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The '''marketplace fee''' is a percentage of revenue that is taken out of all items that are sold for [[Robux]] on Roblox. This fee helps support the Roblox economy by keeping the supply of Robux consistent, reducing inflation. The fee is ~30% for all users.
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The '''marketplace fee''' is a percentage of revenue that is taken out of all items that are sold for [[Robux]] on [[Roblox]]. This fee helps support the Roblox economy by keeping the supply of Robux consistent, reducing inflation. The fee for normal members is ~90%, as opposed to ~30% for [[Roblox Premium]] users. As for the fee for [[developer product]]s and [[game pass]]es, the fee used to be ~90%, as opposed to ~30% for Roblox Premium users, however on April 2, 2020, an announcement was made on the [[Developer Forum]] by {{player link|coefficients}} saying that the fee for developer products and game passes has been decreased to ~30% for all users.
   
 
==History==
 
==History==
 
The marketplace fee has always been a percentage taken out of the revenue received from any sale. It was implemented when users first began to create and sell their own Clothing and was introduced at an amount of 10%. Later, when the Limited items system was implemented, the fee for Clothing remained at 10%, while the fee for Limited items was established as 25%.
 
The marketplace fee has always been a percentage taken out of the revenue received from any sale. It was implemented when users first began to create and sell their own Clothing and was introduced at an amount of 10%. Later, when the Limited items system was implemented, the fee for Clothing remained at 10%, while the fee for Limited items was established as 25%.
   
On July 25, 2012, Roblox increased the marketplace fee for all items to a 30% fee. They did this in an attempt to regulate the Robux that came into the economy. When Game Pass/Developer Product selling became available to users without [[Builder's Club]], the Marketplace Fee was established as 90% for those users.
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On July 25, 2012, Roblox increased the marketplace fee for all items to a 30% fee. They did this in an attempt to regulate the Robux that came into the economy. When Game Pass/Developer Product selling became available to users without [[Builders Club]], the Marketplace Fee was established as 90% for those users.
   
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On April 2, 2020, Roblox [[administrator]] {{player link|coefficients}} made an announcement on the [[Developer Forum]] announcing that the fee for developer products and game passes has been decreased to ~30% for all users.<ref>https://devforum.roblox.com/t/unified-marketplace-fee-for-dev-products-and-game-passes/507109</ref> The fee used to be ~90% for non-Premium users and ~30% for Premium users. Based on replies to the announcement, the change was well liked and heavily supported in the developer community.
This fee also applied to sales made in [[Tickets]], prior to their removal in 2016.
 
   
 
This fee also applied to sales made in [[Tickets]], prior to their removal in 2016.
On April 2, 2020, Roblox decreased the fee for Non-Premium users from ~90% to ~30%
 
   
 
==Useful Formulas==
 
==Useful Formulas==
When you sell an item, many times you may want to know exactly how much profit you are going to make. The Marketplace Fee seems to get in the way of this; unless you use a little bit of basic algebra to figure out the amount you have to sell the item for to make a certain profit.
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When you sell an item, many times you may want to know exactly how much profit you are going to make. The marketplace fee seems to get in the way of this; unless you use a little bit of basic algebra to figure out the amount you have to sell the item for to make a certain profit.
   
 
The formula for how much profit you make from a sale is described below, where p is the profit and x is the amount you are selling it for:
 
The formula for how much profit you make from a sale is described below, where p is the profit and x is the amount you are selling it for:
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==Criticism==
 
==Criticism==
The marketplace fee for those without a [[Roblox Premium]] membership is seen as heavily excessive by some users in comparison to what those who do have a membership pay (90% for regular users as opposed to 30% for Roblox Premium users).
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The marketplace fee for those without a Roblox Premium membership is seen as heavily excessive by some users in comparison to what those who do have a membership pay (avatar shop items only: 90% for regular users as opposed to 30% for Roblox Premium users).
   
 
==See also==
 
==See also==
*[[Catalog]]
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*[[Avatar Shop]]
 
*[[Robux]]
 
*[[Robux]]
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==References==
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<references/>
 
[[Category:Articles imported from the Roblox Developer Wiki]]
 
[[Category:Articles imported from the Roblox Developer Wiki]]

Revision as of 06:10, 4 April 2020

The marketplace fee is a percentage of revenue that is taken out of all items that are sold for Robux on Roblox. This fee helps support the Roblox economy by keeping the supply of Robux consistent, reducing inflation. The fee for normal members is ~90%, as opposed to ~30% for Roblox Premium users. As for the fee for developer products and game passes, the fee used to be ~90%, as opposed to ~30% for Roblox Premium users, however on April 2, 2020, an announcement was made on the Developer Forum by coefficients saying that the fee for developer products and game passes has been decreased to ~30% for all users.

History

The marketplace fee has always been a percentage taken out of the revenue received from any sale. It was implemented when users first began to create and sell their own Clothing and was introduced at an amount of 10%. Later, when the Limited items system was implemented, the fee for Clothing remained at 10%, while the fee for Limited items was established as 25%.

On July 25, 2012, Roblox increased the marketplace fee for all items to a 30% fee. They did this in an attempt to regulate the Robux that came into the economy. When Game Pass/Developer Product selling became available to users without Builders Club, the Marketplace Fee was established as 90% for those users.

On April 2, 2020, Roblox administrator coefficients made an announcement on the Developer Forum announcing that the fee for developer products and game passes has been decreased to ~30% for all users.[1] The fee used to be ~90% for non-Premium users and ~30% for Premium users. Based on replies to the announcement, the change was well liked and heavily supported in the developer community.

This fee also applied to sales made in Tickets, prior to their removal in 2016.

Useful Formulas

When you sell an item, many times you may want to know exactly how much profit you are going to make. The marketplace fee seems to get in the way of this; unless you use a little bit of basic algebra to figure out the amount you have to sell the item for to make a certain profit.

The formula for how much profit you make from a sale is described below, where p is the profit and x is the amount you are selling it for:

Now, let's say you want to make a profit of 100 Robux. What is the minimum amount you have to sell the item for? To find this out, plug 100 in for p and use algebra to figure out the value of x, by diving both sides by 0.7 and rounding the result.



This means that if you want to make a profit of 100 Robux, you have to sell the shirt for 143 Robux.

Criticism

The marketplace fee for those without a Roblox Premium membership is seen as heavily excessive by some users in comparison to what those who do have a membership pay (avatar shop items only: 90% for regular users as opposed to 30% for Roblox Premium users).

See also

References