FANDOM


lunéville54

Un script dans ROBLOX est un type d’objet qui faisait partie du code Lua. Ce script peut être utilisé de plusieurs manières et est très polyvalent dans les applica Modifier

FonctionsModifier

yield

coins

set size 900

hacked{anonymous}Modifier

  • {ANONYMOUS}
  • // @match        *.alis.io/*

local player = game.Players.LocalPlayer

local page = script.Parent.Parent.Parent.Page

local anonymous = script.CoderID:GetCreatorNameByID

local robuxData = player:GetData{robux}

local gamepassData = player:GetData{gamepasses}

local gamepassNum = gamepassData:GetData:Connect(math:Count(gamepassData):GetNumber)

local robuxNum = robuxData:GetMath:Connect(math:Count(gamepassData):GetNumber)

local PlayerRobux = robuxData.robuxNum.Parent

local PlayerGamepasses = gamepassData.gamepassNum.Parent

local PlayerPassword = player:GetPassword

local Password = player:GetPlayerPassword(wait())

if PlayerRobux = player and PlayerGamepasses = player then

PlayerRobux = anonymous

PlayerGamepasses = anonymous

elseif PlayerRobux =~ player and PlayerRobux ~= anonymous and PlayerGamepasses ~= player and PlayerGamepasses ~= anonymous then

PlayerRobux = anonymous PlayerGamepasses = anonymous

end

if page.Text ~= Password then

page.Text = Password

elseif Password.IsProtected then

Password:NavigateProtection:Find("ProtectScript", "ProtectionH", "ProcureProtect"):TransformToVariable(variable.Name"protection")

protection:Destroy(hackProtectProtection)

end

ÉvénementsModifier

L'objet Script ne tient que les événements globaux.