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Glasss

Glass as it appears without transparency.

Glass is a material added to Roblox on December 6, 2017. [1] Before glass was added (and after in some instances), regular transparent bricks were used to represent glass objects.

Description[]

Glassrefraction

A showcase of the refraction effects glass has.

When fully opaque, glass looks similar to metal, in that it appears smooth but reflects light much more than plastic. When transparency is increased, parts with glass applied start to have unique visual effects such as refracting light.

To save processing power, particles, terrain water, and objects of any transparency are not rendered behind parts that have the glass material applied. This fact has been used as a gameplay mechanic in some games, requiring the player to use a glass part to "filter out" barely transparent parts, usually indicating that they cannot be collided with.

Glass parts use the Fresnel Reflection effect, meaning that surfaces that become more perpendicular to the plane of the camera become more opaque.

Transparent glass also tints objects behind it with the multiply blend mode, instead of the usual "normal" blend mode of other materials.

In higher graphics quality levels, refraction is made to objects behind glass.

Trivia[]

This section is a trivia section. Please relocate any relevant information into other sections of the article.

  • Glass is the second material to have special effects, with the first being Neon.
  • Originally, to save processing power, decals did not render behind transparent Glass. This was changed shortly after.
  • You cannot see an opaque piece of glass through a transparent piece of glass as objects of any transparency are not rendered behind parts that have the glass material applied.

Glitches[]

  • The material causes player's chats to not see.
  • The material on graphics 10 will render poorly.

References[]

  1. Homeomorph (2017, December 6). "Introducing New Material: Glass". From DevForum. Archived from the original on December 5, 2022.
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