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The AudioReverb class inherits from Instance.

Properties

Bypass: bool

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/Bypass.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

DecayRatio: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/DecayRatio.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

DecayTime: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/DecayTime.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

Density: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/Density.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

Diffusion: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/Diffusion.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

DryLevel: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/DryLevel.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

EarlyDelayTime: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/EarlyDelayTime.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

HighCutFrequency: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/HighCutFrequency.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

LateDelayTime: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/LateDelayTime.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

LowShelfFrequency: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/LowShelfFrequency.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

LowShelfGain: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/LowShelfGain.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

ReferenceFrequency: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/ReferenceFrequency.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

WetLevel: float

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/WetLevel.
  • Category: State.
  • Serialization: can save and load.
  • Thread safety: read safe

Methods

GetConnectedWires(pin: string): Instances

Parameters
NameType
pinstring
  • Thread safety: unsafe

GetInputPins(): Array

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/GetInputPins.
  • Thread safety: unsafe

GetOutputPins(): Array

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/GetOutputPins.
  • Thread safety: unsafe

Reset(): null

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/Reset.
  • Security: RobloxScriptSecurity.
  • Thread safety: unsafe

Events

WiringChanged(connected: bool, pin: string, wire: Wire, instance: Instance)

This class member is missing documentation. Create or add to its subpage at Class:AudioReverb/WiringChanged.
  • Thread safety: unsafe

External links[]