Be Crushed by a Speeding Wall is a game made by Bobbysayhi Bobbysayhi is a notable creator or influencer verified by Roblox Corporation. Learn more. based on Be Crushed by a Speeding Wall by NintendoZACHERY.
Gameplay[]
Players will take a path on which the wall will charge at them in the opposite direction, and they must find safe spots on the sides.
Twelve Secret Trials[]
Spoilers present below. Read at your own risk.
The Twelve Secret Trials are a series of rooms, each requiring a code in order to traverse in each room. Below are the solutions to finding the code for each room. Note that codes for rooms marked with an asterisk (*) will change every time you join and may differ for everyone.
Cave with many miniature walls*[]
The code changes and can be found with a speed potion. The player must enter the winners' trench and wait for the wall to move. They will see a portal in the wall previously blocked by the wall, and will enter it. Then, they will be in a cave where twelve miniature walls have codes on their back, with one of them being correct (the code is different every time).
Room with 'owner ID' plastered on the walls[]
This code is the player ID of the owner, Bobbysayhi. This code is 641139.
Neon green (or red) room*[]
This room is completely neon green, but it will change to red whenever the wall is activated. On the opposite wall from the padlock, the code will appear once it turns red (8097).
Film room*[]
The room has an image of the badge the player gets on completion. To get through, you need to play the tape three times, then it will tell you the code on the tape (the code is different every time).
Armor figure room[]
In the middle of this room, there is a figure of a Robloxian in armor. Above the door says "NZ," an abbreviation of the player NintendoZACHARY. The code is his player ID, 31099.
Binary room[]
The walls of this room are coated in binary, but this has nothing to do with the code. The word 'LEET' will appear in 3D, blending in with its surroundings. LeetSpeak is the language of substituting letters for numbers. the LeetSpeak code for LEET is 1337, which is also the padlock code.
Scattered number dining hall[]
The keycard numbers are scattered throughout the room. The player must press the buttons in a specific order. The codes are on the following: First toppled chair, the ham, the duck, and the stove. The order is completely random every time. The notes when clicking on the buttons get higher in tone and there are four digits. The order that the buttons must be pressed in can be found on the banners like the ones in the film room with icons of a chair, ham, duck, and stove in a certain order.
Balance beam room with a lava floor[]
Now, the player will be in a room with a white balance beam, a lava floor, a portal, a purple button, and a yellow cube. It is challenging to complete this room with any type of speed, so the player will need to equip then unequip the rocket boots if the player has speed on, or use the green bottle. The player has to push the yellow cube along the tightrope and through a small gap at the end. If the yellow cube falls into the lava, they have to go all the way back to the start and press the purple button to regenerate the cube. The player will then make their way back and go through the portal.
Gold statue room*[]
The player must first look at the floor. The numbers 1-4 mean what position in the code it is. The digit of the code is equal to how many swords the statue has with it at that point, such as, if a statue has two swords and has 4 in front of it, 2 will be the fourth digit of the code (4312).
Maze room*[]
How to find the code[]
After dropping into the maze room, the player must navigate through the maze, getting close to every piece of redstone embedded within the walls. The location of the code as well as the code itself are random. When the player gets close to the correct piece, it will glow and emit the code (9580).
How to find the padlock[]
The player must walk to the very back of the maze behind the statue and find a steel door .
Wall face room*[]
The player can figure this out by climbing slightly down the truss on the corners and looking at the bottom of the faces in the order on the back wall. The lava will teleport the player back to the last checkpoint. The code is different every server (64439).
What next?[]
The black door does not open, the floor falls through. This will make the player fall into a room with a big tower, which the player must climb. Once at the top, the player must do the parkour, ideally utilizing the rocket boots gear. After this, the player earns the badge and dies. They have completed the trials.
Impossiwall[]
The Impossiwall is a room inside a room. The Impossiwall room is much like the regular wall room, however it is more challenging since the wall moves significantly faster than normal mode. The safe zones are lava pits and players must jump onto the rocks inside, and only selected gears (including those from the shop and VIP) are allowed. It gets dark more often and the wall moves on its own.