The AudioReverb class inherits from Instance.
Properties
Bypass: bool
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
DecayRatio: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
DecayTime: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
Density: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
Diffusion: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
DryLevel: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
EarlyDelayTime: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
HighCutFrequency: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
LateDelayTime: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
LowShelfFrequency: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
LowShelfGain: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
ReferenceFrequency: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
WetLevel: float
- Category: State.
- Serialization: can save and load.
- Thread safety: read safe
Methods
GetInputPins(): Array
- Thread safety: unsafe
GetOutputPins(): Array
- Thread safety: unsafe
Reset(): null
- Security: RobloxScriptSecurity.
- Thread safety: unsafe
Events
External links[]
- AudioReverb in the Roblox API Reference