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A service used to set and get information about assets stored on the Roblox website. This class was added on September 5, 2013.

Functions

Pubmethod int64 CreatePlaceAsync(string placeName, int64 templatePlaceID, string description = )

Creates a copy of templatePlaceID with the given name and description. Returns the id that can be used with ExplorerImageIndex 70TeleportService.

Tags: Yields.

Pubmethod int64 CreatePlaceInPlayerInventoryAsync(Instance player, string placeName, int64 templatePlaceID, string description = )

Creates a copy of templatePlaceID with the given name and description. Returns the id that can be used with ExplorerImageIndex 70TeleportService. Additionally, this function places the new game in the inventory of the given player.

Tags: Yields.

Pubmethod Array GetAssetIdsForPackage(int64 packageAssetId)

Tags: Yields.

Protmethod Tuple GetAssetThumbnailAsync(int64 assetId, Vector2 thumbnailSize, int assetType = 0)

Security: RobloxScriptSecurity.

Tags: Yields.

Pubmethod Dictionary GetBundleDetailsAsync(int64 bundleId)

Tags: Yields.

Protmethod Dictionary GetBundleDetailsSync(int64 bundleId)

Security: RobloxScriptSecurity.

Pubmethod int64 GetCreatorAssetID(int64 creationID)

Given a creationID, this function will return the asset that created the creationID. If no other asset created the given creationID, 0 is returned.

Tags: Yields, Deprecated.

Pubmethod Instance GetGamePlacesAsync()

Tags: Yields.

Pubmethod void SavePlaceAsync()

Saves this place instance.

Tags: Yields.


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