Freeze Tag is a game made by ConnorVIII™ on February 16, 2016. The game has gotten over 80,000,000 visits, over 150,000 likes, and over 750,000 favorites. It was chosen to be a game for the Roblox Summer Tournament (2018) event.


The following interview was between Thundermaker300 and ConorVIII on , as part of the Developer Connections Project.

What was it like developing Freeze Tag?
Freeze Tag is not my idea, and not the first of its name on Roblox. I had to provide a version of 'Tag' that was new and remotely innovative however, that is the challenge of being a late entry to the market. I had alot of customers I needed to impress or else they would find a different version of 'Tag' to play.
What challenges did you have to overcome while developing? What was the most challenging?
Freeze Tag was my first hit game, and as such I did not have the experience and connections I needed when I began the development. This means I had to re-make the game multiple times to match my experience level.
What did you enjoy most while developing Freeze Tag?
I enjoyed being forced to meet new people and make friends. I made a few really close friends over time as a result of hiring people to work on Freeze Tag with me.
Is there anything else you'd like to share?
Its very strange doing Roblox events. You find out your childhood heroes- the developers you thought of as Gods- have played your game. You gain a notoriety that is hard to adjust to because all of a sudden major names on Roblox know who you are and have enjoyed your content.
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