Roblox Wiki
Roblox Wiki
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{{property|type=PartType|name=Anchored|description=The Anchored property defines whether or not the Parent is frozen in place. If the bool value is changed to false, basic physics come to place and the Part may take a different AbsolutePosition.}}
 
{{property|type=PartType|name=Anchored|description=The Anchored property defines whether or not the Parent is frozen in place. If the bool value is changed to false, basic physics come to place and the Part may take a different AbsolutePosition.}}
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[[Category:Classes]]

Revision as of 22:51, 21 February 2015

Part objects are the most common physical object, although there are many other physical objects, like wedge parts, corner wedge parts, truss parts, spawn locations, seats, vehicle seats, skateboard platforms and flag stands. All of these directly or indirectly extend the BasePart class.

Shape: PartType

Anchored: PartType