In ROBLOX, a mesh is a 3D object, such as a hat (catalog item), gear (catalog item) or ExplorerImageIndex 1Part. Every hat, gear, and package (except for the Mysterious Object) is made up of one or more meshes.

There are ExplorerImageIndex 8SpecialMeshes, which contain ExplorerImageIndex 8BlockMeshes and ExplorerImageIndex 8CylinderMeshes.

Other Mesh Variations


BlockMeshes can be used as a replacement for a Part. The main difference is that a BlockMesh has pointy edges and is smooth instead of studded, welded, yielded, or glued.


CylinderMeshes, like BlockMeshes, replace what a Part looks like. A CylinderMesh is similar to but distinct from the SpecialMesh MeshType Cylinder, although they look identical.

This is now deprecated, as the cylinder mesh from ExplorerImageIndex 8SpecialMeshes is favored.

User meshes


An example of a custom mesh.

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An example of forced meshing in 2014.

From 2008 to 2010, players could upload their own custom meshes via a simple exploit made public by Gamer3D. However, the user-made meshes could only be seen by placing the mesh in a game while in Roblox Studio. In early 2011, this feature was removed due to some "inappropriate content". Because of this, many users have formed groups demanding meshes to be returned as an official feature.[1]

In 2014, a user named hunte922 was able to upload meshes, with some being of Sonic heads, Portal meshes, Halo meshes and even SCP-173 from the SCP series. This was later removed by an Administrator named tobotrobot.

On June 9, 2016, player meshes were brought back into Roblox Studio. This caused a new section to be included in the Library section of the website dedicated to user-created meshes. The mesh before uploading begins with "Meshes", but the name can be changed. This is the first time users can create meshes without the use of exploits. It is limited to "10,000 polygons" and below.


This section is a trivia section. Please relocate any relevant information into other sections of the article.

  • Roblox creates their meshes on Autodesk 3DS MAX.[citation needed]
  • Some custom meshes can have their textures glitched, such as placing textures in the wrong parts, giving a nightmarish look.


  1. Return the Meshes - Group
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