Community:Festivereinhard2/Innovation Inc. Spaceship

Innovation Spaceship (IIS) is a space cruiser roleplay game made by Festivereinhard2 for the group Innovation Inc.

It is currently the most daily visited game in the research facility genre, second being the Innovation Arctic Base, and third being its competitor's game, Pinewood Computer Core.

Based on game lore, the Innovation Spaceship is set in a distant future, having traveled for a thousand years in search for life among the stars, where the spaceship had not been in contact with Earth for over 900 years. Regardless of its isolation, the spaceship boasts of "advanced" technologies (It sounds a lot like red dwarf. doesn't it?).

The Spaceship is based off the USS Darkstar Ship. The USS Darkstar is a Half-Life mod. Some parts of the ship are modelled after the USS Darkstar Ship.

Due to the game's popularity, it became an official Innovation game in early 2017. It is the first time for a game not made by either or  to become an official Innovation game.

Originally the game was owned by a different account named festiveinhard (creator's first Roblox account), but the account got terminated by Roblox. After that, the creator made a new account, named Festivereinhard2 and continued development on the game.

Bridge

 * The main controls of the ship. It monitors collision danger, fuel, engines, etc. You can check the ship's fuel on a board at the left of the entry.
 * Alien Translator Device
 * The Alien Translator Device consists of a large yellow screen in the rough center of the bridge with a few controls on a panel below it. One such control is the custom radio, a gamepass feature which plays customs songs with a payment of 15 Robux. This screen includes a grid, which can be navigated with a four-arrow panel below it. Certain points on the grid play musical signals, most of which are listed below. Finding any of these songs grants the player the "Intergalactic Music" badge.
 * List of Frequencies [X - Y]:


 * (6,5): Minecraft Awesome Parodys - Mine Oddity
 * (11,4): Home - Resonance
 * (5,2): Morse Signal
 * (8,2): Alien "Macarena" Parody [Includes some profane lyrics that are censored in-game. viewer discretion advised.]
 * (2,3): Unidentified Jazz Music (During the Christmas event, this changes to a jazz cover of Jingle Bells)
 * (4,2): Custom audio ID location


 * (5,6) Gary come home - Moonbase Alpha
 * Control Panel

In front of the Steering wheel, it divides into three parts: Laser Controls, Engines Control and Hyperdrive.


 * Engines Control: There are 7 engines, they turned green when activated, red when deactivated, and gray when broken. They need fuel and would not activate without it.
 * Hyperdrive: When the black bar at the end of the panel fills with blue, this can activate hyperdrive, it will send the ship to another location. Players are advised to sit in the many chairs around the ship.
 * Laser Controls: There is a green bar that will charge with time when fully green the player has to adjust the bar next to for the white line to be in between the two green ones. After that, the player should select an objective, (Red Planet, Blue Planet, and Star), this will result in the objective to explode and raise collision danger, (killing anyone on the bridge). If the player destroys Pinewood's ship, this will result in one of the three Pinewood endings. If the player shoots Innovation's one for each engine, it will result destroying it.
 * Steering Wheel
 * Slightly front of the center is a panel that includes a steering wheel, several controls and an "in space" panel, which lists all players that are currently outside of the spaceship. This area also includes a holographic star map and a small portrait of but madattak but uwu-ed

Servers
The server room is a room filled with server banks located below the Bridge. It is only useful for getting to the Canteen. There is also a hidden button in one of the servers. When pressed, it will display the text "Number of buttons left // more to go" Or "Bill Nye Easter Egg has already been activated on this server." When the easter egg is ready, you just have to go to the bedroom while the night lever is activated.

Canteen
The canteen is where the food machine is located. There are also sofas, plants, tables, and a hologram of Earth. The food machine has 9 options: Sugar & Water, Pizza, Experiment 941, a Sandwich, Soda, a Burger, Tears of Enemies, Cake and Bone Hurting Juice, which references a subreddit called r/bonehurtingjuice

Spawn Area
This is the main area of the ship located in between the Bridge and the Main Corridor. There is a bank of 8 screens in the middle, three of which display the IIS News, one that displays core temperature, and one that shows update news and two of which display static. One of the screens that shows static will show the pod status during an emergency.

