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[[File:R15 Noob.png|thumb|An example of an avatar using R15]]
'''R15''' is an animation rig , which has more joints, and is able to bend. The model is named after the amount of body parts it has (15 parts) instead of 6 (R6), like the current model. The model is available to the public for [https://www.roblox.com/games/369866874/R15-Demo testing]. As the description of the game says, all the current animations are temporary, and thus will most likely be changed in the future.
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'''R15''' is an [[avatar]] body and animation rig in [[Roblox]], which has more joints than R6 and is able to bend. The model is named after the number of body parts it has (15 parts) instead of 6 (R6). The model was available to the public early in the form of a [https://www.roblox.com/games/369866874/R15-Demo testing] place. As the description of the game says, all the current animations are temporary, and thus will most likely be changed in the future.
 
The names of the models (found in the <code>fonts</code> folder in Roblox files) are "characterR15.rbxm" and "characterR15_2.rbxm".
 
 
It is also the first time Roblox had bendable limbs. In the past, were only in staged, pre-rendered promotional and a select few games.
 
 
Some games allowed the R15 when it wasn't out, the most notable one being Trade Hangout by Merely.
 
   
 
== Implementing R15 and scaling into a game ==
 
== Implementing R15 and scaling into a game ==
 
[[File:R15.png|thumb|270x270px]]
 
[[File:R15.png|thumb|270x270px]]
  +
[[File:Game_settings.png|thumb|250px|Game Settings menu]]
R15 is available for the public on [[ROBLOX|Roblox]]. To enable R15, users can go to the [[Develop]] tab, look at the set of tabs at the left, and click Games. There, they can configure the game they wish, and they will be brought to the "Configure Game" menu. In Basic settings, R6/R15 selections will be present also for scaling.
 
  +
R15 is available for the public on [[ROBLOX|Roblox]]. Previously, to enable R15, users would go to the [[Create]] page, click the Games tab and configure the game with the body type enabled. To set R15 in your game, open your published game in [[Roblox Studio|Roblox&nbsp;Studio]]. From there, click on Game Settings and navigate to the Avatar tab.
   
 
== Broken features ==
 
== Broken features ==
Currently, some accessories aren't offset correctly on the avatar. Not all gears work. Roblox is currently converting all of the accessories and gears to work with R15. However, with over 12,000 accessories currently in the [[catalog]], it does not seem likely that every accessory will be optimized for use with R15.
+
Currently, some accessories aren't offset correctly on the avatar. Not all gears work. Roblox is currently converting all of the accessories and gears to work with R15. However, with over 12,000 accessories currently in the [[avatar shop]], it does not seem likely that every accessory will be optimized for use with R15.
   
 
== History of R15 ==
 
== History of R15 ==
Line 33: Line 29:
 
|-
 
|-
 
|September 29, 2016
 
|September 29, 2016
|R15 was released to public. See [http://blog.roblox.com/2016/09/the-r15-avatar-is-here/ here].
+
|R15 was released to the public. See [http://blog.roblox.com/2016/09/the-r15-avatar-is-here/ here].
 
|-
 
|-
 
|October 12, 2016
 
|October 12, 2016
 
|New swimming animations were added. That means while swimming you will not see walking animations.
 
|New swimming animations were added. That means while swimming you will not see walking animations.
 
|-
 
|-
|October, 2016 '''''(date unknown)'''''
+
|October 2016 '''''(date unknown)'''''
|Some R15 profile avatars now have a pose. This doesn't effect while holding most gear.
+
|Some R15 profile avatars now have a pose. This doesn't have an effect while holding most gear.
 
|-
 
|-
 
|November 17, 2016
 
|November 17, 2016
Line 45: Line 41:
 
|-
 
|-
 
|November 23, 2016
 
|November 23, 2016
|R15 is compatible for packages. Also all item previews now use R15.
+
|R15 is compatible for packages. Also, all item previews now use R15.
 
|-
 
|-
 
|January 17, 2017
 
|January 17, 2017
Line 54: Line 50:
 
|-
 
|-
 
|June 29, 2017
 
|June 29, 2017
|If you equip an idle animation, your avatar pose on the website changes.
+
|If you equip an idle animation, your avatar will display the pose on the website.
 
|-
 
|-
|July/August, 2017
+
|July/August 2017
 
|The Toy and Bubbly Animation Packs were released.
 
|The Toy and Bubbly Animation Packs were released.
 
|-
 
|-
 
|October 2017
 
|October 2017
 
|The Astronaut, Werewolf, and Vampire Animation Packs were released.
 
