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Add a new Place to an experience by right-clicking "Places" in the Asset Manager (View -> Asset Manager)

Experiences, formerly and still-commonly known as games, are a group of places linked together. The release of experiences coincided with the release of the ROBLOX 2014 Winter Games around January 31, 2014.

Places can be added to an experience via the Asset Manager window accessible through Studio's View menu, as shown by the picture to the right.

Developers can transport visitors from one place in an experience to another using ExplorerImageIndex 70.pngTeleportService. Furthermore, servers in a universe can communicate with each other using ExplorerImageIndex 0.pngMessagingService. Saved data using AssetService.pngDataStoreService is also accessible throughout all places in the experience.

Places using SavePlaceAsync and CreatePlaceAsync are shown in the "Created Place" menu of the experience' Configure page on the Roblox website.

All users are allotted 200 active experiences. Before, the limit was dependent on the user's membership or previous membership status. The removal of this limitation allows users to create more experiences.

Features

  • Changing the start place in an experience used to be permitted in its "Configure Experience" page on the website. However, this feature was removed and all experiences that were missing a start place had one automatically generated.
  • Improved teleportation that no longer prompts users to change place, but instead, teleports the user without an option.
  • New places can be created in an experience through the "CreatePlaceAsync" method.
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