Experiences, formerly and still-commonly known as games, are a group of places linked together. The release of experiences coincided with the release of the ROBLOX 2014 Winter Games around January 31, 2014.
Places can be added to an experience via the Asset Manager window accessible through Studio's View menu, as shown by the picture to the right.
Developers can transport visitors from one place in an experience to another using TeleportService. Furthermore, servers in a universe can communicate with each other using MessagingService. Saved data using DataStoreService is also accessible throughout all places in the experience.
All users are allotted 200 active experiences. Before, the limit was dependent on the user's membership or previous membership status. The removal of this limitation allows users to create more experiences.
- Changing the start place in an experience used to be permitted in its "Configure Experience" page on the website. However, this feature was removed and all experiences that were missing a start place had one automatically generated.
- Improved teleportation that no longer prompts users to change place, but instead, teleports the user without an option.
- New places can be created in an experience through the "CreatePlaceAsync" method.