Roblox Wiki
Roblox Wiki
Tag: rte-wysiwyg
Tag: rte-wysiwyg
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Thieves can pick different disguises that has different abilities (Smoke bomb, teleport, invisibility, speed boost, etc). They have a maximum weight capacity of 20 (Except for Lumberjack with 30), where-in each object will have different weight (e.g Refrigerator 20, whilst paper is 1) with each of them having different prices for each. Take note that you wll be slowed when obtaining objects, and the duration varies between each object.
 
Thieves can pick different disguises that has different abilities (Smoke bomb, teleport, invisibility, speed boost, etc). They have a maximum weight capacity of 20 (Except for Lumberjack with 30), where-in each object will have different weight (e.g Refrigerator 20, whilst paper is 1) with each of them having different prices for each. Take note that you wll be slowed when obtaining objects, and the duration varies between each object.
 
* '''Camera'''
 
* '''Camera'''
Camera has to kill every thief receiving $500 for each kill. The camera can fire bullets which can damage the thief if they get hit. The camera also has an ability that he/she can activate to catch the thieves. If the camera hits an NPC (not a player) or misses too many times, the camera will jam for a brief moment.  
+
Camera has to kill every thief receiving $500 for each kill. The camera can fire bullets which can damage the thief if they get hit. The camera also has an ability that can activate to help catch the thieves. If the camera hits an NPC (not a player) or misses too many times, the camera will jam for a brief moment.  
 
{{DISPLAYTITLE:Community:aII_duck/In Plain Sight}}
 
{{DISPLAYTITLE:Community:aII_duck/In Plain Sight}}

Revision as of 15:18, 27 June 2017

Template:Infobox place

In Plain Sight is a game created by the ROBLOX group aII_duck. This game has its own wiki, owned by Thundermaker300, which can be found here.

Game Description

In Plain Sight, a hide-and-seek strategy game where there are thieves and one camera. The goal is simple, the camera has to kill all the thieves, while the thieves has to steal as many objects as they can. The thieves can have different disguises that has special abilities that can help them steal more objects, or escape from the camera.

Gameplay

Players will be teleported to a map where-in they will either be a thief or a camera.

  • Thieves

Thieves can pick different disguises that has different abilities (Smoke bomb, teleport, invisibility, speed boost, etc). They have a maximum weight capacity of 20 (Except for Lumberjack with 30), where-in each object will have different weight (e.g Refrigerator 20, whilst paper is 1) with each of them having different prices for each. Take note that you wll be slowed when obtaining objects, and the duration varies between each object.

  • Camera

Camera has to kill every thief receiving $500 for each kill. The camera can fire bullets which can damage the thief if they get hit. The camera also has an ability that can activate to help catch the thieves. If the camera hits an NPC (not a player) or misses too many times, the camera will jam for a brief moment.