Zombie Outbreak is a zombie game made by Jaredvaldez4 that was last updated on February 11, 2022. Copied from ScorpioPilot's The Undead Coming, the game's differing features include a new shop, different maps and more weapons. It is the latest and second game created by Jaredvaldez4 as he abandoned the first game originally named The Infection.
The game's popularity peaked in the early 2010s and then declined towards the end of the decade. During that time, its main competitor was Hoshpup's Outbreak Survival which uses the same game engine in The Undead Coming. Due to the Experimental Mode updates that have caused the game to have game breaking bugs (as well as the aforementioned game Outbreak Survival), it lost its popularity.
The game was notorious for being disguised in many decals and titles that are rather irrelevant to the actual game itself. The game's name has been changed multiple times, including titles such as "Zombie Land" and "Deadrising2". It was also criticized for being a copy of the original game. Because of the criticism given to both the creator and his game, the game has an approval rating significantly worse than that of an average popular game.
Zombie Outbreak was deleted on February 11, 2022, for unknown reasons.
Gameplay[]
There are two teams, both being humans and zombies. The humans must survive for 15 minutes while fighting against the zombies in order to win the game. Otherwise, the zombies, whose goal is to eliminate all humans, would win.
The game starts with 1-3 players (depending on how many players are in the server) being randomly chosen as zombies while the rest stay as humans. The humans are given a starter pistol and their weapons that they currently own.
If a zombie kills a human, that human will be placed on the zombie team for the rest of the remaining game.
Humans can kill zombies to gain 18 (originally 21) points for each zombie killed. These can be used to purchase stronger weapons in the shop. Zombies can also earn the same amount of points by killing a human. However, if they buy anything in the shop during the game, the item bought cannot be used until the game starts over again.
As time passes by in the game, stronger variations of zombies is unlocked one by one. Zombies can type into the chat one of the available zombie types to become those zombies after respawning. This makes the difficulty of the game for humans get increasingly harder towards the end.
Despite that the humans can win by surviving, they do not earn any reward for doing so.
Maps[]
Before a game is started, a random map is displayed repeatedly in small intervals for a period of time, with the last map being the chosen. Most of these maps appear to be stolen from other creators.
Cabin in the Woods - This map is Stealth Pilot's "The Undead Coming" map, but Jared has modified it to be like his old account's "The Infection" with a sewer system, a garbage bin, and some other aspects of Jared's past game modifications.
Quaritined Village - Originally created by third448, it is a work of art, with the main theme being green doors, white walls, and a rusty brown roof. There is a safe spot church in the middle to support this theme as well.
Desert - A hieroglyphical temple-like map. This area was originally created by Explode1 for a karting game, in which this area was later stolen by Jared and was left uncredited.
Nuketown - A common theme of 2013-2015 where there are a few houses, a fire truck, something resembling a cultisack, and resembles some casually abandoned town. It also has an underground subway feature with a lot of newspapers and a train with two good railways to hide in. It is also a common outside of Roblox. Originally created by ProductiveMaps.
Dark City - A city left over after a zombie apocalypse, you can go inside certain buildings, also seeming to have a bridge in the middle of the map. Created by lastnamealive, originally titled Italy City, was based on a Medal of Honor: Heroes map. It was later changed to a zombie theme by mindlesswolfy12 before making its appearance in Zombie Outbreak.
Features[]
I.n-game shop
Shop[]
Unlike the original game, the game has a shop where additional weapons and tools can be bought in exchange for points gained from killing. Stronger weapons cost more points. They can also be sold.
Players can save their bought items before leaving by typing in the command "save/" into the chat. When they play the game again, they can type in "load/" into the chat to load their saved previously bought items.
Some of the items are not placed correctly; weapons instead of medical tools are put under the category "Medicine" for example.
Votekicking[]
Players are able to vote to kick another by clicking on "Kick Hacker" button underneath their character health display and selecting one on the displayed list. The amount of votes required to kick a player depends on how many players are in the server. The votekicking system is intended to be used on exploiters, albeit can be abused for other reasons.
Ranking system[]
Players can rank up by accumulating EXP points which can be gained by killing.
Zombie types[]
- Normal Zombie - The normal zombie is an average zombie. Its walkspeed and health is the same as a human at the speed of 16 along with the health of 70 healthpoints. They have green arms, legs, and head, along with a brown torso. The type appears at the start of the game.
- Fast Zombie - The zombie is similar to the normal zombie, except that the zombie appears as a crawling zombie and has a great amount of walkspeed, allowing the zombie to reach the humans faster and quickly slay them. However, the zombie has low maximum healthpoints of 80, making it rather easy for humans to kill them. The zombie type can be used by the zombie after 5 minutes has passed from the beginning of the game.
- Ghost Zombie - The zombie acts the same as a normal zombie, except that the zombie is transparent, making them slightly harder to spot, although some humans can detect them by its body and face. It appears after 8 minutes have elapsed.
- Fast Ghost Zombie - The zombie possesses the same appearance and stats as a normal fast zombie, though it, like the normal ghost zombie, is transparent. It appears after 8 minutes and 30 seconds have elapsed.
- Kami Zombie - The zombie possesses a similar appearance to the normal zombie, though the zombie has a high amount of healthpoint of approximately 200 and explodes upon death, although their walkspeed is rather low to balance its power. Its head is also bent backwards, unlike other zombies. Any human caught in the area of the zombie's explosion can either become heavily damaged or become converted into a zombie. The zombie appears after 10 minutes has elapsed from the start of the game.
- Tank Zombie - A large zombie, it has approximately 2500 hp and deals a large amount of damage on players, severely damaging or even killing them. To compensate for the benefits, the zombie possesses slow speed, allowing many humans to easily outrun them. The zombie type appears at the last minute, when 10 minutes has passed.
Similar Experiences[]
Though Zombie Outbreak no longer exists, there are some alternatives on Roblox that deliver the same look and feel. One of them being Infection Rising, an Experience created by a User named CorpROBLOX, who spent countless hours playing Zombie Outbreak through late 2013–2016. This Experience has multiple maps, but unlike Zombie Outbreak, it does not use a map changer. Instead, all Maps have been combined, creating one big Map.