The most notable feature that this material offers is that any Texture placed on a mesh using the ForceField material will shimmer and shine at random intervals depending on the R channel of the texture's RGB color. Textures were also double-sided when using this material, meaning that the texture inside of the shape can be seen from the outside.
- This would be the third material to have special effects, the second being Glass and Neon being the first.
- The icon of Forcefield is also the same as the class ForceField's icon.
- Before it was released, it did not have mesh compatibility and its transparency could go down to negative numbers.