Genres group models, games, and marketplace items in specific categories to help a user find something to wear, take, or play. For example, if a game was set in the wild west, it would go under the Western genre.
The Genres filtering was removed on October 26, 2017, for an apparently unknown reason. This caused a bit of outrage in the forums after it was removed. However, the Genre filtering still exists in the avatar shop. It also still exists in the Library, but it no longer works. The feature was brought back on March 31, 2023, however it only does search the word of the genre you clicked.[1] The return of the Genres filtering feature was first announced by Roblox Staff xoroshoh on March 11, 2023, in a reply to a comment in the DevForum.[2]
In the August 8, 2024, update for the Roblox Creator Roadmap, it was announced that experience genres were planned to be improved upon and have the ability to be filtered by late 2024.[3] In addition, a similar notice was added around the same time to experience pages.
Genres[]
Current genres[]
Genre | Subgenres | Experiences | Description |
---|---|---|---|
Action | ActionThe Action genre without a subgenre specified. | 1 (Random) | Experiences that emphasize physical challenges and quick reflexes. They normally involve combat or other fast-paced gameplay. |
Battlegrounds & Fighting | 41 (Random) | Experiences focused on combat between two or more characters. They often feature a variety of different combat mechanics. | |
Music & Rhythm | 2 (Random) | Experiences that challenge a player's sense of rhythm. They most often require players to press buttons in sequence to the beat of music. | |
Open World Action | 8 (Random) | Experiences where players can freely explore large worlds with an emphasis on action-oriented gameplay such as fighting and other combat. | |
Adventure | AdventureThe Adventure genre without a subgenre specified. | 225 (Random) | Experiences focused on elements such as exploration, solving challenges, and/or interacting with characters to progress through a story or to complete a goal. |
Exploration | 3 (Random) | Experiences where players freely explore worlds. They often involve players uncovering hidden secrets, landmarks, or other unique details at their own pace. | |
Scavenger Hunt | 2 (Random) | Experiences where the objective is to find and collect a series of objects. | |
Story | 17 (Random) | Experiences focused on providing players a narrative experience. They often tell a story through a series of levels, puzzles, and challenges. | |
Education | N/A | 0 (Random) | Experiences focused on learning specific skills or subjects. |
Entertainment | EntertainmentThe Entertainment genre without a subgenre specified. | 1 (Random) | Experiences meant to entertain through consumption or creation of content, including audio, visual, or other forms of media. |
Music & Audio | 1 (Random) | Experiences for listening, discovering, or creating music and audio. | |
Showcase & Hub | 2 (Random) | Experiences that act as a demo, show off an immersive environment, or highlight and portal to other experiences. | |
Video | 2 (Random) | Experiences for watching or creating video content. | |
Obby & Platformer | Obby & PlatformerThe Obby & Platformer genre without a subgenre specified. | 10 (Random) | Experiences where players navigate surfaces and obstacles to progress. Player actions often involve jumping, climbing, or changing directions. |
Classic Obby | 3 (Random) | Experiences where players jump between platforms to progress. | |
Runner | 1 (Random) | Experiences where players automatically move and must avoid obstacles to continue. | |
Tower Obby | 3 (Random) | Experiences where players climb upwards through a series of platforms and obstacles. | |
Party & Casual | Party & CasualThe Party & Casual genre without a subgenre specified. | 5 (Random) | Experiences focused on casual social play with other players. |
Childhood Game | 6 (Random) | Experiences recreating classic childhood games like tag or hide-and-seek. | |
Coloring & Drawing | 5 (Random) | Experiences that focus on coloring or drawing as the primary gameplay mechanic. | |
Minigame | 10 (Random) | Experiences made up of short round-based games. | |
Quiz | 1 (Random) | Experiences centered around trivia or quizzes. | |
Puzzle | PuzzleThe Puzzle genre without a subgenre specified. | 1 (Random) | Experiences focused on problem-solving challenges to progress. |
Escape Room | 1 (Random) | Experiences focused on solving puzzles to escape a room or building. | |
Match & Merge | 0 (Random) | Experiences where players combine items to create new ones. | |
Word | 1 (Random) | Experiences where players create, guess, or find words. | |
RPG | RPGThe RPG genre without a subgenre specified. | 85 (Random) | Experiences where players embody characters in a fictional world, making choices that affect their journey. Players progress through a system of rules, like stats and abilities. |
Action RPG | 12 (Random) | RPG experiences focused on real-time combat. | |
Open World & Survival RPG | 1 (Random) | RPG experiences where players traverse an open world, often challenging the player to survive. | |
Turn-based RPG | 2 (Random) | RPG experiences involving turn-based combat. | |
Roleplay & Avatar Sim | Roleplay & Avatar SimThe Roleplay & Avatar Sim genre without a subgenre specified. | 16 (Random) | Experiences where players immerse themselves in various roles, often with avatar customization. They emphasize creativity, social interaction, and personal expression. |
Animal Sim | 6 (Random) | Experiences where players take on the role of an animal in a virtual world. | |
Dress Up | 5 (Random) | Experiences centered around dressing up avatars. | |
Life | 23 (Random) | Experiences where players create and live out scenarios that mimic everyday life. | |
Morph Roleplay | 7 (Random) | Experiences focused on unstructured roleplay where players take on predefined characters that don't resemble their avatars. | |
Pet Care | 2 (Random) | Experiences where players raise or take care of a pet. | |
Shooter | ShooterThe Shooter genre without a subgenre specified. | 6 (Random) | Experiences where players shoot ranged weapons to defeat other players or enemy units. |
Battle Royale | 0 (Random) | Shooter experiences where many players all fight each other. The last player or team standing wins. | |
