Making a place
Creating a place
If developers choose to expand their experience by adding more places, they may do so through Roblox Studio.
When clicking on the Create page, the user can see all of their places by clicking "experiences" on the left side of the page. This allows the user to quickly open any place for any experience in Studio.
Before September 27, 2017, the amount of active places one could have were limited based on their Builder's Club membership. The amount goes as follows.
- Free users - 1 active experience
- Former BC (users whose BC membership has expired) - 5 active experiences
- BC - 10 active experiences
- TBC - 25 active experiences
- OBC - 100 active experiences
Configuring the experience
It might be possible to run 600-player games with no additional cost.
To configure a place, simply select the gear icon on the right side of their experience's entry, then select "Configure Place" from the drop-down box. Configuring a place allows the user to:
- Change the place's name/description.
- Change the place's icon.
- Change the place's thumbnail image/video. Video thumbnails cost 500 Robux.
- Choose whether or not experience access is sold for Robux (toggle paid access).
- Change the amount of visitors allowed on one server. The maximum amount of visitors is 200. (Users in the Roblox Beta program can set Server Size to 700)
- Change place access privileges
- Change the place's copylock protection (Disabling this allows people to copy the user's experience and edit it for their own needs.)
- Change the experience's genre (as seen by the public)
- Reset the place to a starting template
- Revert the place to a previous version
Historically, experiences were created in experimental mode, signifying that FilteringEnabled was disabled.
However, in 2018, experimental mode was disabled. All places are now created with Experimental Mode off and all existing places have transitioned to normal mode. During this transition, <13 users were unable to join Experimental Mode experiences for a short time.
The user can choose to start building on one of 16 starting templates, many which lay framework for a potential experience: * Indicates that the template includes instructions and hints for designing the experience
- "Baseplate" (formerly "Baseplate 2021"), consisting of a large gray block with a simple texture to serve as the ground as well as some basic lighting effects; this is the most-commonly-used template
- "Classic Baseplate" (formerly "Baseplate"), consisting of a large gray plastic block to serve as the ground; this was the most-commonly-used template before being overtaken by Baseplate
- "Flat Terrain", consisting of a large empty stretch of flat Terrain.
- "Village" *, consisting of a small medieval village surrounded by rivers and a lake
- "Castle" *, consisting of a large castle surrounded by hills and mountains
- "Suburban", consisting of a small suburban town, complete with streets, 3 houses (2 are empty), a gas station, and a school
- "Racing", consisting of 4 drivable cars and a landscape-decorated race course
- "Pirate Island" *, consisting of an ocean, 4 tropical islands, and a pirate ship
- "Western", consisting of a small Old Western town and a long railroad track located in a desert and woodland
- "City", consisting of streets and 4 urban buildings
- "Obby", consisting of a very simple obby
- "Starting Place" *, consisting of a cabin and a yard incomplete for sake of building surrounded by hills and mountains; this is the default place every experience created has
- "Line Runner", consisting of several platforms with obstacles, works as a linear 2.5D endless runner
- "Infinite Runner", consisting of several platforms with obstacles, works as a 3D Temple-Run-style endless runner
- "Capture the Flag", consisting of two competing camps (one red, one blue) separated by a river, works as a round-based "Capture the Flag" PvP experience
- "Team/FFA Arena", consisting of a military camp next to a cargo yard and a forest, works as a round-based PvP game
- "Combat", consisting of an empty flat desert with 2 weapons givers and a healing kit giver
- "Move It Simulator", consisting of a walking simulator set in a realm, meant for Build It, Play It: The Island of Move
- "Mansion of Wonder", consisting of a magical mansion, meant for Build It, Play It: Mansion of Wonder
- "Create and Destroy", (no longer available), consisting of an ocean with a lobby island, the main island during rounds, and an island with pieces meant to design the second aforementioned island, works as a competitive round-based experience, themed after the Godzilla franchise and meant for Roblox Creator Challenge (2019)
- "Galactic Speedway", (no longer available), consisting of an extraterrestrial landscape with dissembled pieces to build an aircraft from and floating rings to fly the aircraft through, themed after Star Wars and meant for Galactic Speedway Creator Challenge
- "Story Game" (no longer available), consisting of a library with a pedestal holding a book, meant for Roblox Winter Creator Challenge
- "Volcanic Island" (no longer available), consisting of Isla Nublar in-midst of a volcanic explosion, themed after Jurassic World: Fallen Kingdom and meant for Roblox Creator Challenge (2018)
All templates, excluding the Creator Challenge places, can be viewed on the official Templates account, linked here.
- These were the old templates:
- "Happy Home in Robloxia", consisting of a stamper-made house along with terrain, which received strong criticism.
- "Starting Brick Battle", consisting of two opposing walled towers, two different teams and a baseplate. Visitors would get all of the standard Roblox fighting tools.
- "Baseplate", consisting of a large stretch of Terrain.
- Personal Server Starting Place.