Mark's bot (talk | contribs) m (Robot: Changing Category:Lua Instance Objects to Category:Classes) |
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− | A ''SpawnLocation ''is a [[BasePart]] that will act as a location where the players will spawn. |
+ | [[File:Spawn.png|thumb|220px|Spawn texture.]]A ''SpawnLocation ''is a [[BasePart]] that will act as a location where the players will spawn. |
If no other actions is taken, a [[Player (Instance)|player]] will spawn on a random ''SpawnLocation ''that have the setting Neutral set to ''true''. If the player is in a [[team]], the player will spawn on a random ''SpawnLocation ''with the same team color. |
If no other actions is taken, a [[Player (Instance)|player]] will spawn on a random ''SpawnLocation ''that have the setting Neutral set to ''true''. If the player is in a [[team]], the player will spawn on a random ''SpawnLocation ''with the same team color. |
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With the [[Teleporters|teleportation]] you can make a player spawn on a specific spawn in another game. This spawn is targeted by using the spawn's name in the teleportation code. The targeted spawn must have the Neutral value set to ''true ''tho. |
With the [[Teleporters|teleportation]] you can make a player spawn on a specific spawn in another game. This spawn is targeted by using the spawn's name in the teleportation code. The targeted spawn must have the Neutral value set to ''true ''tho. |
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[[Category:Classes]] |
[[Category:Classes]] |
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[[Category:Objects]] |
[[Category:Objects]] |
Revision as of 21:24, 12 January 2013
A SpawnLocation is a BasePart that will act as a location where the players will spawn.
If no other actions is taken, a player will spawn on a random SpawnLocation that have the setting Neutral set to true. If the player is in a team, the player will spawn on a random SpawnLocation with the same team color.
If the Players.AutoSpawn setting is false then players won't spawn automatically, but a call to:
Player:LoadCharacter()
Will make the player spawn on a random spawn as described before (this code can also be used even if the AutoSpawn is true).
With the teleportation you can make a player spawn on a specific spawn in another game. This spawn is targeted by using the spawn's name in the teleportation code. The targeted spawn must have the Neutral value set to true tho.