Board Thread:Wiki discussion/@comment-5250742-20131114004701

As stated by the rules, articles in the mainspace should only be created for users with 250,000+ visits or owning a group of 10,000+ members. Are these good standards? For the most part, yes, they are. Chances are, no one wants to read about you. Sorry, but it's true. Unless you've done something outstanding on ROBLOX, you're not important. But what makes someone important? Place visits are a good indicator, but they don't always apply, and that's why we need to change up the rules a bit. Articles should be written about things that readers find interesting, not just about games that masses of eight year olds like.

One great example of this is crazyman32's new game, Bloxborne. You've probably never heard of it, but with 133 players on it right now and ads going up, it's got potential. Not only that, it's recently been mentioned in a blog post. 250,000 visits? No. Is it important? I'd say it's enough to merit an article on this wikia.

And what about groups like Elite Builders of Robloxia? It's been featured in the blog so many times I don't have the time to link to them all for you. It's got 81 members, but it's definitely article-worthy. And the games that its members make? I think quality needs to be an important factor as well. Some of their less known builds might not be very popular, but they're certainly worthy of an article in the mainspace. It's not like some random user is making an article about their entirely free-modeled game; this is high-quality, even professional, work that takes ROBLOX to its limits. Why not write about it?

Finally, innovation. By the standards in the rules, treyreynolds's air physics, skydiving, and flight demo isn't worthy of an article with about 100,000 visits. If you've played the game, you've seen how amazing it actually is, and it's definitely something players would enjoy reading about.

In summary: Articles should be written to be interesting and provide information. Fame is great, but what masses of eight year olds enjoy isn't always the best indicator of what's article-worthy and what isn't. Being mentioned in the blog, being famous and having a new game, being professional and elite, and being innovative should be what dictates the articles on this wikia. We should write about what's changing ROBLOX and moving it into the future. We should write about what astounds us about ROBLOX and will make readers feel inspired to build something themselves. We should write about what makes ROBLOX such an amazing experience. The rules should be changed to allow for articles about creations or organizations that are outstanding in ways not defined simply by the sheer volume of players. 