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Graphics settings are a 10-level adjustable bar for the looks (and performance) of ROBLOX.

Graphics Info
1 Basic, fastest settings
2 More assets showing far away
3 Textures become 3D
4 Increased texture lighting
5 Increased 3D texture/shadow/lighting
6 Neon gets a glow effect, Slight lighting difference, blur, and bloom
7 Texture/Lighting increases
8 Graphics set to full visuals, terrain gets a realistic look and feel, and more texture/lighting increases, sun rays
9 More texture/lighting increases, Anti-Aliasing shows to fix jagged lines. Slight full visuals increases.
10 Graphics 10 - More texture/lighting increases, Dynamic Shadows. Slight full visuals increases.

Note: Only fast PCs can handle 10, but it is recommended to set graphics to 1 to play ROBLOX at 60 fps.

Studio Options

Previously, ROBLOX had most of the graphic changes done in a studio menu. Now the only graphics options are:

AA-Sampling: Mixes pixels (settings: none, 4, 8)

Anti-aliasing: Smooths the edges of bricks (for 9 or higher)

Graphics mode: Changes the mode of graphics

Trivia

This section is a trivia section. Please relocate any relevant information into other sections of the article.

  • It is unknown if the options for graphics modes are the same for every computer setup.
  • It is shown in one video that one of the graphics mode options makes the game look like the traditional very old graphics (Comic Sans text, rainbow outline type forcefield).⁠[citation needed]
  • The debug console tracks if you have anti-aliasing.
  • It is possible that the studio options don't actually work, due to no known difference when having them enabled and the debug console implying its never on.
  • Old graphic options included resolution for each separate material, and some sort of extension from graphics 1–10 to 1–21.⁠[citation needed]
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