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Quickly, run around in circles! Your life depends on it!

The description of Natural Disaster Survival

Natural Disaster Survival is a round-based survival experience created by Stickmasterluke. It was an empty place slot from March 2008 to around November 2011 when the experience's name was updated to "Disaster testing". The full experience was released on December 4, 2011.

In the experience, users must survive up to 12 various disasters across 22 preset maps, which are spawned each round on an elevated green island.

On February 25, 2020, the experience surpassed one billion visits, and it surpassed two billion on June 19, 2022.

Gameplay[]

When players enter the game, they will be greeted by a GUI and spawn on a tower. On the spawn tower, they can observe the disaster striking the island safely from a distance while waiting for the next round.

When a round starts, a random map is chosen and players will be teleported to the island. Upon arrival, players have about 40 seconds to prepare for a random disaster that is not revealed to the player until it starts. If they survive the round, they will be sent back to the spawn tower and their usernames will be shown on the survivor list GUI which appears at the end of every round.

To increase the challenge, a fall damage script is present to damage players if they hit an object from a high distance. If the player stops accelerating, the script does not harm the player.

If the player died during the round, they will be sent back to the spawn tower until the next round.

Disasters[]

These are the 12 available disasters in Natural Disaster Survival. The disasters can be predicted by observing the weather before it begins.

Different disaster rounds have different duration.

(The following durations are measured from the start to the end of the round. The numbers are not exact numbers but are appropximate numbers instead).

Flash Flood[]

WFlashFlood
DISASTERFlood


Weather Cloudy
Duration 1 minutes 40 seconds


After the warning, the ocean surrounding the island starts to rise, eventually rising above the island. It disintegrates any structures below sea level. If sea level rises above the player's head, their health drains slowly until their head is above the sea water again or until the player dies.

It is recommended to stay on stable structures just high enough to avoid the flood. Avoid climbing too high or else the player may fall and die when the structure collapses. If the structure is starting to fall, try to stay on top of any remaining debris above the water and jump if necessary. The flash flood is considered one of the toughest disasters in the game as a lot of structures dismantle too fast or collapse into the flood water during the disaster.

Tornado[]

WTornado
DISASTERTornado


Weather Cloudy
Duration 2 minutes 10 seconds


Immediately after the warning, a smoke-like funnel attacks the center of the map and destroys all objects in its way. The tornado is very destructive, picking up any object it hits.

Players should keep running away from the tornado and make sure it does not touch them. Otherwise, they will lose their accessories, limbs, be flung off the map, die, or all of the above. The flying debris may also knock players off the island if they stand too close to the edge of the island.

Thunder Storm[]

WThunder
DISASTERThunderstorm


Weather Cloudy
Duration 2 minutes 15 seconds


A second after the warning disperses, a huge crackling sound of thunder plays and a bolt of lightning strikes, exploding and destroying any structures it hits.

It is recommended to stay indoors and avoid heights, as the lightning is more likely to hit high places. If a bolt of lightning hits the player directly, they will die instantly. While hiding undercover, players should stay vigilant and move accordingly as the lightning bolt can destroy the cover above, leaving the players at risk of being struck by the lightning.

The lightning strikes around 45 times.

Fire[]

WFire
DISASTERFire


Weather Sunny
Duration 2 minutes 15 seconds


A few seconds after the warning is issued, a specific part of the map catches on fire. Then the fire spreads slowly, burning and destroying the whole map eventually.

When a part catches on fire, it emits a flame at first, then it starts glowing yellow which begins to deal damage to the player when they touch the part. After a while, the burning part turns into harmless black ashes.

It is viewed as one of the easiest disasters in the game. As long as the player stays on the fringes of the map or stands on the green grass, they are basically guaranteed to survive.

Meteor Shower[]

WMeteor
DISASTERMeteor


Weather Sunny
Duration 2 minutes 15 seconds


Meteors begin to drop from the sky at a great velocity, detaching and flinging anything they hit, with some being able to go through buildings. Meteors do explode, but the explosion will not affect anything. They do not cause an additional fire, but if one is close enough, the player's limbs may be amputated and disappear. If the player is hit directly, the player will die instantly.

Players can decide if they wish to stay under cover or stay in an open area. While staying under cover can prevent the meteor from hitting the players as the cover can absorb the impact, staying in an open area is also a viable option as the meteors are somewhat unlikely to hit players directly.

Tsunami[]

WTsunami
DISASTERTsu


Weather Sunny
Duration 2 minutes 10 seconds


Far away from the island, a large wave appears amidst the ocean and steadily moves towards the island. Upon impact, it destroys and sweeps away any bricks it slams into and kills any players who do not seek high enough ground.

During a tsunami disaster, avoid being on tall, thin structures as these types of structures collapse easily. Instead, players should go on any sturdy building just tall enough so that the player cannot be hit by the wave. After the tsunami passes them, they can jump off the building before it collapses and flings off any players in the structure. Players may receive fall damage during the process so it is important to have full health.

Blizzard[]

WBlizzard
DISASTERBlizzard


Weather Cloudy and Snowy
Duration 2 minutes 10 seconds


Before the wind hits, the screen becomes snowy and fuzzy. When it begins, the large force rushes in from a random direction, disintegrating and blowing away objects.

The storm deals damage to players if they are exposed in the open and not covered by any objects, which will kill them eventually. However, as long as the player stays in a corner of a building, the storm will not deal any significant damage to them.

