Beam is a class that creates a beam between two Attachments. This class was added on November 8, 2017, in version 315 (November 2017). It inherits Instance. Beams are similar to Trails, but instead of using the movement of two Attachments, they have a constant particle going from one to the other.
Properties
Attachment0: Attachment
- Category: Shape.
- Serialization: can save and load.
- Thread safety: read safe
Attachment1: Attachment
- Category: Shape.
- Serialization: can save and load.
- Thread safety: read safe
Brightness: float
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
Color: ColorSequence
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
CurveSize0: float
- Category: Shape.
- Serialization: can save and load.
- Thread safety: read safe
CurveSize1: float
- Category: Shape.
- Serialization: can save and load.
- Thread safety: read safe
Enabled: bool
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
FaceCamera: bool
- Category: Shape.
- Serialization: can save and load.
- Thread safety: read safe
LightEmission: float
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
LightInfluence: float
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
LocalTransparencyModifier: float
- Category: Appearance.
- Serialization: cannot load or save.
- Thread safety: read safe
Segments: int
- Category: Shape.
- Serialization: can save and load.
- Thread safety: read safe
TextureLength: float
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
TextureMode: TextureMode
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
TextureSpeed: float
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
Transparency: NumberSequence
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
Width0: float
- Category: Shape.
- Serialization: can save and load.
- Thread safety: read safe
Width1: float
- Category: Shape.
- Serialization: can save and load.
- Thread safety: read safe
ZOffset: float
- Category: Appearance.
- Serialization: can save and load.
- Thread safety: read safe
Methods
SetTextureOffset(offset: float = 0): null
| Name | Type | Default |
|---|---|---|
| offset | float | 0 |
- Thread safety: unsafe
External links[]
- Beam in the Roblox Creator Documentation
- Beam in the Roblox API Reference