Main Corridor
The Main Corridor is the center of the ship adjacent to the Spawn Area, the second floor, the Labs, the security area and the Machine Room. Near the back, some areas of the floor turn transparent, allowing you to see various items going along a track.

Oxygen Chamber
The Oxygen Chamber is a room filled with plants to generate Oxygen for the ship. Be warned that the room will explode in fire during meltdowns, and that one of the windows can break and kill you by hypoxia. If you stay in the chamber during a freezedown, you'll earn the Bees! ending and badge.

Meeting Room
The Meeting Room is a place for meetings or conferences of users/players. Basically, it serves as useful for speech but useless for other things. There is also a tube with the wires off and electricity coming from it, this will hurt the player a little, give them an electrifying effect, and make the player's hair spiky. Other people can't receive this effect from any player

Bedroom
The Bedroom is located on the 2nd floor and you can sleep in there, just make sure that the windows are closed in the bedroom so you can sleep. Basically, it serves as a useless room except for sleeping. It is also where a player activates the Bill Nye Easter Egg by lever if all buttons are pressed. (be aware that one button can break in public servers, therefore it is advised to get the badge in a private server because of this.)

Shrink Machine
The Shrink Machine is a machine that can make you smaller, there are 3 settings, 1st laser is slightly smaller than the average user, 2nd laser is very small, and 3rd is molecule size. When three lasers are on, which will teleport you to the molecule server. If you use 1 or 2 lasers more than once, you will become even smaller than you were before.

Airlock
The Airlock is a gateway that allows you to exit the ship, into outer space. If you don't have a spacesuit, then you will die from rapid depressurization. If the hyperjump is activated, you will see that the spaceship disappeared and you will be teleported to a new server after you will die of the sun's heat and go to Limbo. Using the stack of paper from the gamepass "Roleplay Tools 2.0" you can glitch through the airlock door after closing the doors and before the outer door opens, which will then enable you to fly around the inside ship.

Cloning Lab
The Cloning Lab is the area where you can create your own clones. After a lot of use, the probability of failure may go up, cause in the machine and the panel to explode, killing the player inside and the player controlling the machine. On rare occasions, the player will turn into a zombie. There is also a Zombie button. If you press the button (and have 15 robux to activate it), you can change the probability of failure to 100%, causing the player inside to be zombified. On rare occasions, the machine goes berserk and creates multiple clones at once.

Astronomy Lab
In the Astronomy Lab, there is a usable telescope with which you can see an Asteroid and an Alien Planet, there is also a working zombie disinfector. The room can also be used to earn the Secret Ending badge (It is behind the chalkboard! Don't tell anybody!) [Only activates during meltdowns and self-destructs].

Biology Lab
The Biology Lab is where Innovation keeps aliens and a robot spider trapped in. There are two computers in the lab, however, one of them gives you a badge. Simply sit down in front of it and just click "YES". It plays Ｖ Ａ Ｐ Ｏ Ｒ Ｗ Ａ Ｖ Ｅ and rewards you with the badge. Additionally, you can obtain two different badges by eating the brain on one of the tables and/or getting sucked into the blackhole that forms when typing any number divided by 0 on the calculator.

Teleportation Lab
The teleportation lab operates like the portal in the original Innovation Lab game except it's smaller and you need an astronaut suit, or you will pop in space and die. You can also use it to escape the ship during an emergency.

Security Office
The security office can only be accessed by members of the Innovation Security Group. (can also be accessed by glitching) In there they can collect various weapons and uniforms and can earn the Spontaneous Liquid State Transformation Badge and use CCTV cameras.

Machine Room
In the machine room, there are many machines, and only 2 of them do anything. The coolant machine which, when active, Pumps coolant into the core. Be aware that the coolant will enter the core once two or one coolant pumps are on. The second is the fuel machine, which dispenses Jerrycans that can be used to refuel the ship. It also contains a glass vat of "Green Goo" that shatters during meltdowns. Anybody who stays in it too long will disappear and earn the Spontaneous Liquid State Transformation Badge.