Sandstorm[]

WSandstorm
DISASTERSandStorm


Weather Cloudy and Dusty
Duration 2 minutes 10 seconds


Similar to Blizzard, before the dusty wind hits, the view becomes dusty and the screen will be covered with sand. When it begins, the large force rushes in from a random direction and begins to disintegrate and blow away every brick. Players will not take damage from the sandstorm itself. However, flying bricks during a sandstorm are more fatal than the blizzard's weaker winds.

During the sandstorm, stay outdoors, watch where the bricks are flying to and stand from the side where the wind comes from. For example, if the flying bricks are flying to the east, stay on the west side of the island. Sometimes, everything on the island gets blown off the map, so the best way to survive is to stay away from buildings.

Acid Rain[]

WAcidRain
DISASTERAcidRain


Weather Cloudy
Duration 2 minutes 15 seconds


One of the more unrealistic disasters in the game is acid rain. (In real life, acid rain does not dissolve objects easily). The disaster will randomly precipitate a deadly acidic droplet onto every brick it can reach from the cloud. Players who are not in a shelter will lose health to the rain and die if the protection is not found on time.

The acidic droplet turns bricks grey first, then it becomes green and disconnects from other bricks if it gets damaged by droplets twice. If kept being damaged, the green color of the brick becomes darker. Eventually, it becomes black and disappears (The corrosion progress may be skipped if the color of the original brick appears as the same the affected brick). Touching a brick affected by the acidic droplet can also deal a little amount of damage, which increases gradually if the corrosion progresses.

The player should make sure there is cover above their head. It is the best to stay indoors while avoiding corrosive bricks. Make sure to move accordingly as the cover can also be destroyed by the acid rain.

Volcanic Eruption[]

WVolcano
DISASTERVo


Weather Sunny
Duration 2 minutes 25 seconds


On any location around the map, a large climbable caldera forms and begins to erupt only in a matter of seconds. This discharge sends flying lava bricks onto the island, in a similar fashion to the Meteor Shower, exploding any brick and player it hits. Frequently, the lava bricks go through both objects and the island. The lava bricks can also collide with the objects and island, therefore, staying indoors is not as viable as it sounds. Sometimes, the magma cubes might glitch, freezing in the air.

The best way to survive is to stay as far away from the volcano as possible. Alternatively, the player can take their chances and climb onto the volcano by jumping on the water next to the volcano - the player should not worry about falling into the void as you can collide with the volcano and it's large enough to reach the main island. During a multi disaster, climbing up on the volcano to avoid other disasters can increase the player's chance of survival.

Earthquake[]

WEarthquake
DISASTEREarthquake


Weather Sunny
Duration 2 minutes 20 seconds


The ground shakes, collapsing and breaking almost all structures on the map. An earthquake conveys any player in a random direction, sometimes into the water if one does not react fast enough. Roblox physics may make bricks fly as well, which can hit players and fling them off the island. Therefore, staying away from shaking bricks and moving as much as you can can also increase the player's chance of survival.

If the player is in mid-air, the disaster does not make them move around; they should stay at a place where it is empty enough and keep jumping.

Deadly Virus[]

WVirus
DISASTERDeadlyVirus


Weather Sunny
Duration 2 minutes 15 seconds


At the start, a random player will be selected to be the patient zero and become infected with the deadly virus. The infected players will cough, sneeze and create purple sphere viruses. Their health will drain overtime and become dead eventually when their health drops to 0. Any uninfected player that contacts with the virus will be infected and have all the symptoms and signs mentioned above.

To survive the disaster, players should also avoid contracting the virus since the disease cannot be cured once they are infected. Isolating from other players can ensure a lower chance of contracting the viruses as the medium of the virus transmission is from other players. A balloon can help a player to avoid other players easily when they are high in the sky. An apple can also help by recovering health when the player is infected and their health is draining. However, players are able to chase others, so you are advised to run away from anyone you see.

It is the only disaster where the map remains unaffected.

Maps[]

There are the 22 available maps in Natural Disaster Survival.

Most the maps use the building style of classic Roblox Brickbattle games, featuring studs textures, minimum details and multiple small parts constructing different structures, which allows destruction to happen.

There is FireStarter(s) placed in every map, which in the event of a fire disaster, will be the first brick to catch on fire.

Happy Home[]

Image FireStarter
MAPHa
First floor, upper-left.

Similar to the 2007–2008 starter place, also known as Happy Home of Robloxia, featuring a red-roofed two-story house with a chimney and a truss behind the house. A slide and a seesaw can be found near the house.

Sky Tower[]

Image FireStarter
MAPSkyTower
First floor, central-right.

A huge, empty 16-story skyscraper with a sparkling rod on the top.

Trailer Park[]

Image FireStarter
MAPTrailorPark
The tree in front of the water tower.

A park with multiple trailers strewn around, along with a water tower.

Fort Indestructible[]

Image FireStarter
MAPFortIndestructible
The second tank at the right near the truss tower.

A military fort surrounded by a wall with drivable tanks, an immovable helicopter, and a truss tower with a red sparkling rod on top.

Glass Office[]

Image FireStarter
MAPGlassOffice
Fourth floor, the west of the building.

A huge, empty 7-story skyscraper with bushes on the outside.

Surf Central[]

Image FireStarter
MAPSurfCentral
The entry of the east side of the wooden building.