Deathmatch Shooter | 21 (Random) | Shooter experiences where the primary objective is eliminating the other players or team. | |
PvE Shooter | 6 (Random) | Shooter experiences where players primarily battle against computer-controlled enemies. | |
Shopping | ShoppingThe Shopping genre without a subgenre specified. | 0 (Random) | Experiences that support online shopping for users to purchase digital or real-life goods. |
Avatar Shopping | 1 (Random) | Experiences that help users browse and purchase avatar items. | |
Simulation | SimulationThe Simulation genre without a subgenre specified. | 15 (Random) | Experiences simulating real-world systems, processes, and activities. The focus is on performing specific activities like managing businesses or operating vehicles. |
Idle | 0 (Random) | Experiences with little to no player input or interaction. | |
Incremental Simulator | 14 (Random) | Experiences where progression involves simple repetitive actions to increase a counter. As players progress, they often unlock new capabilities, levels, and characters. | |
Physics Sim | 6 (Random) | Experiences focused on physics and interactions within the environment to simulate reactions. | |
Sandbox | 8 (Random) | Experiences providing players with tools and resources to build and customize an environment. | |
Tycoon | 16 (Random) | Experiences simulating the management of a business or base. They often involve collecting money from "droppers" used to upgrade the base. | |
Vehicle Sim | 12 (Random) | Experiences centered around driving or operating vehicles. This often includes cars, planes, boats, or other vehicles. | |
Social | N/A | 2 (Random) | Experiences that primarily serve to connect people through hanging out, communication, or sharing. |
Sports & Racing | Sports & RacingThe Sports & Racing genre without a subgenre specified. | 2 (Random) | Experiences focused on sports or racing related competition. |
Racing | 4 (Random) | Experiences featuring a racing competition, where the objective is to achieve the fastest time. | |
Sports | 47 (Random) | Experiences focused on the practice of real-life sports. | |
Strategy | StrategyThe Strategy genre without a subgenre specified. | 2 (Random) | Experiences that emphasize the use of skillful thinking or strategic planning. |
Board & Card Games | 3 (Random) | Experiences inspired by traditional board and card games in real life. They typically involve a combination of luck and/or skillful thinking. | |
Tower Defense | 8 (Random) | Experiences where players strategically position defensive units along a path to prevent waves of enemies from reaching the end of the path. | |
Survival | SurvivalThe Survival genre without a subgenre specified. | 35 (Random) | Experiences where the objective is for players to survive, escape, or defeat something that is threatening them. |
1 vs All | 14 (Random) | Experiences where players have different roles and a win condition. Typically one player is "it" and the others need to escape or defeat them. | |
Escape | 12 (Random) | Experiences challenging players to make a successful escape in order to survive a threat. | |
Utility & Other | N/A | 2 (Random) | Experiences that don't fit into the other genres, including utility experiences that provide value to users in some way. |
Legacy genres[]
Name | Former/Library Name | Description |
---|---|---|
All | All Genres | Items and games that cannot be specified in one single genre; multiple genres. |
Building | Tutorial | Items and games focused on building mechanics, such as sandbox games. Objects that assist with building. |
Horror | Scary | Items and games with frightening and/or disturbing imagery, content, and/or mechanics/features, meant to scare and create fear in players |
Town and City | Items and games with a setting in a city or urban environment with associated gameplay. A modern object. | |
Military | War | Items and games on war with some strategy mechanics. |
Comedy |
|
Items and games with comedic, light-hearted, or novelty gameplay or functions. |
Medieval | Fantasy | Items or games with a setting in the past, usually in medieval times and/or in a fantasy setting; games with "magical" qualities. Games in this genre can often be categorized as PRG as well. Items with historic or "magical" qualities, such as a bow, catapult, or spells. |
Adventure | Games with exploration, interactive qualities, and/or action gameplay. Items with adventurous/crusading qualities, such as a sword. | |
Sci-Fi | Items and games with science fictional qualities and gameplay. | |
Naval | Pirate | Items and games with some adventurous or warlike qualities with a setting among water or seas. |
FPS | Games with first person shooter gameplay. Items with ranged weapon-like qualities, especially gun-like items. | |
RPG | Games with role-playing gameplay; any game where you take or participate in a role. Items with Role-playing qualities. | |
Sports | Games based on various sports. Items based on sporting goods & equipment. | |
Fighting | Ninja | Games with fighting qualities. BrickBattles can also be fitted into this genre. Items with offensive or defensive abilites, such as a rocket. |
Western | Wild West | Games with historic or vintage qualities with a setting usually in the "wild west". Also contains any objects or items with Western qualities, such as boots or vintage guns. |
Removed Legacy Genres[]
Name | Description |
---|---|
Skate Park | Former genre with games having Skateboarding qualities. Skateparks could have been fitted into the genre. Items in this genre would have had Skateboarding qualities, such as a Skateboard. |
It should be noted that, although they can not be used for games, former genres such as Skate Park, Pirate, and Tutorial can still be used for models uploaded to the Creator Marketplace. More "modern" genres such as Naval and Building cannot.
Icons[]
These were the icons of these genres before they were removed.
References[]
- β (2023, March 31). "Genre filtering is back! You are now able to filter experiences by Genre in Roblox Mobile!". From RBXNews. Archived from the original on March 31, 2023.
- β xoroshoh (2023, March 11). DevForum. Archived from the original on March 31, 2023.
- β Roblox (2024, August 8). "Creator Roadmap: Summer 2024 Edition". From Roblox Blog. Archived from the original on September 3, 2024.