|The Astronaut, Werewolf, and Vampire Animation Packs were released.
  +
|-
  +
|May 16, 2018
  +
|The default R15 rig was changed with shorter limbs for compatibility with the upcoming [[Rthro|Rthro ]] proportions.
  +
|-
  +
|May 30, 2018
  +
|New scaling options were added; 'Body Type' and 'Proportions'
 
|}
 
|}
   
 
== Avatar 2.0 ==
 
== Avatar 2.0 ==
On January 18, 2016 Roblox annouced a feature called Avatar 2.0. It received mostly negative reception. All the negative feedback caused Roblox to go back to the drawing board and make something else, later remaking Avatar 2.0 to R15.
+
On January 18, 2016, Roblox announced a feature called Avatar 2.0. It received mostly negative reception. All the negative feedback caused Roblox to go back to the drawing board and make something else, later remaking Avatar 2.0 to R15.
  +
 
== Scaling ==
 
The Scaling feature was released on November 17, 2016. It allows users to scale their avatar's width and height. Game developers can set whether scaling is user choice or normal.
  +
 
[[File:Example.png|thumb|100px|Example from catalog has become a white bodypart]]
  +
  +
===Enhanced Scaling===
  +
Roblox introduced two new sliders to the R15 scaling interface on May 30, 2018, with the attributes of Body Type and Proportions. These have been subject to speculation as some users believe this is an indication of [[Rthro]] being released soon.
  +
  +
== Bugs ==
 
* Some body parts or packages appear to be mostly white.
   
 
== Criticism ==
 
== Criticism ==
 
Although some people like the feature, many users did not respond well to R15 for a variety of reasons. A small portion of these users thought it would make Roblox harder to run on old systems, however; for most this was not much of a problem.
 
Although some people like the feature, many users did not respond well to R15 for a variety of reasons. A small portion of these users thought it would make Roblox harder to run on old systems, however; for most this was not much of a problem.
   
Many people feel that the animation is awkward, ugly, and does not suit Roblox well, hence the title, Roblox. Others fear that this is a step in the wrong direction for Roblox, and eventually it will only benefit developers. Many users took to the Forums to voice their complaints and rants. However, R15 is completely optional, with the exception of games that are R15-only.
+
Many people feel that the stock animation is awkward, ugly, and does not suit Roblox well, hence the title, Roblox. Others fear that this is a step in the wrong direction for Roblox, and eventually it will only benefit developers. Many users took to the Forums to voice their complaints and rants. However, R15 is completely optional with the exception of games that are R15-only, plus there are different animation packs available in the catalog that can make this body type look more appealing for those who dislike the original animation.
   
Many people have complained the gaps are too noticeable, or they should be filled in. Or that it looks ugly with/without packages. The joints disconnecting also seem to be a problem.
+
Many people have complained the gaps are too noticeable, or they should be filled in. Or that it looks ugly with/without packages. The joints disconnecting also seem to be a problem. Also, in May 16, 2018, Roblox updated the R15 default, but it stretched down the blends, so when you're moving around, the gap was very noticeable.
   
== Scaling ==
+
== Trivia ==
  +
{{trivia section}}
The Scaling feature was released on November 17, 2016. It allows users to scale their avatar's width and height. Game developers can set whether scaling is user choice or normal.
 
 
*The names of the models (found in the <code>fonts</code> folder in Roblox files) are "characterR15.rbxm" and "characterR15_2.rbxm".
 
*The introduction of R15 is also the first time Roblox avatars have had bendable limbs. In the past, they were only in staged, pre-rendered promotional adverts and a select few games.
 
*Some games allowed R15 when it wasn't released to everyone, the most notable one being [[Community:Merely/Trade Hangout|Trade Hangout]] by {{player link|Merely}}.
   
  +
*The default pre-Rthro R15 Walk, Run and Swim animations were replaced by Rthro Walk, Run and Swim animations some time after the release of Rthro, the reason is still unknown.
[[File:Example.png|thumb|100px|Example from catalog has become a white bodypart]]
 
  +
**Some games today still allow you to play with the default pre-Rthro R15 Walk, Run and Swim animations, the most notable one being [[Sky Studios/Catalog Heaven|Catalog Heaven]] and the other one are [[Community:Nikilis/Murder Mystery 2|Murder Mystery 2]].
== Bugs ==
 
*Some body parts or packages appear to be mostly white.
 
*The R15 has been reported to not let users chat.
 
   
 
== Gallery ==
 
== Gallery ==
Line 86: Line 100:
 
Avatar1.png|The base joints
 
Avatar1.png|The base joints
 
Avatar2.gif|Walking animation of R15
 
Avatar2.gif|Walking animation of R15
R15 animation.gif|An animation with a package
+
R15 animation.gif|An animation with a package (A test that is)
R15 all parts.png|All parts in R15 ([[ROBLOX Studio]])
+
R15 all parts.png|All parts in R15 ([[Roblox Studio]])
 
</gallery>
 
</gallery>
 
[[Category:Features]]
 
[[Category:Features]]

Revision as of 21:40, 4 June 2020

R15 Noob

An example of an avatar using R15

R15 is an avatar body and animation rig in Roblox, which has more joints than R6 and is able to bend. The model is named after the number of body parts it has (15 parts) instead of 6 (R6). The model was available to the public early in the form of a testing place. As the description of the game says, all the current animations are temporary, and thus will most likely be changed in the future.