A sandy beach with umbrellas, beach chairs, and two lifeguard towers. On the higher area of the land, there is a road and a wooden building with lots of surfboards inside.

The top of the wooden building can be accessed through the truss behind the building,

Rakish Refinery[]

Image FireStarter
MAPRakishRefinery
The tank nearest to the chimney.

A small oil refinery with a tall distillation tower, 3 large tanks at the left, 4 small tanks at the right and a red empty building. Players can climb to the top of the tower through a flight of spiral stairs around it.

Sunny Ranch[]

Image FireStarter
MapSunnyRanch
The lantern inside the barn.

A ranch surrounded by a white wooden fence with a barn, a drivable tractor, and silos which can be climbed.

Arch Park[]

Image FireStarter
MAPArchPark
The grey barrel/trash can near the fountain.

A park with a sign, a fountain, a tuck shop and a statue with a sword in its hand beneath an arch.

Raving Raceway[]

Image FireStarter
MAPRavingRaceway
The yellow racecar.

A race track with 8 drivable race cars.

Coastal Quickstop[]

Image FireStarter
MAPCoastalQuickstop
The fireplaces in the two huts.

An island with a large house, 2 huts, a well, a dock, and a lighthouse.

The extra lands beneath the lighthouse and the well are also destructible and flammable.

Lucky Mart[]

Image FireStarter
MAPLuckyMart
The cash register nearest to the entrance.

A green shopping mart with a canteen and a car park in front of it.

Party Palace[]

Image FireStarter
MAPPartyPalace
The popcorn machine.

An amusement park with a turbo drop, a pirate boat, whack-a-mole, carousel, strong man game, a popcorn machine that can be pushed, and a light yellow building with a red roof.

Backgorund music is played during the map.

Height School[]

Image FireStarter
MAPHeightSchool
The green can on the second floor at the upper-left corner.

A two-story high school with lockers, multiple classrooms, restrooms, and a principal's office.

Furious Station[]

Image FireStarter
MAPFuriousStaion
The microwave inside the store.

A gas station with a convenience store, a billboard which can be accessed and climbed to the top, and a car park.

Multiple drivable cars are scattered around the map and 2 drivable gas trucks are placed in front of the car park.

Launch Land[]

Image FireStarter
MAPLaunchLand
The start of the bridge leading to the rocket at the ramp tower.

A rocket launch site with a space shuttle, a patrol tower, a ramp with a bridge to enter the shuttle, a platform, and push buttons all over the map. There are 4 push buttons present.

  • Two blue buttons located at the service tower.
  • A yellow button located at the top of the ramp.
  • A red button inside the shuttle's cabin.

The blue buttons get the rocket ready, the yellow button drops the bridge linking the shuttle with the tower, and the red button ignites the Space Shuttle's main engines, which are mounted on the Orbiter portion of it.

Prison Panic[]

Image FireStarter
MAPPrisonPanic
The blue bin nearest the counters at the cafeteria.

A basic prison outfitted with gym, cafeteria, visit room, office, snapshot room with tall guards walls and fences surrounding the prison.

The fences and the tall walls are barb-wired, which deal damage to players who comes in contact with them.

Whenever players decide to pass through the snapshot room, they will be teleported inside a cell and are stuck there until the cell door is opened by clicking on the handle.

Safety Second[]

Image FireStarter
MAPSafetySecond
The red container at the left of the main building.

A construction with an unfinished 3-story building, unfinished foundation and multiple excavators and crane trucks scattered around the map.

On the left side of the island, A portion of unfinished foundation are laid with wet concrete which would slow down players if they step into it.

Rainbow Ride[]

Image FireStarter
MAPRainbowRide
One of the blue carts of the Ferris Wheel.

A giant fully-functional, colorful ferris wheel with 20 carts of different colors, which can be ridden to observe from heights.

Players can also access the center of the Ferris Wheel by walking on the support of the wheel.

Modest Headquarter[]

Image FireStarter
MAPModestHeadquarters
The desk in the West Tower.

A remade version of the Roblox HQ tower featuring sky-high identical twin towers with a bridge connecting in between.

Each tower has a basement, a CEO room on the second floor and a new Roblox logo in front of the tower. A water fountain and a Roblox sign can also be found in front of the towers.

Manic Mansion[]

Image FireStarter
MAPManicMansion
The fireplace in the living room.

A remade version of Shedletsky's haunted mansion featuring a three-stories mansion with multiple rooms, including a living room, a dining room, a kitchen, two bedrooms and an attic.

Players can access the rooftop through a hole in the ceiling in the attic.

Behind the mansion, a swimming pool with a rubber duck can be found.

Factory Frenzy[]

Image FireStarter
MAPFactoryFrenzy
The light near the front entrance of the factory building.

An industrial site featuring a large factory building connected to 2 climbable chimneys and an excavator.

At the opposite of the site, there is a port with a controllable machinary with a container attached to it.

Tools[]

There are 3 tools in the game that can be obtained from passes. Each pass costs 80 Robux. The exception is the compass which could also be obtained from Mysterious Golden Gift in 2017.

If the player's right arm is amputated from the disaster, they cannot use any tools.

Green Balloon[]

NDSBalloonPass
NDSBalloon

Buying this game pass will get you a green balloon every time you spawn. This balloon can help you stay aloft, taking less fall damage, and allowing you to jump to new heights. Have fun out there!

