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Fire is a particle class, used in creating the visual effect of fire on Roblox. Officially released on June 23, 2010,[1] the fire particle was changed once fog was released in order to fix rendering glitches. The fire object must be placed inside of a physical object (a part, for example) in order to render, and the particles are affected by several properties.

Appearance[]

Default fire is created with orange and yellow colors, and will always travel along the y-axis of the part that it is placed in.

Properties

Color: Color3

This API member has existing documentation in this page's Member list template.
This class member is missing documentation. Create or add to its subpage at Class:Fire/Color.
  • Category: Data.
  • Serialization: can save and load.
  • Thread safety: read safe

Enabled: bool

Indicates whether or not the fire effect is enabled and visible.

  • Category: Data.
  • Serialization: can save and load.
  • Thread safety: read safe

Heat: float

  • Not replicatedThis member is not replicated across the network boundary.
This API member has existing documentation in this page's Member list template.
This class member is missing documentation. Create or add to its subpage at Class:Fire/Heat.
  • Category: Data.
  • Serialization: can load only.
  • Thread safety: read safe

LocalTransparencyModifier: float

  • HiddenThis property is not shown in the object browser and properties window.
  • Not replicatedThis member is not replicated across the network boundary.
This class member is missing documentation. Create or add to its subpage at Class:Fire/LocalTransparencyModifier.
  • Category: Data.
  • Serialization: cannot load or save.
  • Thread safety: read safe

SecondaryColor: Color3

This API member has existing documentation in this page's Member list template.
This class member is missing documentation. Create or add to its subpage at Class:Fire/SecondaryColor.
  • Category: Data.
  • Serialization: can save and load.
  • Thread safety: read safe

Size: float

  • Not replicatedThis member is not replicated across the network boundary.
This API member has existing documentation in this page's Member list template.
This class member is missing documentation. Create or add to its subpage at Class:Fire/Size.
  • Category: Data.
  • Serialization: can load only.
  • Thread safety: read safe

TimeScale: float

This class member is missing documentation. Create or add to its subpage at Class:Fire/TimeScale.
  • Category: Data.
  • Serialization: can save and load.
  • Thread safety: read safe

size: float

  • Not replicatedThis member is not replicated across the network boundary.
  • DeprecatedThis member will be phased out and should be avoided while it is still available.

Use Size instead.

  • Category: Data.
  • Serialization: can load only.
  • Thread safety: read safe

Methods

FastForward(numFrames: int): null

Parameters
NameType
numFramesint
  • Security: RobloxScriptSecurity.
  • Thread safety: unsafe

Gallery[]

Trivia[]

This section is a trivia section. Please relocate any relevant information into other sections of the article.

External links[]

References[]

  1. Shedletsky, John (2010, July 23). "Gear on Fire!". From Roblox Blog. Archived from the original on September 7, 2024.
  2. https://www.youtube.com/watch?v=5QdqSl5NEAg | Video description