Implementing R15 and scaling into a game

R15
Game settings

Game Settings menu

R15 is available for the public on Roblox. Previously, to enable R15, users would go to the Create page, click the Games tab and configure the game with the body type enabled. To set R15 in your game, open your published game in Roblox Studio. From there, click on Game Settings and navigate to the Avatar tab.

Broken features

Currently, some accessories aren't offset correctly on the avatar. Not all gears work. Roblox is currently converting all of the accessories and gears to work with R15. However, with over 12,000 accessories currently in the avatar shop, it does not seem likely that every accessory will be optimized for use with R15.

History of R15

Date Change

August 2, 2016 (rumored)

When the catalog shut down, there was a rumor which said that the R15 body will come after the catalog returns. The rumor continued into the next day, as the old banner was replaced by a maintenance banner for a short time.
At the Roblox Developer Conference 2016 It was announced that the release date for R15 is in October 2016. Very realistic animations were shown. There were also shown some idle poses and how the character will look when using weapons.
August 19, 2016 The Game Avatars Type setting was enabled to all users. See this Dev Forum post for more information.
September 26, 2016 R15 became available to view on the avatar section. Players can now switch between R6 and R15. This feature is currently in beta.
September 29, 2016 R15 was released to the public. See here.
October 12, 2016 New swimming animations were added. That means while swimming you will not see walking animations.
October 2016 (date unknown) Some R15 profile avatars now have a pose. This doesn't have an effect while holding most gear.
November 17, 2016 Scaling was added but only available for R15.
November 23, 2016 R15 is compatible for packages. Also, all item previews now use R15.
January 17, 2017 R15 Animation Packs Debuted with The Stylish, Robot, Superhero, Zombie and Levitation Packs.
March-June, 2017 Ninja, Knight, Mage, Pirate, Cartoony and Elder Animation Packs were released.
June 29, 2017 If you equip an idle animation, your avatar will display the pose on the website.
July/August 2017 The Toy and Bubbly Animation Packs were released.
October 2017 The Astronaut, Werewolf, and Vampire Animation Packs were released.
May 16, 2018 The default R15 rig was changed with shorter limbs for compatibility with the upcoming Rthro proportions.
May 30, 2018 New scaling options were added; 'Body Type' and 'Proportions'

Avatar 2.0

On January 18, 2016, Roblox announced a feature called Avatar 2.0. It received mostly negative reception. All the negative feedback caused Roblox to go back to the drawing board and make something else, later remaking Avatar 2.0 to R15.

Scaling

The Scaling feature was released on November 17, 2016. It allows users to scale their avatar's width and height. Game developers can set whether scaling is user choice or normal.

Example

Example from catalog has become a white bodypart

Enhanced Scaling

Roblox introduced two new sliders to the R15 scaling interface on May 30, 2018, with the attributes of Body Type and Proportions. These have been subject to speculation as some users believe this is an indication of Rthro being released soon.

Bugs

  • Some body parts or packages appear to be mostly white.

Criticism

Although some people like the feature, many users did not respond well to R15 for a variety of reasons. A small portion of these users thought it would make Roblox harder to run on old systems, however; for most this was not much of a problem.

Many people feel that the stock animation is awkward, ugly, and does not suit Roblox well, hence the title, Roblox. Others fear that this is a step in the wrong direction for Roblox, and eventually it will only benefit developers. Many users took to the Forums to voice their complaints and rants. However, R15 is completely optional with the exception of games that are R15-only, plus there are different animation packs available in the catalog that can make this body type look more appealing for those who dislike the original animation.

Many people have complained the gaps are too noticeable, or they should be filled in. Or that it looks ugly with/without packages. The joints disconnecting also seem to be a problem. Also, in May 16, 2018, Roblox updated the R15 default, but it stretched down the blends, so when you're moving around, the gap was very noticeable.

Trivia

This section is a trivia section. Please relocate any relevant information into other sections of the article.

  • The names of the models (found in the fonts folder in Roblox files) are "characterR15.rbxm" and "characterR15_2.rbxm".
  • The introduction of R15 is also the first time Roblox avatars have had bendable limbs. In the past, they were only in staged, pre-rendered promotional adverts and a select few games.
  • Some games allowed R15 when it wasn't released to everyone, the most notable one being Trade Hangout by Merely.
  • The default pre-Rthro R15 Walk, Run and Swim animations were replaced by Rthro Walk, Run and Swim animations some time after the release of Rthro, the reason is still unknown.
    • Some games today still allow you to play with the default pre-Rthro R15 Walk, Run and Swim animations, the most notable one being Catalog Heaven and the other one are Murder Mystery 2.

Gallery