The description of Green Balloon pass

Green Balloon lowers players' gravity, allowing them to jump higher and receive less fall damage. But if they use it while on very high ground (e.g. at the top of the twin tower in Modest Headquarters), the balloon will pop and become unusable until the player unequip and equip the balloon again. It is extremely useful or even necessary if flash flood or tsunami is the selected disaster.

Red Apple[]

NDSApplePass
NDSApple

Buying this game pass will get you a Red Apple every time you spawn. This apple is as tasty as it is healthy. Gain health with every bite you take; it never expires! Have fun out there!

The description of Red Apple pass

Red Apple heals the player once they bite it, it has a 5.5 second cooldown so they have to wait for a short time to use it again. This is extremely useful on blizzard, acid rain and deadly virus which are the disasters that deplete players' health over time.

Yellow Compass[]

NDSCompassPass
NDSCompass
MapVotingNew

The voting GUI

Buying this game pass will get you a yellow compass every time you spawn. This compass will let you pick the map, guiding you to the places that you want to explore. Have fun out there!

The description of Yellow Compass pass

The compass, which can be either bought from a gamepass, or obtained from a Mysterious Golden Gift, is the third and the final tool in the game. The function of the compass is simply for players to vote 1 of 3 maps presented by the system. The map with the most votes will be selected to be the next map.

If there is a tie in the voting, the system will select one of the maps with tied votes randomly.

One specific map can be duplicated, or even tripled. If said map is tripled, it gives no choice to the player on what the next map will be.

This gamepass is less known to players than the other 2 because it’s not purchasable in game and can only be bought on the gamepass page or obtained from a mysterious golden gift. As such, people can practically control the maps in servers with only one person owning this gamepass.

Product[]

Power-Up Machine[]

Ndspowermachine
PowerUpGUI

In 2016, the Power-Up Machine was introduced. Players can use the Power-Up Machine to start a round of multiple disasters by buying the product for 100 Robux per use. Each time the Power-Up Machine is powered, there will be an extra disaster during multiple disaster round. The more it is powered up, the more disasters there will be.

There can only be maximum of seven disasters at once. If the machine is powered more than six times, the remaining power-up will not be consumed and will be left for the next multiple disaster round instead.

Multiple disaster round occurs once every three rounds.

Private Server[]

Private server can be created in Natural Disaster Survival with the subscription fee of 300 Robux per month.

There is currently 1 feature available in Private servers

Round Control[]

RoundControlNDS

Players can select a map and a disaster for the next round through the Round Control panel. They can also end the current round or the intermission, or pause the game during the intermission.

The server owner can revoke the access to the Round Control panel for other players through the server setting if they wish to.

Tips, Tactics, and Reminders[]

  • Players should always reset after taking damage since the health regeneration does not exist in the game. Players can also just jump off the lobby tower to reset, or by regenerating their health with the Red Apple gamepass.
  • Players should never go to the highest place before the disaster occurs as they may not know what disaster will occur. Doing this would be near a fatal error for the majority of disasters.
    • If clouds roll in (with the exception of sepia clouds), players should seeking shelter and remain on ground level.
      • If it is a disaster that requires the player to climb up, then the player should do so, once announced. They will have time to do so before the disaster
    • If clouds do not roll in, players should remain outside, near an entrance to shelter. Do not stand on anything in case of an earthquake.
      • If it is a disaster that requires the player to seek shelter, then the player should do so immediately, once announced.
  • Even if a tsunami is occurring, players do not need to go to high places such as the top of Sky Tower or the top of the tower in Fort Indestructible. The said structure would tumble down along with any players unfortunate enough to be positioned on them. It's best to go up a few stories to the height where the tsunami will pass just beneath. If safe, jump down from the building immediately after the tsunami passes to avoid being flung when the building falls. This is easier to do with a green balloon.
  • The sound of the wind comes immediately once the round starts if it is acid rain. This is both a useful tip and an advanced warning to get to a safe place.
  • Players should try to predict the multi-disasters in that round to boost their chances of survival. Disasters such as Blizzard, Sandstorm, and Volcano Eruption have obvious clues before they strike (the white lining to the clouds, the sepia lining to the clouds, the volcano in the ocean). Other disasters give players time to get away when the disaster is identified, such as a tsunami or acid rain.
    • Sometimes, a multi disaster with an impossible combination such as Flash Flood and Fire/Sandstorm/Earthquake can kill an entire server.
      • However, players can increase their chances of surviving these combinations by buying a Red Apple and/or a Green Balloon.
  • Coastal Quickstop and Factory Frenzy are the only maps with structures that go beyond the island, which can be useful but also dangerous for players.
    • The tornado cannot strike these structures as it can only move around the island, which turn these spots safe spaces against the tornado.
    • The earthquake can detach these structures from the island almost immediately after the warning, leaving players no time to react and fall into the ocean along with the structures.
  • Fire on Fort Indestructible, Party Palace, Raving Raceway, Furious Station and Heights School can be avoided.
    • For Fort Indestructible, players can put the fire away by driving the tank off the island, though it is hard to maneuver.
    • For Party Palace, players can push the popcorn machine off the island.
    • For Furious Station, players can push the microwave inside the building into the ocean.
    • For Heights School, players can push the green can down the left stairs and out of the back door.
    • For Raving Raceway, the Yellow Kart can be glitched off the map.
      • Raving Raceway is the only map of the five where the fire cannot be avoided on purpose but can still be avoided if players are very fortunate. Nevertheless, it is near to impossible as Roblox physics has been improved overtime regarding motors and hinges.
  • If the player has an apple, they can survive deadly virus easily by biting the apple continuously even if they are the patient zero. However, it may not work if they do not have full health or have taken damage after they are infected.
  • If the player has taken a shot on the camera in Prison Panic, they could escape from their cell by simply walking through the cell bars or by viewing outside of the cell and clicking the cell doorknob in front of them. Once outside the cell, players can help each other escape by pressing the door handles on other doors.
  • If an earthquake starts, players should get out of buildings and jump on the grass to survive. Sometimes, when a player jumps on a moving debris, it kills them as a result of the Humanoid platforming system.
  • Try to stay under stairs or ramps if possible, as they offer more protection against falling blocks.
  • When a fire occurs, try to get out of the main area or a building as fast as possible. (Similar to a realistic scenario.) If the player continues to stay in the building, (for example; Sky Tower, Glass Office, etc.) it will most likely collapse on them.
  • If the player has a balloon, they can fall down while moving towards a wall to slow down the momentum and reduce fall damage.
  • During a fire, go to the edge of the map, as the fire will not affect those areas.
  • During a flash flood, do not go on top of the lighthouse in Coastal Quickstop, as it will easily collapse. Instead, go to the second tallest structure (the 2 story house), and when the flood reaches that level, keep jumping to avoid suffering damage. The same applies to Fort Indestructible. Go on top of the wall instead of the tower, as the flood will stop a little higher above the wall.
  • The slow down effect caused by wet concrete in Safety Second does not wear off even after the round is over. Players have to reset manually if they wish to have their normal speed back.
  • In Prison Panic, passing through the snapshot room is not recommended if the disaster is fire, as they will be trapped in the cells. However, if the disaster is a sandstorm or a blizzard, the cells are considered safe spots.
  • To launch the rocket successfully in Launch Land, certain steps must be performed before others. Firstly, players must disconnect the bridge before launching, or else it will collide with the rocket and cause it to crash. Secondly, it is best to use the launch button before the two service tower buttons, in order to lift off from a 90° angle. Finally, to minimize risk, taking off before the disaster starts would be wise.

