User:Wh1tetip/How a group can destroy themselves

Authors
Typed by Wh1tetip, edited by Kjpruett (7), Emosk8erboi (11), And Radicalsoldier (9, 10) , and finished by Sunsshines.

How A Group Can Destroy Itself
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Key:

D1 = Group can recover easily, only newbies to the group system might die

D2 = Group can recover, nearly destroyed groups and newbies may die

D3 = Group may recover, small groups may not.

D4 = Group has small chance of recovery. Small groups, newbies, and damaged groups cannot recover.

D5 = Group has a tiny chance of recovery. Loyalists wanting to remake the group will keep the group alive.

DE = Group has no chance of recovery unless completely rebuilt.

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EXAMPLE:

D# or DE

1. Way

Description

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D3

1. Being left alone for a long time.

This is common. Many groups across ROBLOXia have an enemy, but when most groups are left alone and not bothered by any other group they usually start to have shorter training hours/minutes and they start making their stuff more for civilians rather than military or navy (ex: Creation of Cities, Hangouts for the group, public building for recruitment, etc.).

Once this happens a group will come along, hate that group for what ever reason, and declare war.

Guess who's does not have "Up-To date" Soldiers and Ships? The group usually is part of another group afterwards. Most of the time it is shut down (No owner, Few members if any).

D5

2. Bad leadership

Running a group can be easy, yet hard, but bad leadership will cause your members to get mad at you. There's 2 ways this could happen:

1. You try to keep them on the group but eventually they leave your group and make a new group, that new group starts taking your members and eventually your group dies from inactivity (Most Common Way).

2. You try to make stricter rules, giving yourself more control, you limit on what people can wear, do, etc., that they were allowed to do before. This causes uprise eventually, rebellion/civil war, then destruction of your group. Afterwards either a new group with your former members leading it replaces your group's place or you and the rebel's group's are destroyed (Very Common Way)

D1-D5

3. Taking on a larger, More advanced group than you

This is common, most groups make VAK, Or WIJ there enemys when they are new, but if you actually send a message to one of those groups leaders and they see it, your much smaller group is officially in war with WIJ for example. Your group is to small to keep raids up and too small to defend from large numbers of people, and as a result your group dies and becomes part of the larger group or it gets shut down.

D4

4. Inactivity

This is common. If your group does nothing for too long members start leaving, and once the group is filled with people who quit roblox your group is considered "Dead". Your group becomes dead from inactivity. This can be prevented by giving a friend who knows how to run a group, your group.

D3

5. Reputation

Your group does bad things that effect many smaller groups. A tiny portion of those smaller groups carry the want for revenged due to what your group did. They become famous like VAK eventually. There's 2 ways this could happen:

1. Members of your group start leaving and your group becomes empty, dies from inactivity.

2. That former small group attacks your group and destroys it, in other words, conquers it.

D5

6. No leader

Your group's leader quits roblox. Your group has nobody in charge of the training, members, wars, ect. Your group becomes inactive and dies from inactivity. This can be prevented by having other members do these jobs.

D2

7. Free Modeling

If your group free model's then it gets considered a "Free modeling group", which kills its reputation after a little bit of time, therefor, dieing from inactivity after people begin to leave for a new group.

D4

8. Merging (1 of 2 ways)

When 2 groups merge, they either take a name and post in wall, one of the groups merging becomes shutdown, or the group that merged takes the logo of the other group and calls itself part of the other group.

Seems like a simple process only the fact that eventually the stuff your group does dies off and becomes what the group you merged with does. Your group still exists as just a name. The group itself is dead. Another word for it would be your group's culture and members becoming that of the group you merged with, examples being the Romans and Turk's.

D5

9. Merging (2 of 2 ways)

You and the other group merges, but soon after you merged, the group you merged with gets conquered or shutdown, most of the time your group goes with it, which kills both groups.

D2

10. Changing the leader

If you change the leader of your group, to Vaktus for example, your group become shut down and put up for auction or shut down period. The name remains, but the group itself is dead almost instantly.

D2

11. Running out of money

Your group relies on its robux and tix. You are renting some ship, fort, center, service, etc., your group can't pay for it. As a result a war begins that your won't win.

DE

12. Shutting the group down

This is very common. Kicking all your members, put on manual approval to join, leave the group. The group is shut down and dies within the day, sometimes week, rarely month from inactivity.

D5

13. Not enough recruiting

This is common.

Most of the time, this is what causes a large group's golden days to end. Someone may or may not attempt to keep active, if someone does then the process will be slower.

Simple, members leave due to being board or they quit ROBLOX. This will kill a group after this happens, The group is close to empty after a while (10 - 1 active members). Eventually those active members leave for a new group or quit as well.

D3 (EXTRA ADDED BY SUNSSHINES)

14. Noobish Apperance

This is common. Most groups base themselves off of Halo, Starwars, Vampires, etc., as a result they gain no members due to the groups that are big and based off of that topic grabbing all the good recruits. Group is dead from inactivity