thread:Off topic/@comment-25524244-20191130034123/@comment-35998649-20191204055907

Robux has less value than a real US dollar. There is no reason for them to just instantly get rid of Robux to hassle with inflation for multiple countries' currencies. (I'm sure they already have enough pain with converting currencies from USD -> something entirely different like the English Pound or the Japanese Yen for current purchases of Roblox Premium and Robux, also payouts for Developer Exchange.)

I can go in depth on why it would overall be bad for Roblox to remove Robux, but basically parents would not want to fork over like $10 for a few cosmetics their kids want. But, they are willing to fork over $10 for a gamecard where it could be used to buy Robux. Parents don't care that much about the value of Robux, but they do care about the value of real money.

If Roblox didn't do this and actually removed Robux, a lot of parents wouldn't really allow their kids to purchase anything on the catalog, which would mean it wouldn't be good business-wise.

Think about it for a bit in a parent's perspective:

Would you spend like $5 for like ~400 Robux so your kid can just spend it on whatever, or would you spend real money directly on specific catalog items they want?