Badges[]

As of May 2021, there have been 27 badges in total in the game.

The following 23 badges are Obtainable in Natural Disaster Survival:

Badge Method of Obtaining Image Old Image
Survived a Disaster Survive One disaster in total.
NDSBadge01
NaturalDisasterSurvival1
Survived 10 Disasters Survive 10 disasters in total.
NDSBadge02
NDS10Rounds
Survived 25 Disasters Survive 25 disasters in total.
NDSBadge03
NaturalDisasterSurvival25
Survived 50 Disasters Survive 50 disasters in total.
NDSBadge04
NaturalDisasterSurvival50
Survived 100 Disasters Survive 100 disasters in total.
NDSBadge05
NDS100Rounds
Survived 200 Disasters Survive 200 disasters in total.
NDSBadge06
NaturalDisasterSurvival200
Survived 400 Disasters Survive 400 disasters in total.
NDSBadge07
NDS400Rounds
Survived 1000 Disasters Survive 1000 disasters in total.
NDSBadge08
/
Chance Get struck by the last lightning in thunderstorm.
NDSBadge09
NaturalDisasterSurvivalLightning
High Survive Five! Survive five rounds in a row.
NDSBadge10
NaturalDisasterSurvivalFive
Surf's Up! Survive a tsunami in Surf Central.
NDSBadge11
NaturalDisasterSurvivalWave
Barn Fire Survive a barn fire in Sunny Ranch.
NDSBadge12
NaturalDisasterSurvivalFire
Close Call Survive a round with 10hp or less.
NDSBadge13
NaturalDisasterSurvivalCloseCall
House Flood Survive a flash flood in Happy Home.
NDSBadge14
NaturalDisasterSurvivalFlood
GET TO THE CHOPPA! Survive a thunderstorm in Fort Indestructible.
NDSBadge15
NaturalDisasterSurvivalChoppa
Tornado vs. Trailer Park Survive a tornado in Trailer Park.
NDSBadge16
Tornado V TP Old
Rocket Escape! Have any player sent to the sky with a rocket in Launch Land.
NDSBadge17
/
Survive Power 2 Multi-Disaster Survive a round with two disasters powered by the Power-up machine.
NDSBadge18
/
Survive Power 3 Multi-Disaster Survive a round with three disasters powered by the Power-up machine.
NDSBadge19
/
Survive Power 4 Multi-Disaster Survive a round with four disasters powered by the Power-up machine.
NDSBadge20
/
Survive Power 5 Multi-Disaster Survive a round with five disasters powered by the Power-up machine.
NDSBadge21
/
Survive Power 6 Multi-Disaster Survive a round with six disasters powered by the Power-up machine.
NDSBadge22
/
Survive Power 7 Multi-Disaster Survive a round with seven disasters powered by the Power-up machine.
NDSBadge23
/
The Hunt: Lost Clocks Find lost clocks while surviving disasters and bring them back to the timetraveler in the lobby. He needs 3 clocks to return home!
The Hunt Lost Clocks Badge
/

The following four badges are discontinued badges in the game:

Badge Method of Obtaining Date of Discontinuation Image
Master of Disaster[1] Survive each type of disaster. January 2014
DNDSBBadge00
Adventurer[2] Survive a disaster in every single map available. January 2014
DNDSBBadge01
Mysterious Golden Gift Survive a round with three disasters or more powered by Power-up Machine between 22 December to 31 December 2016 January 1, 2017
DNDSBBadge02
Wren Metaverse Champion Chest #2 Survive three rounds in a row between 22 April to 30 April 2021. May 1, 2021
DNDSBBadge03


Participated Event[]

The game has hosted 2 events, allowing players to obtain avatar items.