Core Control Room
From here you can control the core with the fans, cooling lamps, cooling towers, coolant pipes, and containment door. Plus, you can press one of the buttons (the red or blue ones) to activate the core safeguards. (you can only press one of them when the temperature is at dangerous levels). You can view what engines are on and see what the core temperature is.

Core
This is where the core is located. This room is useless except if the containment door is open you can stand next to the core, which will zap you with lasers that slowly kill you and will freeze or burn you depending on what temperature it is at.

Space
From here you can refuel the ship with a Jerrycan and repair the engines. Keep in mind that if you do not have a spacesuit on, you will die, and if you do not have a jetpack on, you will not be able to control your movements.

Asteroid
This is one of the two places you can access through the teleporter. You will not need a return teleporter to get back, as there is a yellow return pad on it. Keep in mind that without a spacesuit, you will die.

Alien Planet
This is one of the four places you can access through the teleporter, you can visit these places through spacewalks too. There are currently 5 planets you can visit, and in order to visit any specific one, you need to be in the same part of the universe as the planet. One of them contains the same Pilosus Pila (purple hairy aliens) that can be found in the exhibit inside the Biology Lab, as well as in one of the crash sites. Keep in mind that without a spacesuit, you will die, and without a return teleporter, you will be stranded, even if you choose to go there by EVA.

Pinewood Space Station
After a self-destruct, Diddleshot, the creator of Pinewood Space Station, will abduct you and take you here. After "The Truth" ending, you will be teleported to the Limbo, but after the security ending, you will be teleported straight back to a random server of the main game.

Limbo
You arrive in Limbo, (also known as Inbetween), after being abducted by Diddleshot in Pinewood Space Station, getting burned by the sun (or black hole), or not surviving a self-destruct. It is a 1-person server consisting of grey grass, leafless trees, and a portal radio playing a slowed-down version of the original song that it plays in Portal. There is a chance of the Master of the Realm appearing and talking to you for a bit before killing you in one of a few different ways. Trying to kill yourself will result in him asking you to stop, with continuing having more aggressive responses. Rarely, the Master of the Realm script will fail after he appears, which will result in you "meeting" Festivereinhard2, leading him to manually send you back to the ship. Sometimes however, the switch doesn't work, and the Master of the Realm will speak despite being broken and automatically send you back. If he does not appear after 30 seconds, the ground will disappear and you will fall down where at the bottom, there is a portal which will teleport you back to a random server of the main game. If you don't go through the portal after a certain amount of time, a message will appear asking if you want to manually teleport to another server or to wait for the portal. At the bottom right corner of the screen, you can press a button labeled "Click For Kids Mode", which will play a slideshow of adorable cat and dog pictures.

2-Player Limbo
2-Player Limbo (also called Inbetween2Player) was the exact same as normal Limbo, except with a few differences. It has been banned, so when the Master of the Realm tries to take you from the pod server to the Limbo server, you are softlocked on a black screen. Before it was banned, you could only get to it by being in an escape pod and its battery dying, leading to the Master of the Realm to abduct you and bring you there. As for changes to the place itself, the Master of the Realm's messages would be a little different to acknowledge the second player (even if there was only 1 player), the Master of the Realm would always confront you, and most notably, you arrived in and had your escape pod. It was possible to survive the Master of the Realm's attempt to kill you by climbing back into or staying in your pod, in which case the Master of the Realm would make a comment then do something to kill you regardless of the pod. Note that even if you did somehow survive the second attempt to kill you, you would still be teleported back to a random game server. Note that going past a certain point would kill you and send you back to a random spaceship server. (this also applies to the regular limbo)

Bees
This happens if you stay in the Oxygen Chamber during a freezedown. After a while, the Oxygen Chamber closes. When the whole ship shuts down, you get teleported into a place called Beeeeees. When you get teleported, bees start appearing from the grass. After all of the bees appear, they start creating a portal. The portal teleports you back to the main game.

