On September 24, 2013, Roblox introduced an update many users consider as controversial.[according to whom?] The Roblox development team established a price floor for clothing in the Roblox marketplace.
The update[]
The minimum price to sell a T-shirt was changed to 10 Robux and shirts/pants were changed to 20 Robux (or 120 Tickets). Prior to this update, designers could sell their items for a minimum of 1 Robux or 1 Ticket.
According to a blog post announcing this update, Roblox rationalized that the update would "1. Raise the quality of items in the catalog, 2. Reward makers and sellers of clothing, (and) 3. ...incentivize non-paying users to buy Robux.[1]
Addressing concerns[]
After receiving feedback from the community via email, private messages, social media websites, and the forums, David Baszucki published a blog post addressing player's concerns about the price floor update. He noted that the price floor was "... intended to increase the flow of Robux into the community" and was established as a way to reward successful clothing artists.[2] He also noted that the development team was working on a way to accommodate issues like the price floor making it harder for non-Builders Club members to purchase group uniforms.
References[]
- ↑ Roblox. (September 2013). Price Floor: T-Shirts, Shirts, and Pants. Retrieved from http://web.archive.org/web/20220805131434/https://blog.roblox.com/2013/09/price-floor-t-shirts-shirts-and-pants/
- ↑ Baszucki, David. (September 2013). A Message to the Roblox Community. Retrieved from http://web.archive.org/web/20220805131630/https://blog.roblox.com/2013/09/a-message-to-the-roblox-community/
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