Egg Hunt 2019: Scrambled in Time[]

Rocket Eggscape

Main article: Egg Hunt 2019: Scrambled in Time

Players could obtain the Rocket Eggscape as well the Rocket Escape! badge by sending a player to the sky with a rocket in Launch Land.

After the event, the Rocket Eggscape is no longer obtainable but the badge remains available.

Metaverse Champions[]

Wren's Treasure Chest 2
Wren's Recurve Bow of Recreation

Main article: Metaverse Champions

The game participated in the event as one of the Wren Brightblade's game in the week 2 of the Metaverse Champions.

During the event, players had to survive three rounds in a row to obtain the Wren Metaverse Champion Chest #2 badge, as well as the Wren’s Treasure Chest #2 if they had not obtain the chest from other games.

The chest eventually becomes Wren's Recurve Bow of Recreation.

The Hunt: First Edition[]

Main article: The Hunt: First Edition

The Hunt Lost Clocks Badge

The game participated as one of the 100 games in which players could earn a badge to contribute to unlocking prizes in the event.

To unlock the badge, players must find 3 lost clocks and return them to the Time Traveller in the lobby.

The lost clocks could be found scattered around the map during the round of disaster. Each player could carry 1 clock only and has to survive the round in order to bring the clock to the time traveller.

Major Glitches and Bugs[]

There have been, and still are, multiple significant glitches presented in Natural Disaster Survival; some glitches are currently patched and no longer work.

Forecast Trick/Glitch (Patched)[]

There used to be a complex way for the player to forecast the disaster that is about to occur without looking for clouds. Very few players have worked this method of forecasting out and it is quite complicated to attempt the trick.


  1. When the player's character is standing in the lobby, the player opens the stats menu.
  2. Then one observes the numbers below the word "Survived".
  3. The player tries to remember every number that comes up. They must remember every number in order to forecast correctly.
  4. When a round starts and the player is teleported to the island, the player opens their stats menu a second time. If they changed the sort by Played, they must click survived again. If it is on Survived, then the player is correctly forecasting.
  5. The player attempts to find the number that changed. Whatever number is different is the disaster that will occur. (The player can additionally use the clouds to determine what numbers the player should be looking for.)

However, possibly due to the creator discovering this method himself, the stats menu was removed entirely in October 2014.

Immunity Bug (Patched)[]

If the disaster was a blizzard, a sandstorm, a tsunami, or acid rain, there was a trick in which the player could survive while standing completely still at the spawn point on the map (also known as immunity by some members). To carry out the trick, the player had to simply join the server and stay at the spawn point when they teleport to the map. This trick worked anywhere where the player spawns on any map, but worked far better at the back of the crowd since players usually run away from the spawn point, as a group, towards other places on the map. The point of the glitch would be defeated if another player were to run into the player carrying the trick out, knocking them in any direction, even if only slightly, or if the player accidentally pressed a button and moved. Rather than moving about, the player should wait for any obvious sign of the disaster to begin (for acid rain, the early wind sound, the blizzard having the white lining to the cloud and the sandstorm having sepia lining on the cloud), and let the disaster happen around them. While the screen did become slightly foggy or dusty depending on the disaster, the snow or sand particles didn't appear on the screen, and the player didn't take damage from the disaster. If the player was not present at the time of the disaster (being 'away from keyboard'), the bug allowed them to survive most of the time. The chances of this working were slightly higher in a blizzard than a sandstorm, which in turn is more likely than in acid rain. However, this glitch was patched in November 2017.

Earthquake Brick Glitch[]

This glitch happens when a player jumps on a brick, and when they got off the brick, the player would die instantly, even though they didn't jump from a high place. The glitch is caused by Humanoid platforming system which is common in physics games. The glitch gets worse when the player is equipped with a balloon. The best way to avoid this is to stay away from debris and jump on an area with no bricks around and avoid using balloon.

Rarely, loads of pieces combined during an earthquake can cause a whole flying object due to Roblox physics, as the island movement shakes too many blocks at once.

Volcano Clogging Bug[]

Sometimes, the volcano disaster clogs up the volcanic crater due to lag, which could be dangerous if the clog explodes and cause catastrophic damage in a short amount of time. However, this glitch usually happens during a multi disaster involving Volcano.

Sitting Bug[]

When this bug happens, the player will not teleport back to the lobby. In this glitch, players must be sitting on any type of seat when the round ends (ex. sitting on the seat of a racecar, sitting on a beach chair, etc.). When the list of survivors appears on the screen, they will be back to their natural standing position while still being on the map. During this time, the next map will load and the player will still be on the island.