Other Dimension
This happens if you escape a meltdown or freezedown by going through the teleporter. It will teleport you to a world similar to Arrakis from the Dune movie. In one corner of the map, there is a small cave. When entered, many dimly glowing, yellow cubes are visible, dimly lighting your way until you reach a room with many pillars and a portal that when entered will teleport you to a new server. Note: It's nearly impossible in self-destruct, due to the fact that the Teleportation Room will be flooded with poisonous gases unless activated early. All your items will temporarily disappear when in the Other Dimension.

Sun
This happens if you are outside when the ship performs a hyperjump, leaving the ship during a hyperjump, or the ship gets destroyed. When you get teleported, you are just floating along, getting closer to a star, presumably our Sun. Eventually, you will be disintegrated, and thereafter you will be teleported to Limbo. The only way to avoid being flung to the Sun without going back into the ship conventionally is to say an anime related word. This will make you explode, and save you from your fate, but sometimes it doesn't work.

Escape Pod
If you successfully escape the ship using an escape pod, you will eventually land in a "crashsite". There is 6 of them in total, and on one of the planets, if you look into the sky, you can observe the remains of the ship, which is the perfect time to express your dismay. If you look closely at the crank on the pod door in the escape pod place, you will find a randomly generated number between 1 and 8 (0 can also occur, but it just softlocks the game. patched already.). As far as we can tell, there is no way to change or choose this number (and no, pod numbers don't change anything). Originally, your pod number corresponded to the location you landed on. Now, the place you end up on depends on the coordinates you insert into the escape pod and/or the number on your pod's crank. These coordinates and numbers are:
 * 1) Inputting coordinates X: 6.8 Y: 6.59 Z: 0.97 = Ice Planet + Penguins [TBC]
 * 2) Inputting coordinates X: 9.68 Y: -6.81 Z: 6.73 = Water Planet [TBC]
 * 3) Inputting coordinates X: 12 Y: 12 Z: 12 = Red Planet + Red Guns [TBC]
 * 4) Inputting coordinates X: 6.62 Y: 5.28 Z: 1.15 = Moon [TBC]
 * 5) Having a crank number of 7 = You encounter an Asteroid where a space worm emerges from a crater and swallows your pod. [TBC]
 * 6) Having a crank number of 8 = The pod's battery runs low and dies. Seconds later, the Master of the Realm appears to abduct you.
 * 7) Having a crank number of 0 = Since 0 is not assigned to a Crash or Event, like the other pods are, this softlocks the game. This could be caused by integer overflow or a different bug. [TBC]

The coordinates do not have to be exact. After a minute or two on crashsites, a rescue ship will appear allowing you to teleport to another Innovation Inc. Spaceship server. (Credit to MaxieLaurem, skybarrier, & GalacticQuasaur for finding these coordinates and Bluerie for testing and discovering the meaning of the crank numbers.)

The coordinates you enter do not have to be exact. If your crank's number is 7, 8, or 0, the coordinates are ignored.

Innovation Inc Mothership
When the Spaceship jumps to the location with the Innovation Inc logo on it, the ship will arrive at the Innovation Inc Mothership. The Spaceship will dock with the mothership, and a gate outside the meeting room can be used to board it.

The following rooms are available:


 * 1) The Docking Area, which is a storage area, and the first thing you see when you board.
 * 2) The Lobby, which is the hub of the mothership.
 * 3) The Greenhouse, which features a wide variety of plants, and some life.
 * 4) The Emergency Pods, which allow you to evacuate disaster even if all pods on the Spaceship have been sent out. Unlike the other pods on the Spaceship, which require confirmation before launching, the Mothership will launch them from a button press, regardless of passenger input, which is how it used to work. A Security door with a scanner hints of a Security only room being added in the future.

Asteroid/Worm
This is reachable occasionally from an escape pod. You will reach an asteroid where some seconds later a worm will emerge by one of the holes. It will then make some sounds and search around (presumably echolocation) and lunge at your pod, swallowing it.

You will be teleported to a place called Digestion, where you are inside the worm. Walking through it, you can find an innovation cube, a PB Security personnel, and a portal that leads to another server. Next to the portal is a mountain of cans, a clipboard with tally marks adding up to 30, and some tools.

