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Lifting Simulator is a simulator fighting game created by Man Of The Year developing group. The game is quite similar to other simulators and heavily use this tradition. Likewise, the player can also fight with different players to obtain the fame to become either a good or bad player, depending on what player is fought with.

The game became excessively popular and end up appearing on the front page among with other games.

Gameplay[]

The game utilizes elements of simulator tradition. The player uses their weight to grow and increase their maximum muscle mass, and sell their muscle to earn in-game currency, coins. With coins, the player can upgrade by purchasing heavier, following weights, better genetics, and then body alters. With the sheer amount of coins, the player can finally purchase body alter to progress to the next stage, which multiplies the strength of health, damage, gains from weights, and speed of the player—though this will take away all of the purchased weight tools, genetics, and coins.

Fame[]

The fame is determined by the player's actions towards either the notorious or heroic players. Killing one to another will either increase or decrease the player's fame; if the player kills the notorious one, the player's fame will increase to the heroic side, oppositely, if they kill the heroic one, it will decrease the player's fame to the notorious side. The player's fame is determined by their actions towards other individuals. The player can be either immoral or virtuous, and those traits will reflect their fame

Killing immoral players (bullies, jerks, etc.) will increase their fame (potentially to the nice guy, bodyguard, etc.), on the opposite note, their fame will decrease to potentially a bully side.

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