There is a way for a player to stay on the map and not get sent back to where everybody else teleports at the start of the round. To do this, they must be sitting down, waiting on the island while the next map loads. Before everybody else spawns on the map, the player should go to a place on the next map where there are seats and sit down there. If the player does not reach a chair before the map is loaded, they will be sent back to the spawn point of the map along with all other players from the lobby. Keep in mind that there's about a 5-second window of time for one to find a chair on the next map while waiting for the map to load.

Mapping[]

Some of the maps are made by players instead of the creator himself, implying everyone is allowed to create their own map.

Starting[]

If players wished to build their own map, take the kit first.

Tips And Reminders[]

  • Try to make the bricks small so that the bricks are easy to destroy.
  • Make at least 1 tall structure that is taller than a tsunami wave, accessible to the top, and sturdy.
  • Do not make everything anchored.
  • Enable SurfaceOnly so that the studio does not create ManualWeld automatically.
  • Try to use fewer parts so that the map will not cause any physics lags.
  • If there are interactive objects (like vehicles), the map will have a higher chance of getting accepted.
  • Try to make the structure on the island. However, it is acceptable to build some structures outside of the map if it is still connected to the island.
  • Editing the island or any NPC is meaningless as the creator only want the structure on the island.

Stickmasterluke used to set the part limit to no more than 1,500 parts for mappers in 2014. Now there is no limit. (Even though the island template description is still writing that the limit is not more than 1,500 parts.)

Publishing[]

After finishing the map, it needs to be uploaded as a free model. Make sure the model name contains "NDS map for Stickmasterluke".

Even though the map is published as a free model, it does not mean the map must be taken by Stickmasterluke. And it also does not mean Stickmasterluke must use the map if he has taken it. There are many maps made by the community and published by players, so the map has to be nice in order to have a higher chance of getting the map accepted.

Changelogs[]

  • On December 4, 2011, the game was released with six disasters and eight maps to wide success.[3]
  • Shortly after the release, two new maps Arch Park and Raving Raceway were added. However, no new updates came out for a few years.
  • On January 14, 2014, the game was largely updated, featuring five new disasters (earthquake, volcano eruption, sandstorm, blizzard and acid rain), a server-wide leaderboard and Double Disasters round, which spawns two disasters on one map and a new map Coastal Quickstop.
  • On October 31, 2014, Red Apple Gamepass was released. The update has also removed the stats GUI and the health regeneration.[4]
  • In February 2016, the game was updated with two new maps Lucky Mart and Party Palace.
  • On July 13, 2016, the game was updated with new features, such as Power-Up Machine and Disaster Warnings. The update also removed Double Disasters round unless players start up the Power-Up Machine.
  • On September 14, 2016, the game was updated to include a new map called Heights School for the back-to-school season.
  • On December 2, 2016, the game was updated with a feature, where players can enable R15 if they have selected R15 on their avatar page. This update also reset the players' number of survivals and has been confirmed as a glitch by Stickmasterluke.
  • On December 19, 2016, the game was updated with a new map Furious Station.
    • A few days after the Furious Station map was added to the game, the map was updated by turning every vehicle drivable. The update also added goods on the shelves inside the store, a fence to the planting area and more streetlights.
  • On January 31, 2017, Yellow Compass Gamepass was released.
  • On January 9, 2018, the game was updated with a new map Launch Land.
  • On May 21, 2018, the game was updated with a new map Prison Panic.
  • On June 12, 2018, the game was updated with a new map Safety Second.
  • On April 10, 2021, the game was updated with three new maps, Modest Headquarters, Rainbow Ride, and Manic Mansion, plus a new disaster Deadly Virus.
  • On August 3, 2023, the game added real-time facial animations for players who have 13+ accounts and have access to the feature.
  • On August 22, 2023, Round Control was added to private servers.
  • On September 24, 2023, For the first time since it’s launch, the UI was massively overhauled by changing it’s typeface from Arial & Source Sans Pro to Roboto & making it more colorful. Along with the addition of a brand new map Factory Frenzy.

June 2014 Cross-Session Intrusion[]

The game has been particularly controversial for its exploits by other members; most notably in June 2014, when an exploiter managed to put inappropriate images of a woman in the middle of every active server. Also, at the same time, a majority of the servers were flooded with water and the entire lobby structure was destroyed. The exploiter was never identified by name via normal members, but it was later reported that they were found and terminated by other administrators.

Trivia[]

This section is a trivia section. Please relocate any relevant information into other sections of the article.

