Talk:DreamCraft/Adopt Me!/@comment-44419301-20191206180210/@comment-44003758-20200110043152

I'm worried about the same thing for Royale High! (sorry for late-replying) As a person who played the trading-based game called Animal Jam, I know for a FACT that adding the traing system into Royale High will just ruin the entire game. (It's pretty fun, and I play it quite often with my little sister-- Sunset Island is our favorite-- but nobody seems to realize the bad impact that this will cause on the game.) While a trading system might SEEM like a cool idea, every single game I've seen that implimented one has dissolved into a whiney-seven-year-olds-begging-for-items-contantly mess. (again, I'm sorry for relplying so late, but I felt like my opinion should be heard.)