Known participant(s) | Name of demo | Short description | Video(s)/Image(s) of demo | Integration of demo as an official feature on Roblox? |
---|---|---|---|---|
zeuxcg | Complex Voxel Functions | A redefined system for rendering Terrain to appear smoother and less blocky in appearance. Also performs better for multiple devices (compared to the method used at the time).[1] | Yes, in full | |
jmargh | Tween Animation Part Library | An alternative for smoother Animations using a (at the time) prototype service: TweenService.[1] | Yes, in full | |
CodeWriter | Particle Effects Emitter | Allows for game developers to create and manage their own, custom particles with ease using a (at the time) prototype item: ParticleEmitter.[1] | Yes, in full | |
jeditkacheff | iOS Mobile Development App | Allows for game developers to pair their compatible iOS device with a Roblox Studio to test their game on the iOS device.[1] | Yes, in full | |
inventx, gemlocker | ROBLOX on the Oculus Rift (VR Support) | Allows for Virtual Reality support in games (specifically with the Oculus Rift VR headset).[1] | Yes, in full | |
chiefjustus | ROBLOX University & Daily Video Streaming | A week-long livestreaming experiment where Roblox Staff would interact with its playerbase more directly by revealing new content and playing games. A ROBLOX University concept is also created as a way for the Games team to teach new creators how to use features in Roblox Studio.[1] |
Yes, in full |
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Hack Week Sneak Peek: A Few Fascinating Projects. Published on the Roblox Blog by JacksSmirkingRevenge on December 20, 2013. Accessed May 15, 2020.