Graphics settings are a 10-level adjustable bar for the looks (and performance) of ROBLOX.
Graphics | Info |
---|---|
1 | Basic, fastest settings |
2 | More assets showing far away |
3 | Textures become 3D |
4 | Increased texture lighting |
5 | Increased 3D texture/shadow/lighting |
6 | Neon gets a glow effect, Slight lighting difference, blur, and bloom |
7 | Texture/Lighting increases |
8 | Graphics set to full visuals, terrain gets a realistic look and feel, and more texture/lighting increases, sun rays |
9 | More texture/lighting increases, Anti-Aliasing shows to fix jagged lines. Slight full visuals increases. |
10 | Graphics 10 - More texture/lighting increases, Dynamic Shadows. Slight full visuals increases. |
Note: Only fast PCs can handle 10, but it is recommended to set graphics to 1 to play ROBLOX at 60 fps.
Studio Options
Previously, ROBLOX had most of the graphic changes done in a studio menu. Now the only graphics options are:
AA-Sampling: Mixes pixels (settings: none, 4, 8)
Anti-aliasing: Smooths the edges of bricks (for 9 or higher)
Graphics mode: Changes the mode of graphics
Trivia
This section is a trivia section. Please relocate any relevant information into other sections of the article.
- It is unknown if the options for graphics modes are the same for every computer setup.
- It is shown in one video that one of the graphics mode options makes the game look like the traditional very old graphics (Comic Sans text, rainbow outline type forcefield).[citation needed]
- The debug console tracks if you have anti-aliasing.
- It is possible that the studio options don't actually work, due to no known difference when having them enabled and the debug console implying its never on.
- Old graphic options included resolution for each separate material, and some sort of extension from graphics 1–10 to 1–21.[citation needed]