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The PathfindingService class, added in version 158, inherits from Instance. It cannot be instantiated. It contains functions that enables Models with Humanoids to move to a certain location. It can be used with PathfindingLinks and PathfindingModifiers.
Properties
Methods
ComputeRawPathAsync(start: Vector3, finish: Vector3, maxDistance: float): Path
| Name | Type |
|---|---|
| start | Vector3 |
| finish | Vector3 |
| maxDistance | float |
- Thread safety: unsafe
ComputeSmoothPathAsync(start: Vector3, finish: Vector3, maxDistance: float): Path
| Name | Type |
|---|---|
| start | Vector3 |
| finish | Vector3 |
| maxDistance | float |
- Thread safety: unsafe
CreatePath(agentParameters: Dictionary = nil): Path
| Name | Type | Default |
|---|---|---|
| agentParameters | Dictionary | nil |
- Thread safety: unsafe