Unnamed Secret Zone
There is an extremely rare chance that you will be teleported to this place if you go through the teleporter during a Meltdown/Freezedown/Self-Destruct. When you get teleported, the player will be standing on a platform in an unknown dark area that is barely lit, in front of them lies a bridge which leads to six portals that take you to each crashsite.

Repair Screen
This isn't a separate place, but you view it after a meltdown or freezedown (can also be viewed after self-destruct if lucky), it's a screen displaying an employee in a desert somewhere with a burning cactus, a TV, and the text "We're experiencing technical difficulties, please stand by." The screen changes depending on which ending you get, with the freezedown displaying the same screen as the meltdown does except the employee and the TV are encased in ice with a security member trying to melt it with a laser gun.

Meltdown
A meltdown happens when the core temperature reaches 3000C. Red lights will show up everywhere followed by a blackout and several explosions and fire. First, the screen will suddenly go red, then back to normal as a shockwave comes towards you and flings you around, this happens a second time. A few moments after, the screen goes black, then fades as the final wave comes towards you killing everyone in its path. Once a meltdown starts, it won't stop even if you get the temperature back down to 2999C. There's sometimes a bug when meltdown ends, the repair screen won't disappear after the music stops. (me, the editor, doesn't know if this is patched yet) If you reset it will get off your screen, but the ship will still have fires everywhere.

Freezedown
Freezedowns will occur at -250C. Freezedowns are exactly the same process of a meltdown, but opposite. Ice walls may be visible in the spaceship and ice stalactite that can kill the players should they go under them. Not long after the lockdown begins, the ship will shut down, and a mysterious voice (GLaDOS) will sing "Still Alive" as the ship is flooded with poisonous gases. Making it to the oxygen chamber before the lockdown closes it off will award you the "Not the bees!" badge.

Self-Destruct
A Self-Destruct will occur if all engines are destroyed, and after it ends, you will see the remains of the destroyed ship and be abducted by Diddleshot. After this, you will be sent to Limbo, unless you get the Security Ending, then sent back to the spaceship in a random server. You can survive a self-destruct through getting really lucky and resetting right before the wall hits you, and if you go into the Mothership, whereas the wall that sends everyone to the destroyed ship is not present in the Mothership.

Easter Eggs

 * Saying “Anime”, "manga", "nani", "kawaii", "baka", "senpai", "uwu", "owo" or "neko" in the chat will make you explode, probably because of the creator hating anime.
 * In the black hole location, the black hole will gradually grow, eventually resulting in a singularity.
 * Sometimes, when the hyperdrive is activated, there is a rare chance of activating "Ludicrous Speed," which will award you with a badge called "They've gone to plaid!"; these are both references to Spaceballs.
 * Using the spaceship gun, there are many options such as Pinewood Space Ship, Planets, a UFO and even the Innovation Inc Spaceship itself, don't shoot too many of the engines as the spaceship will self destruct.
 * In the oxygen room, there is a shrub which, upon clicking it, it will make a noise. Clicking it a few more times will cause it to say "Ekke Ekke Ekke Ekke Ptang Zoo Boing!". It is a reference to the movie Monty Python and the Holy Grail.
 * Next to the airlock leading to the Machine Room is a Helium pipe that when a valve on it is turned, a gush of Helium is released.
 * If you manage to glitch into a certain empty area of the ship, you will be teleported to The Backrooms.

Glitches

 * Going out of space may cause the jetpack to glitch, causing it to not change the speed of the player.
 * It is possible to glitch out of the glass tube onto the top of the ship and will not affect you.
 * Putting on the spacesuit from the teleporter room and putting on the Spare Uniform from the security changing room may sometimes cause the user's avatar to become feetless.
 * Possible to be teleported to the sun when ejected from airlock while wearing suit + jetpack + electrified hair. After, you'll be teleported to the limbo.
 * There is a chance of you randomly dying when you put on either a hazmat or astronaut suit. The only way to solve this was switching your rig type to R6, however, this is not possible anymore as Festivereinhard2 has changed the game's rig type to R15.
 * It is possible to glitch into the alien enclosure [among other normally non-accessible areas] using the Hyperjump Stool or Papers.