  • Before gamepass was a feature on Roblox, players have to buy Natural Disaster VIP T-shirt to obtain the Green Balloon. The T-shirt is still functional but it was taken off-sale in 2023.
  • In 2012 to 2014, the Roblox Corporation released an app on iOS that directly leads people to Natural Disaster Survival, however, Roblox has removed it a few years back. The app was featured in EthanGamer's first Roblox video on YouTube and is playable without updating iOS.
  • In early 2014, Stickmasterluke has attempted to create a new version of the game called The Disaster Games. It is almost identical to Natural Disaster Survival with some new features. However, it did not do well and was discontinued eventually. The following lists are the features that are used in the game:
    • Players have limited lives. A life will be consumed if they die and decide to respawn. They can get more lives by purchasing with Robux or claiming one for every five minutes.
    • Players could trip and push each other. It no longer works as the script is outdated.
    • Players can buy tools like Green Balloon but only in limited quantities. However, players cannot equip any tools as the script is broken.
    • A new tool called Handy Hammer can also be used in this game. It allows players to destroy bricks from any structures.
    • Players cannot use their own avatar but in-game customization instead.
  • The lower area of the island used to have collided until January 2014. It is changed probably because the tornado cannot reach the lower area of the island and players could just hide there without being affected by the tornado at all. Now, If players try landing on there, they will phase through the rock and fall into the ocean.
  • Trusses could not be destroyed by fire and flood water until December 2016 which made many spots unsafe for flash flood (e.g. the water tower in Trailer Park)
  • Tornado used to kill players instantly until January 2014.
  • Sometimes, during a sandstorm, players would lose half of their health. It is not confirmed if this is a glitch or not.
  • Multiple disaster effect was changed in February 2016
    • The tornado used to be the original smoke effect. Now, it uses ParticleEmitter.
    • The lightning material used to be plastic. Now, it uses neon.
    • The meteors used to be black, brown and rose red. Then they were changed into light red and bright orange. Now, they are only in brown. The meteor material used to be plastic and it was changed into slate. The fire trail the meteor left used to be fire effect, and now it uses ParticleEmitter.
  • The burning bricks used to be black with no material change until January 2018. Now it uses orange neon materials.
  • The burning lava parts material used to be sand until January 2018. Now it uses neon materials.
  • There was no underwater effect until April 2021.
  • At the end of the earthquake disaster, while the island has stopped moving players or debris around, if there are anchored parts in the map, everything on the anchored parts will continue to move as if the earthquake has not been stopped.
  • Some maps' name was changed due to misspellings. For examples, Fort Indestructible used to be named Fort Indestructable and Coastal Quickstop used to be named Costal Quickstop.
  • Lucky Mart is made by ZacAttackk, who created Vampire Hunters 2.[5]
    • Lucky Mart's original design of the walls was flint-grey instead of green.
  • Party Palace is the only map with music.
  • In Furious Station, there used to be a graffiti inside of the billboard saying "AVERYWITHAFACE MADE THIS"; implying the creator of Furious Station is the one mentioned.
    • However, it was removed in 2021 for an unknown reason.
  • There was an anchored NPC that appeared similar to the classic noob, which was removed on January 9, 2018. During the earthquake, players could stand on it since they would not be affected by the earthquake when they were standing on the NPC as it was not considered as a part of the island or the structure of the map.
  • On February, 2017, Players would only witness the earthquake disaster, while also using the Multi-Disaster machine would just double the earthquake. After a short amount of time, the bug was patched. It was caused because Stickmasterluke accidentally publish the change that was made to test the earthquake disaster.[6]
  • On April, 2017, the badges were redeisgned with more modern and unified artstyle.
  • On June, 2017, the game icon was replaced by a new icon designed by Younite featuring the map Furious Station. It lasted roughly a month before it was changed to the original icon .
  • During a fire in Sunny Ranch, the fire will start from the lantern and spread to the whole barn. It is a reference to the 1871 Great Chicago Fire which was also started from a lantern in a barn and spread to the whole city. It had caused around 300 deaths.
  • The rocket in Launch Land was created after the Space Shuttle, which is a retired, partially reusable low Earth orbital spacecraft system operated from 1981 to 2011 by the NASA as part of the Space Shuttle program.
    • The Space Shuttle has a huge engine under what supposed to be the external tank, while the Space Shuttle in real life didn't; only on the Shuttle's orbiter and the side boosters, better known as Solid Rocket Boosters, or SRB for short.
    • A LEGO Space Shuttle was referenced during the process of building.[7]
  • Before April 2019, if the rocket was launched to the sky in Launch Land, everyone in the rocket would be killed. Now, it occurs much less often.
  • On the night of November 1–2 2019, Stickmasterluke changed the maximum amount of players in a server to 110 players.
  • The game was private for a few hours due to exploiting on December 20, 2018.
  • In Safety Second, there is an Easter Egg at the constructing building on the left of the island. If players look closely at the left side of it, they can see a hidden text that credits the creator of the map. The hidden text reads "Map by Survivalist0".
  • Sometime in 2020, In almost all instances after the end of an earthquake, the whole server would suddenly crash. It was probably a fault on Roblox's end and the bug had stopped occurring in late July 2020.
  • In early 2021, the prisoner pants do not appear on players' character after they have taken a mugshot in Prison Panic; possibly due to the pants texture being deleted. It was patched on 10 April 2021.
  • In the 2021 Update, some people on Twitter criticized the "Deadly Virus" disaster as bad taste or insensitive due to the events of the COVID-19 pandemic.
  • The Deadly Virus is considered "unfair" for users without the Apple gamepass since it will kill them and they are unable to heal.
  • As of April 2021, The twin towers in Modest Headquarters are the tallest structure in the whole game followed by the truss tower in Fort Indestructible.
  • On August 6, 2021, the effect of balloon was significantly decreased. It is unknown if the changed was intentional.
  • On October 10, 2022, the INSUREBLOX Hurricane Sign was removed in favor of the Immersive Advertising technology. Before the removal, it allows players to purchase the compass by clicking on the sign.
  • In Factory Frenzy, there is a picture of a cat with the caption "Employee of the Year" beneath.
    • If the player touches the picture, the picture will turn into the avatar of the player.
    • According to the creator of the map, the cat is named Omega.[8]
  • In Factory Frenzy, there is an hidden Easter Egg located inside the factory building on top a wall with a written text "Map by TheFatPurplePickle".

Gallery[]

Reference[]

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