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Anchor is a Roblox Studio tool and a property of BaseParts that allows a BasePart to be static from the physics engine, and permanently remain in that position. Any physical events that happen around the BasePart will not affect itself until unanchored.

To anchor something, select the Anchor tool, then click the part to be anchored. To unanchor, click it again. To do this with the Properties panel, check or uncheck the Anchored property.

Note that anchored parts will not move, and anchoring tools will cause the player to act anchored until they unequip the tool.

Uses

  • It is used for the baseplate in many games to prevent it from falling into the void, causing them to be playable.
  • It is used in many houses and buildings to prevent parts from collapsing.
  • It prevents obby obstacles from falling, preventing the game from being unplayable.

Gallery

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